• Announcements

    by Published on 01-19-2017 06:29 PM   

    SWGEmu End of the Year Update 2016

    January 2017
    SWGEmu Team

    SWGEmu End of the Year Update 2016

    Table of Contents
    • Project Update
    • Staff Updates
    • Quick Stats
    • Staff Round-Table
    • Closing
    SWGEmu Project Updates

    Major Additions/Changes

    Staff Updates

    SWGEmu is Recruiting!

    SWGEmu is an ever-changing and growing organization where new talent is always being sought out. We especially would like to mention the need for more developers, please see this thread for more information.

    SWGEmu is also in need of other positions filled. For anyone interested in spending some of there free time toward this project, please consider to join in on our SWGEmu Internship Program . Its once more possible to apply for an event coordinator position.

    Quick Stats

    Developer Code Commits:
    • Total Commits 2016: 1936
    • Total Lines of Code (LoC):
      Language           files     blank   comment      code
      HTML               12391    122129     37170   3275804
      Lua                25419    495607    646792   1469961
      SQL                   27      1365      2102    453995
      C++                  860     83974     37260    276783
      C/C++ Header        2444     89854     82966    194332
      Javascript             6      2571        60    158311
      Bourne Shell          25      8406     10196     60298
      IDL                  234      9058         2     33579
      m4                    17      2267       303     19385
      make                  15       532       614     11156
      Python                29      1571      2433      4289
      C                      1       619       359      3160
      Bourne Again Shell     2       190       280      1923
      CSS                    4       231        38      1163
      PHP                    1        37         2       256
      XML                    2        30         0       114
      C#                     1        29         5       107
      MSBuild scripts        1         0         7        42
      DOS Batch              2         0         0         4
      SUM:               41481    818470    820589   5964662
    Registration Statistics:
    • Daily:
      • July 14, 2016 - 14 accounts registered
      • January 09, 2016 - 229 accounts registered
    • Monthly:
      • January 2016 - 3,845 accounts registered
      • July 2016 - 1,200 accounts registered
    • Yearly:
      • 2016 - 18,804 accounts registered; average 1,567 per month
    User Activity Statistics (Users online in one day):
    • Most users online: June 04, 2016 - 1,382 users
    New thread statistics (Posted threads):
    • January 2016 - 1,945 new threads
    • August 2016 - 840 new threads
    Most users online: 1,657 (05-11-2011 06:22 PM)
    Most viewed thread:
    SWGEmu Timeline
    Most replied thread: What are you listening to right now?
    Most popular forum: Basilisk Trade Forum
    Top poster: Some Idiot (31,244 posts)

    Staff Round-Table

    Oru - Founder/Developer

    Thank you all for your dedication and support and keep up the good work guys!
    Farelli - Quality Assurance
    It's been an intense year for me. Twelve months ago I was fumbling around on Nova trying to figure out how to test things, learning about 1,000 things per day. A year later I feel like I'm starting to understand what I'm doing.

    We're all part of an awesome community here. From playtesters to event coordinators, customer support, moderators, site services, code contributors, developers, and QA we all play critical roles.

    I'm blessed to be part of such an amazing project. It's helped me personally in more ways than I can describe. It would be pretty easy for this to feel like a job at times. But I always come back to the fact that we're working on a game and that's pretty cool. And I'm reminded of a quote: "Success is a journey, not a destination." It's about how we learn and improve over time.

    I'm also blown away that we have the owners of the project and all the donators that keep everything moving. People who take their personal time on weekends in the middle of their nights to fix problems with Basilisk so it can keep being stress tested over time. People who take some of their income and donate it so the costs can be covered. People who have a passion for pre-CU SWG.

    I could go on all day about this, but I'll stop. I'll end by echoing what Nee said: join us in IRC at #openqa or pop onto Nova and look for me. I'm Farelli and FonzFarelli there. Send me a tell if you see me on. I'd love to hear from you.

    Happy Holidays to all.
    nee2earth - Quality Assurance
    Thank you Community for your continued support of our Project. With our collective efforts, perhaps 2017 can become even more progressive than 2016 was. As always, if anyone ever has any questions about Mantis or TCNova, feel free to reach-out to me here on our forums and/or in IRC #openqa channel anytime.

    best regards, Nee

    p.s. Remember to always bookmark our 'Weekly Update' posts every Sunday, so you don't miss a thing
    Niffer1976 - Lead CSR/EC
    I would like to thank our community for the support and donations you have given us.

    CSR side- We have been short on CSRs and I appreciate the patience you all have given us in getting your tickets answered. Thank you to all the community members that have been answering questions to new players in game that helps us more than you know. I just want to remind everyone now that the end of the year is coming and family members will be visiting please apply to be approved for multiple accounts. Read the rules and if you have any questions please ask us.

    EC side- Weedie and I have been working hard on getting events set back up. We will be having mini events at least once a week starting January 1st. All event rules have been updated and are posted for you to read. Since we are short staffed we will try to hold one staff event as often as we can.

    2016 was a great year but look out 2017 is coming around the corner. Who know what it will bring!
    Vlada - Lead moderator
    OK then...
    Lolindir - Moderator
    So, here we are again. Another year have past and another post to make. We have had a good year and the end of new content is finally soontmhere. 2017 will be an very interesting year indeed[/FONT]


    We would like to take this opportunity to thank each and everyone of our community members for your support, donations and your time spent with our project. 2016 have been a good year for the project. We have moved forward and we have never been closer to seeing the last profession return to a galaxy far far away, on a playground we like to call Basilisk. Just over the horizon, we can almost see the corvette coming in for a landing (soontm). Yes, 2017 will be and exciting year indeed

    Happy New Year!

    ~The SWGEmu Team
    by Published on 06-10-2015 09:20 PM   

    Join Staff - SWGEmu EC/CSR/Support training program

    June 2015
    The SWGEmu

    Greetings SWGEmu Community!

    As a volunteer project, SWGEmu is constantly looking for new community members to step up and assist and support the community. If you are interested in taking on the responsibility of an SWGEmu Staff member to further our goals, we encourage you to take the time to apply for our SWGEmu
    EC/CSR/Support training program.

    The SWGEmu EC/CSR/Support training program is designed to introduce community members to different aspects of the duties and responsibilities of the SWGEmu Staff, while giving them a chance to develop a close relationship and eventually join the SWGEmu Staff team.

    The following are the minimal requirements to be accepted into to this program:
    • Professionalism
    • Excellent work ethic
    • Positive attitude
    • Ability to work and learn in a team environment
    • Sufficient free time
    • Knowledge of the SWGEmu Project is required

    Program Details
    1. Apply to the SWGEmu EC/CSR/Support training program by submitting an application (see below).
    2. After reviewing the application, an interview may be offered to accept or decline the volunteer.
    3. Once accepted for SWGEmu EC/CSR/Support training program, the volunteer will be mentored by a member of the SWGEmu Staff for a period of 2 months.
    4. During these 2 months, the intern will assist in IRC, on forums and on Live support.
    5. After the SWGEmu EC/CSR/Support training period has ended, an evaluation will be completed by the SWGEmu Staff to determine if the SWGEmu EC/CSR/Support trainee has met all duties and expectations expected of them.
    6. The trainee may then remain as a support assistant or apply for an available position in the SWGEmu Staff.
    7. If accepted, an apprenticeship period of 4-8 weeks will begin and the apprenticeship will work closely with the staff member of the department they applied for.
    8. At the end of the apprenticeship, another evaluation will be completed to determine if the intern would be a good fit for the chosen SWGEmu Staff department.
    9. If accepted, the apprentice will be offered the opportunity to join the SWGEmu Staff as a full-time member.
    10. The new SWGEmu Staff member will perform their department's duties as well as continue assisting with Support.
    Upon completion of the internship period, the following positions may be applied to for apprenticeship:
    • Support Staff (Customer Support Representative)
    • Event Coordinator
    • Community Relations (Forum Moderator)
    We are very excited to be offering this program to our community. It is our hope that it will bring forward community members that want to help SWGEmu succeed and provide our Community with the best experience possible.

    Submitting Your Application

    Please complete the application below and email it to [email protected] with 'SWGEmu Internship Application' as the title and the application attached. If you are selected to participate, we will contact you by email informing you of such and provide information about the next step in the process.

    What is your forum account name?

    What is your in-game character name?

    What is your IRC nickname?

    What is your age?

    What is your profession in real life? If you are a student, what are you studying?

    What time zone do you live in? What times/days of the week will you usually be available to spend time assisting in Live Support?

    Do you know any current or former staff members? If so, how?

    How long have you been following this project?

    Why do you want to become a member of the SWGEmu EC/CSR/Support training program?

    Please write a short paragraph detailing what Pre-CU Star Wars Galaxies means to you.

    If you are accepted into the SWGEmu EC/CSR/Support training program and are looking at applying for a SWGEmu Staff position, what position would you apply for and why?

    ~The SWGEmu Staff
    by Published on 01-15-2017 09:53 AM   

    Weekly Update

    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 9 Checklist. Features planned to be in publish 9 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed with out dev/QA access.

    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are being tested

    TheAnswer (Lead Developer)
    • (unstable)[Fixed] Stability issue

    Ivojedi (Lead Core Developer)
    • (unstable)[Fixed] Stability issue
    • (unstable)[Fixed] Compile issue

    Miztah (Developer)
    • (unstable)[Changed] Power crystal and pearl quality to be determined automatically by the level of the creature it is looted from
    • (unstable)[Changed] Crystal and pearl stats to be generated using a distributed random value based on the item's level
    • (unstable)[Fixed] Crystal and pearl min/max damage not being the same value. Mantis #7294
    • (unstable)[Fixed] Mellichae power crystals now pulse their heal every 10 seconds instead of on damage
    • (unstable)[Fixed] Mellichae theaters will now respawn at a new location when the owner travels
    • (unstable)[Fixed] Failing the Mellichae encounter will no longer reset the player back to the old man, but will spawn them a new theater when they clone
    • (unstable)[Fixed] Potential cases where theater scene objects were not snapping properly to terrain
    • (unstable)[Fixed] Theater active area observers are now created after a delay to prevent spamming the observer when the theater's scene objects are spawned
    • (unstable)[Fixed] Stability issue
    • (unstable)[Fixed] Bug with crystal action stat calculation

    ~ The SWGEmu Development Division
    by Published on 06-09-2011 04:54 PM   

    SWGEmu Recruitment

    Updated: April 12, 2013
    Development Division

    We are looking for passionate programmers who can dedicate some of their free time to volunteer for this project.

    Required Skills

    - Intermediate knowledge of C++ and/or Java
    - Minimum experience with the Unix/Linux environment
    - Familiar with scripting languages such as LUA

    Recommended Skills

    - Object oriented programming and design patterns
    - Understanding of transactional systems and client/server architecture
    - Concurrent programming (threads, mutexes)
    - Experience with SQL
    - Reverse engineering skills
    - Game modding experience

    How can I contribute?

    Contributing is easy if you have set up the environment and git you just commit reviews to http://gerrit.swgemu.com as simple patches. After we approve some of your patches and we see that you're comfortable with the framework you get git access so you can commit directly.
    If you have questions about the implementations you can directly ask TheAnswer on IRC through personal messages or in the #opendev channel.

    ~ The SWGEmu Development Division
    by Published on 09-08-2014 02:31 PM   

    Please read all SWGEmu Rules And Policies

    September 2014
    SWGEmu staff


    The only exception to SWGEmu Rules and Policies is the Sarlacc Pit 2.5 section, which has its own set of Rules and Policies.