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Re: FS Unlocking Fact - NOT fiction or theory.
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RDHOmega
SWG Ensign
Posts: 104
Registered: 10-08-2003



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Reply 106 of 138

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I'm confused.  So the cops knew internal affairs was on to them?

j/k

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www.rabiddogsofhell.com
[RDH]Omega13[KA]

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01-14-2004 03:06 PM  

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Re: FS Unlocking Fact - NOT fiction or theory.
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JediMasterKai
Jedi
Posts: 6908
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JediMasterKai
PA: -[TRL]-
Server: Ahazi

Reply 107 of 138

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Phuobar wrote:

Ok for those who ride the short bus.

I guess a PhD in Physics and a PhD in Math and a Master in Computer Science get me a ride on the short bus

1)  No-one, but SOE, knows for sure how to get Jedi

Claim was a CSR shared insider info. Not a SOE dev. A CSR. Implication is that CSR can look up a character "jedi professions". Which imply that list is hackable. Server side hack isn't that difficult.

5)  This method provides hope that you need to find 1 of 2 possible instead of just 1.

If the recipe is to master 5 out of 6, then there would had been players who had unlocked without mastering their holocron profession. There currently is only one such claim.

6)  Most importantly, He is trying to help us

The great thing about Physics and Math is opinion doesn't matter. All that matter is whether the data fit the theory. So far, the data doesn't fit the theory.




God, you are arrogant.  Who said anything about 'hacking?'  CSR's have access to user data at any time they want it.  We've heard before that they were 'betting amongst the office members' on what date the first person would unlock on and said some were 'very close.'  For a person with a Masters in CS, you're pretty ignorant when it comes to understanding simple principles such as that.

I myself don't care about theories.  At one time I wanted to believe patterns, etc.  But I gave that up and just started trying things out...and I unlocked.  That doesn't mean I need to flaunt my 'talents' and tell everyone they're wrong for trying this at all.

Your #5 makes no sense to me...maybe you can re-phrase it for all of us idiots out there without multiple doctorates.  I envy you so much /yawn

 

01-14-2004 03:19 PM  

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Re: FS Unlocking Fact - NOT fiction or theory.
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Heorot
Jedi
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Heorot
PA: RIP
Server: Tarquinas

Reply 108 of 138

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jerbo wrote:
Just to get some actual numbers out there, assuming the 4+1/2 theory is correct, here are the chances of opening a slot at each profession count, and the cumulative chances for each profession count.

Not flaming in the slightest, but could you explain how you arrived at those odds. I have a fairly good guess, but would be very interested to hear the process.

Thanks in advance.

A'noq
A'ker
01-14-2004 03:25 PM  

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Re: FS Unlocking Fact - NOT fiction or theory.
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Heorot
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Heorot
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Reply 109 of 138

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Wow I feel stupid. Five minutes after looking at the numbers. Duh.

Oh well, lets see I can do #15 tonight for a 3.57% chance of opening.

A'noq
A'ker
01-14-2004 03:41 PM  

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Re: FS Unlocking Fact - NOT fiction or theory.
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Renairdor
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Renairdor
PA: RAID
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Reply 110 of 138

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Hmm, he could be right (and I'm on my own account again- thanks Saursha lol).

Until I have the development team explicitly come out and say 'This is how you do it...'. I'll be a little skeptical, but so far everythinig he's said makes sense. I have a healthy dose of skepticism- posts like the 'CSR restored 1 life!' generate that naturally, I think.

The core works with all the latest Jedi, it's also 'good news' for those hoping to unlock as the chances are twice as good, per profession, as the 4 + 1 theory.

There was a major push of code the day before Monika unlocked. I think Zina had a similar situation though, where she trained, then killed a piket and unlocked. My guess is the code to unlock was slightly buggy (no surprises there) and it's been fixed recently. I opened up immediately after training Master Dancer. Zara unlocked immediately after. Jag as well. People I know and trust their words 100%.

It also supports people unlocking with only 5 professions mastered.

It also supports why someone had BH on their 4th holo, but unlocked on Scout and Marksman. Though I do not know anyone PERSONALLY who had that happen, it's a good 'Urban Legend' that seems to have some support from the community.

I do not know of anyone on Naritus who had to master 30+ professions yet. Certainly not 32. I know of another who is working on their 22nd, and hoping to 'beat' Zaras Naritus record... but I'm not sure that's exactly a good thing. If he gets to 32, I'll let you know.

In any case, thanks for sharing.

Ren

 

 

 

01-14-2004 03:50 PM  

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Re: FS Unlocking Fact - NOT fiction or theory.
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Kamileon
Jedi
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Kamileon
PA: Imperial Sector Rangers
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Reply 111 of 138

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For the jedi that unlocked the first day after that big patch, after doing something to earn experience... That's entirely completely feasible, based on how the game doesn't seem to update various things until you earn experience. If you cap out your experience in an area, and then drop a box that would lower your exp cap... it doesn't change your exp then--it drops it next time you do something that earns that kind of experience.

Mentioning the first jedi got it by killing a piket is a completely moot point, and entirely circumstantial.

Aelik Orrigo: Smuggler, Pilot, and Ranger. Kettemoor
.:-: Imperial Sector Rangers, Deep Space Reconnaissance :-:.
01-14-2004 04:11 PM  

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Re: FS Unlocking Fact - NOT fiction or theory.
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IgescaStorm
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IgescaStorm
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Reply 112 of 138

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MakJuTafar wrote:
Well, there is no way to prove or disprove this theory, since it unlocks in 5...Hell, my theory is that there's a pool of 7 you can choose from and it unlocks when you pick 5....See what I mean?


You all dont get the picture! It is not the importance, that 4+1=5, but the importance is, if you have a pool of 6 and you have to master 5, you have 50% more chances to get the right one!!!!!

 

If there would be a pool of 7, the chance would be bigger.


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due to NGE.
01-14-2004 05:26 PM  

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Re: FS Unlocking Fact - NOT fiction or theory.
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Malinon
SWG Chief Petty Officer
Posts: 306
Registered: 09-25-2003


Malinon

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SithAdvocate wrote:
let me rephrase that....i cannot be *proven* true.


two points

  1. if you quote someone, it's usually a good idea to somehow differentiate your comments from theirs if you write it inside their quote.
  2. I've picked six numbers between 1 and 32.  You continue to guess at these numbers until you've guessed 5 of the 6 numbers.  When you've guessed 30 times and still have not guessed 5/6, then you know that either number you choose next will be correct.  Therefore, this theory can be proven if you someone has to learn 32/33 professions to unlock and no one has to learn 33/33 (or 31/32 picked correctly if you are not factoring in politician and they do not have to learn 32/32)

 



Sith is correct, the theory cannot be proven correct, but can only be proven incorrect.  Somebody provably having to master all 32 professions to open their slot would prove the theory to be correct.  No matter how many people open their slot on 31 professions, the theory is not "proven" correct, although each individual that opens on 31 does substantially increase the liklihood of the theory being valid.  "proof" is a mathematical concept that means it MUST be the case for there is no other alternative.  It is possible, although unlikely, for any number of people to open on 31 and nobody ever open on 32 while the theory is still not true, ie., that you must master 5/5 not the theories 5/6.
01-14-2004 06:18 PM  

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Re: FS Unlocking Fact - NOT fiction or theory.
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Malinon
SWG Chief Petty Officer
Posts: 306
Registered: 09-25-2003


Malinon

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Malinon wrote:


SithAdvocate wrote:
let me rephrase that....i cannot be *proven* true.


two points

  1. if you quote someone, it's usually a good idea to somehow differentiate your comments from theirs if you write it inside their quote.
  2. I've picked six numbers between 1 and 32.  You continue to guess at these numbers until you've guessed 5 of the 6 numbers.  When you've guessed 30 times and still have not guessed 5/6, then you know that either number you choose next will be correct.  Therefore, this theory can be proven if you someone has to learn 32/33 professions to unlock and no one has to learn 33/33 (or 31/32 picked correctly if you are not factoring in politician and they do not have to learn 32/32)

 



Sith is correct, the theory cannot be proven correct, but can only be proven incorrect.  Somebody provably having to master all 32 professions to open their slot would prove the theory to be correct.  No matter how many people open their slot on 31 professions, the theory is not "proven" correct, although each individual that opens on 31 does substantially increase the liklihood of the theory being valid.  "proof" is a mathematical concept that means it MUST be the case for there is no other alternative.  It is possible, although unlikely, for any number of people to open on 31 and nobody ever open on 32 while the theory is still not true, ie., that you must master 5/5 not the theories 5/6.

Give me back my damned edit button!  Somebody mastering all 32 professions before opening would obviously prove the theory incorrect, not prove it correct.
01-14-2004 06:20 PM  

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Re: FS Unlocking Fact - NOT fiction or theory.
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doltec
Jedi
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Registered: 08-20-2003


doltec

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Just out of curiosity the total combinations if the 4+1 not the 4+1/2 theory are correct should be what?

 if it is like a lock combination it would be easy. I think the standard 3 pin 32 number lock has 1,853,020,188,851,841comibnations. If you can use the same number all three times..

so for the 4+1 theory 5^32 =23,283,064,365,386,962,890,625 combinations?is my math right there?

But since you cant have the same profession twice what is the formula?

1st= 32 choices

2nd=31 choices

3rd=30 choices

4th=29 choices

5th=28 choices

so if im correct by multiplying the total available professions the total combinations of professions available would be something like 24,944,640. So the chances of any two people having the same profession list would be miniscule. 25 million combinations? that sounds about right and managable. All you math wizards out there am i correct in this assumption.

 I am rather tired and hope that my mathematics are in line here.

If you do the 4+1/2 theory that would mean you have a 6th = 27 choices so a much higher number of combinations but your probability of guessing one of the two would be higher, than the chance of just guessing one so you would have a 1 in 14 chance of guessing the silent holo? versus a 1 in 28 under plain 4+1. so that would leave you really only being concerned about the last two unknown profession so that would be only a total of 702 profession combinations and much more likely that any two players could have the same last two professions and thus have higher probabilities of unlocking on the same profession.

Goodness this makes sense to me right now but i have no clue if it makes sense to you boys and girls.

No closer to getting you to jedi but at least you know the combination of professions if my math is right in all the above cases.

 

 


Mac'hin Shinowea
(Me: I think I can take him)
(Matticus: Don't we are almost there)
(Me: Incapped.. nope slain i'll be there in a minute)
Arir the Ithorian
(Who is in need of stylish clothes)
01-14-2004 06:40 PM  

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Re: FS Unlocking Fact - NOT fiction or theory.
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Phuobar
SWG Second Lieutenant
Posts: 360
Registered: 08-15-2003



Reply 116 of 138

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Listen I don't like arrogance.  And you are oooozzzzzzing it. 

I rather oooozzzzzeeee arrogance than ooze . . . .

Nah, forget it. I won't lower myself to your level.

Anyone else want to argue with me?  hehe j/k

<In a very arrogant tone> Sure, let's tangle.

It's pretty straightforward. If the recipe is to master 5 out of 6 secret professions, then one can unlock without mastering all holocron professions. There had been many players who say the heck with the holocron professions and mastered other professions instead. There were a couple of players (Fellstaff, Callyndra, etc) who tested ignoring the holocron profession and master other instead. So out of the thousands of players who used holocron, there were a couple of hundreds that master other professions instead of the holocron. The probability is pretty high that some of them will had unlock. As it stands now, only 1 had. That's on the low side.

Now, the other question is what's the difference between 5 out of 5 or 5 out of 6. Beside the unlocking without mastering holocron profession, none really. Steps remain the same. Master until you unlock. Only difference which is immaterial to the players is the odd of unlocking.

 The other difference have to do with how many jedi are running around. Until the dev release the latest stat, we really don't know if jedi are too rare or too common.
01-15-2004 02:48 AM  

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Re: FS Unlocking Fact - NOT fiction or theory.
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Fetei
Jedi
Posts: 3340
Registered: 09-04-2003



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LukeMarswalker wrote:


1)   I was sitting next to my friend as his brother in California was telling him his FS profession list.

 



i am still baffled that so many people actually believe you(i don't)...this is the typical bull**edit** 15 year olds make up to get attention ("Hey, give me all your credits and items or i call my UNCLE..he works for SOE SO HE W1ll BaN j00 h4wha!!1one!!1"<--- i bet you do this ingame all the time)

you want to become some kind of "hero" who was the first to find out how to exactly unlock "the slot" and have people worship you (though "your" method of 4+2 is ofcourse BS)...and you call people who claim to have gotten their slot at master #32 blatant liers...someone give me a kleenex

Dark Jedi Guardian 4444@ chimaera
01-15-2004 04:19 AM  

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Re: FS Unlocking Fact - NOT fiction or theory.
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Rak0s
Jedi
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Rak0s
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Server: Chimaera

Reply 118 of 138

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****** You ALL now Qualify For Master Flamers ******

 

Plz proceed to ur trainer and get ur badge....

There is no reason to keep this post anymore up.

Not that i do/dont agree with Luke... its just situation got of hands... and whoever has a little IQ still left would have understood what Luke ve been trying to tell us all this time.

/sit

/endthreat

/plz


Gamias - DarkoN - Xygote - Mpampis
[ Retired Jedi Slayer - SithLord of Chimaera - Dark Jedi Enforcer - Smuggler ]

Greek Ownage Squad - ANG - eXile| Chimaera

01-15-2004 04:48 AM  

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Re: FS Unlocking Fact - NOT fiction or theory.
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Ackan111
SWG Lieutenant
Posts: 288
Registered: 10-08-2003



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EmeraldBlade wrote:

I dont believe you... lol ok you could be right but it doesnt make sense... the jedi code wasnt ready? the devs put the holocrons in the game because we were taking too long to get to jedi.  they wouldnt have done that if the code wasnt ready... where did you people get this info? from the devs? or did somebody just make it up.




Umm, and how many things have the Devs put in the game before they were actually working?  Oh i can think of quite a few.  And im sure you can if you really think bout it.   Also...hell look at the jedi's right now, stuck as initiates because of the app xp system... Unless you havent realized it you are paying to play a beta test, almost everything put in the game is not tested or so it would seem before being released on to the live servers.

 

01-15-2004 04:50 AM  

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Ackan111
SWG Lieutenant
Posts: 288
Registered: 10-08-2003



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MakJuTafar wrote:
Gonna call BS on this theory...Did 5 out of those 6 (All but commando) BEFORE Dec. 15th, no FS...Random 5 is still best theory...Nice try though...


Ok are you an idiot, that was that particular persons 6 or so they are saying, not YOURS.
01-15-2004 04:54 AM  

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