Bugginess: First mission worked great, no problems... second mission is a destroy mission, but i gave up after a few attempts because there was nothing at the waypoint.
Cool Factor: You get to work for 'black sun'... sorta
Difficulty:low
Faction Requirements: none
Location (not exact): Igbi Freemo (Nashal, Talus)
Bugginess: first mission works fine... second mission is to retrieve a spice container, however after accepting the mission, no waypoint is given. So not possible to complete second mission.
Cool Factor: So-So. You get to work for the Black Sun, but not for very long, and there's virtually no story line. Is Xizor in this game?
Difficulty: Pretty easy, except for the last mission (take a buddy if your not sure). Few skills are required.
Faction Requirements: None.
Location (not exact): Coronet Hotel on Corellia, talk to Grobber and Zekka Thyne.
Bugginess: It used to be real buggy, but they seemed to have fixed... except the last guy I had to kill Db'd me and when I woke up, the mission counted as completed... I dunno if it's bugged or if someone else killed him while I was respawning.
As a side note I've noticed that there are at least 3 non title NPC quest givers in every city. Some are on city streets open for viewing.(eg. Q3 Baobab retired - Moenia, Naboo) Some of the more interesting quest givers are in Buildings. (Lasha Bindari - Kor Vella, Correllia) To find these guys open the map overlay and search for solo npcs in accesible buildings/tents. (On my Ui they are white triangle/arrows) Wayfar on Tat has like 5 of these NPCS milling about...
Regardless good luck and may the force be with you questers!
Jack of All Trades: G'hal Darksun "I'm sneaky!"
Master Weaponsmith: Teews Egnever
Shops: Black Marshes, Rori -6425, 2907
and 850m SE of Theed -4451, 3419
- I support keeping & balancing the current combat system You can too
Cool Factor: I really like caves so... I thought it was awesome. This is a great thing to do if you don’t want to organize a big group and you are fairly low level.
Difficulty: This is a good quest for 2-5 people of a starting combat profession. My friend and I did it with no pets. I used only level three carbine; he used level four pistol and some novice medical skills on both of us. Only a few of the monkeys deathblow. An elite profession could probably solo the cave, definitely with a pet.
Faction Requirements: None.
Location (not exact): Look for a miner (I think) close to the “Shuttleport South” in Keren, Naboo. It’s actually the Northern shuttle port, I have no idea why it’s named shuttleport south.
Bugginess: The cave itself worked great except for all the magseal containers being empty After I got in range but before we even went in I got a system message that said I had completed a mission, "return to the mission giver for your reward". After we cleared out the cave I went back to the miner but he/she acted like we had never met. What a weirdo.
Reward: None, except some fair xp and a good time exploring a great looking cave.
Master Weaponsmith: Teews Egnever
Shops: Black Marshes, Rori -6425, 2907
and 850m SE of Theed -4451, 3419
- I support keeping & balancing the current combat system You can too
I saw a post where someone completed the Emperor's Retreat quest park. I've tried to complete it for over 3 weeks now but the Captain Thrawn missions are bugged. I've submitted a /bug report and posted on the forums here but nothing yet.
There seems to be an issue with Thrawn where when trying to chat with him the option to select accept mission flashes by. There needs to be a delay timer so that you can accept or decline the mission.
I've talked to several others who are stuck at this same point waiting for this to be fixed.
Any idea how I can just accept the mission with this /bug still in place?
The Veers missions are bugged for me at the retreat, anyone else have this problem? havnt been able to complete the theme park, by the way anyone ever done the gungan theme park or the darklighter one?