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Thread: Publish 9: Secrets of the Force, Redux

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  1. #1
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    Quote Originally Posted by jimmy View Post
    why did you get the tin tack?
    Not sure exactly what you're asking...

    Is that British slang?

    All i found was this: https://english.stackexchange.com/qu...-on-a-tin-tack

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    Quote Originally Posted by nee2earth View Post
    Not sure exactly what you're asking...

    Is that British slang?

    All i found was this: https://english.stackexchange.com/qu...-on-a-tin-tack
    He's probably asking why Nee2earth got fired, but I've never heard of the term "Tin-Tack", but it could be a northern English "old saying"...i.e getting the boot, or something like that

  3. #3
    SWGEmu Admin Lolindir's Avatar
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    No need to get in to that on the forums any more. It have been discussed in length at times and threads have been closed. No need to take it here too.
    Lolindir
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    what chance for legendary and exceptional?

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    SWGEmu Admin Lolindir's Avatar
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    Lolindir
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    SWGEmu is a non-profit, open source community project.
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  6. #6
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    Good job

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    Just came back to check out the new update. Started making some architect sub-components and noticed the maximum crate size had been changed. Is it intended that ore mining units can no longer be produced in a factory crate? Just tried on two different structures factories and it produces them as single units in the output hopper.

    Thanks for the great work!
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    Quote Originally Posted by purdyguy2286 View Post
    Just came back to check out the new update. Started making some architect sub-components and noticed the maximum crate size had been changed. Is it intended that ore mining units can no longer be produced in a factory crate? Just tried on two different structures factories and it produces them as single units in the output hopper.

    Thanks for the great work!
    That is how it was on Live Publish 14.1. This was changed to better reflect 14.1 in SWGEmu Publish 9.

    From the OP/Patch Notes;
    • Fixed the max crate size for many items when created in a factory
    Last edited by Fastburn; 10-23-2018 at 01:43 AM.

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    Quote Originally Posted by purdyguy2286 View Post
    Just came back to check out the new update. Started making some architect sub-components and noticed the maximum crate size had been changed

    . Is it intended that ore mining units can no longer be produced in a factory crate? Just tried on two different structures factories and it produces them as single units in the output hopper.
    Fastburn partially answered you above ^ but fyi there was also a related BUG...
    https://www.swgemu.com/bugs/view.php?id=7575
    ...which should be fixed on Basilisk for upcoming 'Publish 10'

  10. #10
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    Good to know. So is there a solution to factories eating all the ore mining units in the short term?
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    Quote Originally Posted by purdyguy2286 View Post
    . So is there a solution to factories eating all the ore mining units in the short term?
    Patience.

    (until Pub10 is merged to Basilisk)

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    Junior Member Hammer03's Avatar
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    are regional spawns going to be a thing? or is the evidence relating to them MIA?

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    Quote Originally Posted by Hammer03 View Post
    are regional spawns going to be a thing? or is the evidence relating to them MIA?
    They are indeed "a thing" , a very big hairy thing in fact---> https://www.swgemu.com/bugs/view.php?id=5789

    And as to the rest of the locations/spawns, i worked many hours on a massively extensive spreadsheet filled with evidence for every Planet, which i eventually turned over to the Devs after aggravating them too often with my impatience and subsequently getting fired.
    Last edited by nee2earth; 01-18-2019 at 05:56 PM.

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    Junior Member Hammer03's Avatar
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    Thanks for the link and reply and also your extensive spreadsheet it’d be nice to see the spawns changed as much as I like driving around on Endor for 3 hours and finding no big hairy things

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    huge thank you for all the hard work

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