Lady Valarian's Themepark
Location: Mos Eisley, Tattooine, Lucky Despot
This one involves only one broken mission, and thankfully that mission does not have to be completed in order to finish the theme park. Actually, you don't have to complete all of each person's missions in order to move up, but they do have a finite ammount of missions.
If you're a Jabba freak, stay away. This Lady HATES Jabba, but she'll talk affectionately to you if you don't mind doing a bit of dirty work for her.
The rewards, like most theme parks, seem useless, but hint that perhaps there will be a use for them later.
Light/ Dark Jedi Themepark
Location: Dantooine Jedi Temple (northeast region)
Pardon me for not having the loc with me. There is an old ruined jedi temple in the northeast region of Dantooine which features both a light jedi with three missions for rebels, and a dark jedi with three missions for imperials or neutral folk.
The light jedi is located at the top part of a cave behind the waterfall, and the dark is on the oposite side near a cool looking green fire.
You can do the dark jedi missions solo if you have superior combat skills, as well as a high level of perserverence. Rebels can do the dark jedi missions, as well.
Only rebels can do the light jedi missions, though the third mission does not involve attacking imperial NPCs, so technically an imperial person could help. I won't give it away, but I will say an AT-ST would help alot on her third mission. Unless you're a master creature handler, bring a big group of experienced players.
Oh yeah. On the light jedi missions... If you get incapped you fail.
Herald Missions
Location: Everywhere
Unless you want to find out where a place is, just to get the knowledge of a new dungeon, etc, avoid missions where the NPCs have you travel to far off remote locations just to take a look. There is no reward for these other than the knowledge of the place they send you. Of course, as the explorer type myself, I can say with certainty that knowledge of those places can be very beneficial.
Hermit Quest/ Badges of Intellect, Altruism, COurage, and Honor
Location: Tattooine Desert
Yep, the four camps ARE random spawns, but two have been narrowed down to a certain region from Mos Eisley to Bestine. My suggestion on trying to do these: Don't. Two of the badge camps are broken, and the other two are very very very extremely very very rare.
If you happen to be wondering around Tattooine, and you see a collection of smugglers (non agro) with one bounty hunter, a collection of bounty hunters with one smuggler, or a bunch of ranchers and pirates, be sure to go speak with them! I wouldn't go out looking for 'em though. Doing such usually involves running in circles in the deserts for days, and losing your chance when someone else sees the spawn too.
Cantina NPCs
Location: Everywhere
While there isn't a huge reward for these, there is usually a fairly decent story involved with them. In every cantina, there is at least one static NPC with a handful of static quests, and one very very rare spawn NPC with a handful of static quests.
I hear that sometimes factions that hate you will suddenly see you in a different light after doing these quests, and stop attacking. Of course, this is only if they have always hated you since day one. If you've killed too many of 'em, they probably won't forgive ya.
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