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Re: Hey Eclipse - STOP SELLING/WASTING GOOD SPACE LOOT!
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KaylBreinhar
Jedi
Posts: 7797
Registered: 10-08-2003


KaylBreinhar
PA: Imperial Coalition of Eclipse: -ICE-
Server: Eclipse

Reply 226 of 259

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A guy on the pilot forums claims he has a pre-RE 15.5x Protecto.

Shield regen is kind of a moot point with CO3/4 + Cap to Shield Shunt 4 anyway.

Death doesn't fly a JSF anymore...he flies a Gallente Thorax in EVE Online
10-05-2005 03:19 AM  

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Re: Hey Eclipse - STOP SELLING/WASTING GOOD SPACE LOOT!
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pitrik
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Registered: 09-26-2003


pitrik
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-=V=-
STARSHIPS/ARMOR
VILYANA ELENTARI - M.Shipwright -=- ADRAHIL SCHULTZ - 12-Pt REB/IMP FACTION AS
Veteran's Retreat, Lok -2960 6060
ALL ARMOR PALETTES
-=- -=- -=-
-=-
10-07-2005 12:28 PM  

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Re: Hey Eclipse - STOP SELLING/WASTING GOOD SPACE LOOT!
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Shazbat
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Shazbat
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Reply 228 of 259

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Nice!

Pacify. Dominate. Annihilate.


INQ Admiral Shazbat- Imperial Inquisition Ace, Elder Master Jedi
Snazbat- Master Spy, Freelance Ace~~ Noctivagous- Master Shipwright, Rebel Ace

Visit The Admiral's Vice Cantina at -1025 6050, Antares, Naboo

Founder, Inquisition Navy, LONG LIVE THE PILOT
Captain: VT-49 The Pride of Antares
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10-08-2005 06:31 AM  

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Re: Hey Eclipse - STOP SELLING/WASTING GOOD SPACE LOOT!
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Gaabreal
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Registered: 09-27-2003


Gaabreal

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KaylBreinhar wrote:
A guy on the pilot forums claims he has a pre-RE 15.5x Protecto.

Shield regen is kind of a moot point with CO3/4 + Cap to Shield Shunt 4 anyway.


even with them it is still nice to see em high, i just nabbed a 15.20 protecto last night

Cuda' Hemifire - Bria
Richurd Kranium
Crimson Phoenix Ace, Black Epsilon Ace, Arkons Havok Ace
Spaced out for life cause the ground game bites!

Jaak Jeckel - Starsider

My A Wing
10-11-2005 01:15 PM  

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Re: Hey Eclipse - STOP SELLING/WASTING GOOD SPACE LOOT!
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Stoll
Wing Commander
Posts: 3927
Registered: 08-18-2004


Stoll

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Hey Jotun! This is a post I really liked after getting aced. Oh and btw looted a 35k regen Vortex Mk3 a few days ago... Know what its worth?

TürkiyebircumhuriyettirTürkiyebircumhuriyettir
TürkiyebircumhuriyettirTürkiyebircumhuriyettir
Türkiyebircumhuriyettirrkiyebircumhuriyettir
TürkiyebircumhuriyettirTürkiyebircumhuriyettir
Türkiyebircumhuriyettirrkiyebircumhuriyettir
TürkiyebircumhuriyettirTürkiyebircumhuriyettir
Türkiyebircumhuriyettirrkiyebircumhuriyettir
TürkiyebircumhuriyettirTürkiyebircumhuriyettir
=========Long live the nation of the skies!=========
G Mesteut Anbeyer G
Legacy of Istanbulia l
10-15-2005 07:55 AM  

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Re: Hey Eclipse - STOP SELLING/WASTING GOOD SPACE LOOT!
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Stoll
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Stoll

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Btw this post is too good to sink

TürkiyebircumhuriyettirTürkiyebircumhuriyettir
TürkiyebircumhuriyettirTürkiyebircumhuriyettir
Türkiyebircumhuriyettirrkiyebircumhuriyettir
TürkiyebircumhuriyettirTürkiyebircumhuriyettir
Türkiyebircumhuriyettirrkiyebircumhuriyettir
TürkiyebircumhuriyettirTürkiyebircumhuriyettir
Türkiyebircumhuriyettirrkiyebircumhuriyettir
TürkiyebircumhuriyettirTürkiyebircumhuriyettir
=========Long live the nation of the skies!=========
G Mesteut Anbeyer G
Legacy of Istanbulia l
10-15-2005 09:59 AM  

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Re: Hey Eclipse - STOP SELLING/WASTING GOOD SPACE LOOT!
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KaylBreinhar
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KaylBreinhar
PA: Imperial Coalition of Eclipse: -ICE-
Server: Eclipse

Reply 232 of 259

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I've been meaning to get around to rewriting it prior to Pub 24 for the Pilot forum (sans sticky-killing language and attitude), with the mild mistakes corrected and the format made a little cleaner, but I've got a lot on my plate academically in the next two weeks.

Death doesn't fly a JSF anymore...he flies a Gallente Thorax in EVE Online
10-15-2005 08:19 PM  

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Re: Hey Eclipse - STOP SELLING/WASTING GOOD SPACE LOOT!
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KaylBreinhar
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KaylBreinhar
PA: Imperial Coalition of Eclipse: -ICE-
Server: Eclipse

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While it's been made well aware to me as of late that certain players don't give a damn about this thread, I felt compelled to post this to prove it's still SOMEWHAT valid, even as the server devolves even further into lightsaber mania...

Link to quite possibly one of the most egregious REs I've seen yet.

Some might look at it and say "what's wrong with it?" Others might look and need to make a run to the restroom.

The only reason I blanked out the name is I've had dealings with the SW in question and didn't exactly feel like plastering him/her on the thread, especially since the person in question had said he/she had read my thread before.

I don't even think Blacksun would've wasted a QID that'd break 100, let alone a 103.9 post.

Death doesn't fly a JSF anymore...he flies a Gallente Thorax in EVE Online
10-17-2005 10:06 PM  

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Re: Hey Eclipse - STOP SELLING/WASTING GOOD SPACE LOOT!
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Kriggo
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Kriggo
PA: -SOL-
Server: Eclipse

Reply 234 of 259

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Dantooine? I hope that's not someone I know. *sob* I could have filled that out to such a lovely thing and would gladly have paid much much more.

________________________________________________
Iloc/Iloc' Tarrax
You can discover more about a person in an hour of
play than in a year of conversation. - Plato
________________________________________________


10-17-2005 10:20 PM  

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Re: Hey Eclipse - STOP SELLING/WASTING GOOD SPACE LOOT!
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Paladon
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Registered: 06-13-2005


Paladon
PA: IHI
Server: Eclipse

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KaylBreinhar wrote:
While it's been made well aware to me as of late that certain players don't give a damn about this thread, I felt compelled to post this to prove it's still SOMEWHAT valid, even as the server devolves even further into lightsaber mania...

Link to quite possibly one of the most egregious REs I've seen yet.

Some might look at it and say "what's wrong with it?" Others might look and need to make a run to the restroom.

The only reason I blanked out the name is I've had dealings with the SW in question and didn't exactly feel like plastering him/her on the thread, especially since the person in question had said he/she had read my thread before.

I don't even think Blacksun would've wasted a QID that'd break 100, let alone a 103.9 post.


Don't blank it out when you see the L5 reactor(Incom Mark 3 Reactor) with 7k mass and 14685 RGR. They don't deserve it(especially if they've already read this thread; doesn't that make it WORSE?).
 
 

"Now, if you'll excuse me, I have a ship to tend to. Au revoir."

Eclipse Starship Component Challenges:
-Starship Component Challenge: Level 10 Engine...

Offer Auction winnings to the vendor "Starship Component Challenges" at (33, 1313) on Dantooine.
Paladon's Casual and Unofficial Space Bug List
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Looted Starship Component Graphics Compilation (Repost and Additions)
10-19-2005 04:21 PM  

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Re: Hey Eclipse - STOP SELLING/WASTING GOOD SPACE LOOT!
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Scroh
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Scroh
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Server: Eclipse

Reply 236 of 259

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Jotun,

This has long been a favorite thread of mine - each time I read it I glean something new.  A couple of thoughts:

First, instead of taking the time to clean this thread up for clickidom (I mean who doesnt know were it is by now!), what about just consolidating the shots of the crappy RE jobs into a sort of tutorial for shipwrights.  As a shipwright, those are my favorite posts - trying to determine what good parts went in it, and where the crime against all humanity occurred.  I'm getting better at it.  But even with repeated readthroughs of this thread from page 1, and countless hours hounding Rhu for advice - I'm afraid it's only a matter of time before its me giving you that aneurysm.  An RE Certificate of Competency administered by Jotun would probably lessed your pain by as many SW's as would participate.  Those that don't (*cough*Blacksun*cough*) - well hopefully successful graduates of the program can convince the server to sell their loot to *us* and keep it out of the hands of the wasters.  Together, we can beat them.  Or something.  Either way, this post is the greatest.

Second, and this is purely for my edification, you refer repeatedly to a 1.3 mod trigger on engines?  Could you explain - totally over my head! 

Thanks so much for consolidating so much knowlege in one easy to access place, it's been a real boon for those of us who enjoy the space game but don't understand all the intricacies as much!



Both accounts cancelled.  DnL & PotBS for me...

"I don't post those sorts of things because at this point, I shouldn't be posting to the smuggler's about this until it is for sure going to happen." TH on Smuggler content, 12/9.
10-23-2005 11:01 PM  

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Re: Hey Eclipse - STOP SELLING/WASTING GOOD SPACE LOOT!
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KaylBreinhar
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KaylBreinhar
PA: Imperial Coalition of Eclipse: -ICE-
Server: Eclipse

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The "trigger" I'm talking about is a level at which you cross into a higher Pitch/Yaw/Roll mod for the engine in question. These allow the ship to turn at a higher rate of speed and a smaller diameter the higher the mod.

119.4 crafted engines might have speed, but with 60.x and roundabouts on the mods, only pull in about a 1.0. For an L6 prenerf RE (or a postnerf), you need a minimum of 69.0 pre-RE to achieve 71.8 post-RE, which is the "gate" to a 1.3 mod for PYR. Some people have said that 71.8 is merely a point at which 1.2 gets rounded to 1.3 (like 1.256 or something around that), but I've noticed a difference.

For L8s, ideally you want to shoot for 1.4, which takes either a very high 73.x engine or 74.0+ pre-RE L8 engine. 77.7 and 77.8 post-RE are *known* 1.4 mod-givers.

And the clickies only go so far - what I want to accomplish in the next rendition of the thread on the pilot forums is a breakdown of the categories (like armor, weapons, caps, shields, reactors, and engines), a la the existing Pilot FAQ.

Unfortunately, that'll take some time - but this guide does need revamping since drains are fixed now - and it's not getting as much attention here as it would in the Pilot forum.

Death doesn't fly a JSF anymore...he flies a Gallente Thorax in EVE Online
10-24-2005 12:50 AM  

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Re: Hey Eclipse - STOP SELLING/WASTING GOOD SPACE LOOT!
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Scroh
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Scroh
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Ok... like with the pyr's, the higher the trigger the better... what exactly does 1.3 vs 1.0 or 1.4 signify - how is it calculated/guesstimated (in relation to the pyr value Im assuming).  I'm guessing this has something to do with radians or degrees or something - too bad geometry and trig are nothing but foggy bad memories to me...

Again, thanks! 



Both accounts cancelled.  DnL & PotBS for me...

"I don't post those sorts of things because at this point, I shouldn't be posting to the smuggler's about this until it is for sure going to happen." TH on Smuggler content, 12/9.
10-24-2005 01:20 AM  

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Re: Hey Eclipse - STOP SELLING/WASTING GOOD SPACE LOOT!   [ Edited ]
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KaylBreinhar
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KaylBreinhar
PA: Imperial Coalition of Eclipse: -ICE-
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Yes, it's radians of pi. A 1.0 is a circle, a 1.1-2.0+ is a gradually smaller circle.

Theoretically, a 1.3 will take a turn 30% tighter than a 1.0. EO3/4 increases the mod by 30/40%, as it does with the speed. The higher the inate mod, the higher that mod is boosted by the overload command. I don't know if a higher mod has anything to do with lessening the speed penalty inflicted when you stay in a turn for too long, but it appears to - the "dip" when using my L8 seems to be lesser compared to that of using my newest L6.

Some examples:

A solid 1.0 would become a 1.3 with EO3 and a 1.4 with EO4. This is why it's not especially wise to use these things in PvP.

Most people are using prenerf L6s (the unREed mod on the engine itself with 63.2 is a 1.1 mod, I believe) with 1.2 mods, which translates to 1.56 with EO3 and 1.68 with EO4.

A base 1.3 (an L6 post-RE engine with 71.8+) would become 1.69 (that's assuming 1.30000... - a 1.7 might be possible if the engine is in the 72 range post-RE), 1.82 with EO4.

A base 1.4 would become 1.82 with EO3 and 1.96 (possible 2.0 rounded post-mod) with EO4. Were you to get some 75+ pre-RE L8s, it's probably theoretically possible to break into a 2.0+ stock mod with EO4.

A 1.5 (only truly possible with VERY high-level L10 REed engines) would be 1.95 (effectively 2.0) with EO3 and 2.1 under EO4, if the mod even goes past 2.0.

There's no way to see a post-mod rating, which is annoying. Also, going from a crafted engine to an engine that can pull a 1.8 or even a 2.0 mod when overloaded is a pretty big adjustment - it's kinda like going from a '79 Honda Civic to a Ferrari Enzo. Both turn just fine - it's just a question of difference in performance.

Message Edited by KaylBreinhar on 10-24-2005 04:43 AM

Death doesn't fly a JSF anymore...he flies a Gallente Thorax in EVE Online
10-24-2005 01:37 AM  

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Re: Hey Eclipse - STOP SELLING/WASTING GOOD SPACE LOOT!
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Spir4
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Spir4

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hmm got a question about this:
If you have 2 engines. One with a PYR of 62, one with a PYR of 64, and they both give the same mod (for example 1.1),
will your performance with both engines be exactly the same (cuz they have the same mod), or does the game don't pay
attention to that mod, but only to the PYR values (so that you will get an increased performance with that engine with a PYR of 64) ?
 
thx
10-24-2005 03:58 AM  

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