• Announcements

    by Published on 04-20-2014 06:09 AM   

    Weekly Update

    04/20/2014
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Basilisk here, and all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 5 Checklist. Features planned to be in publish 5 and 6 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed with out dev/QA access.



    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are being tested





    Ivojedi
    (Developer)
    • (unstable)[Added] Functionality to destroy mission and wild lairs for the spawning of boss mobs
    • (unstable)[Fixed] When logging in, friends list messages are no longer sent for offline friends. Mantis #850
    • (unstable)[Fixed] Baby spawn logic so that lairs of tamable creature do not always spawn a baby
    • (unstable)[Fixed] Display of travel cost. Mantis #4459
    • (unstable)[Fixed] System messages sent when ticket is purchased in a city with a travel fee
    • (unstable)[Fixed] Collection of travel fee by cities
    • (unstable)[Fixed] Harvesters not shutting off when hopper is full. Mantis #4812
    • (unstable)[Fixed] Way point names and escort target names for Nitra Vendallan task. Mantis #4893
    • (unstable)[Fixed] Way point names for Aaph Koden task
    • (unstable)[Fixed] Magseals to no longer double spawn loot

    Klivian (Developer)
    • (unstable)[Added] Wearable loot to bloodrazors, canyon corsairs, nyms, marooned pirates, lok mercenaries, donkuwah ewoks, jinda ewoks, korga ewoks, pubam ewoks, panshee ewoks, hidden daggers, meatlumps, flail gang, ragtags and selonians
    • (unstable)[Added] Loot to magseal container (Tatooine -5350 -4438)
    • (unstable)[Added] Randomized appearance for bothan, rodian, twilek, zabrak. ithorian, sullustan, trandoshan and wookiee vendors
    • (unstable)[Fixed] Reserved names cannot be player first name
    • (unstable)[Added] "self" to reserved name list
    • (unstable)[Refactored] Vendor randomization code
    • (unstable)[Added] Randomized npc vendor height
    • (unstable)[Fixed] Merchant signs for player city cloners
    • (unstable)[Added] Junk dealers can be configured to accept multiple types of loot
    • (unstable)[Added] Finery junk dealers will buy armor
    • (unstable)[Changed] Droid customization life to 999 calls
    • (unstable)[Changed] Droid power life to 8 hours
    • (unstable)[Changed] Pet growth frequency to 12 hours
    • (unstable)[Fixed] Loot can have multiple junk dealer types configured

    Scurby (Quality Assurance)
    • (unstable)[Added] Wearable loot to jantas, kungas, dantaris, mokks and rancors
    • (unstable)[Added] Wearable loot to misc Dantooine and Dathomir mobiles

    Jacknapor (Code Contributors)
    • (unstable)[Fixed] /tendwound command now causes the correct amount of focus/willpower wounds. Mantis #3443






    ~ The SWGEmu Development Division
    by Published on 02-10-2014 06:01 PM   

    SWGEmu Staff needs your help

    2/10/14
    The SWGEmu Staff



    SWGEmu Staff needs your help



    The SWGEmu Staff needs you to get involved. We are in the need of Support Staff and looking for players who know the game well. We have CSR and EC positions open and are looking to hire 6 people. You can find our application here. Please fill it out and submit it to the this address. Please be sure you have the application in the body of the ticket so that we may review it.

    The following requirements are for those who wish to apply:
    • Professionalism
    • Excellent work ethic
    • Positive attitude
    • Ability to work and learn in a team environment
    • Sufficient free time
    • Knowledge of SWGEmu project is required
    As of 2/10/14 we will continue on with the Events already scheduled but will not be accepting anymore until we are better staffed. An announcement will be posted when we start accepting more Event tickets. We are sorry for this inconvenience for those that enjoy them but we just do not have the staff for this at this time.
    by Published on 06-09-2011 03:54 PM   

    SWGEmu Recruitment

    Updated: April 12, 2013
    Development Division


    We are looking for passionate programmers who can dedicate some of their free time to volunteer for this project.

    Required Skills

    - Intermediate knowledge of C++ and/or Java
    - Minimum experience with the Unix/Linux environment
    - Familiar with scripting languages such as LUA

    Recommended Skills

    - Object oriented programming and design patterns
    - Understanding of transactional systems and client/server architecture
    - Concurrent programming (threads, mutexes)
    - Experience with SQL
    - Reverse engineering skills
    - Game modding experience

    How can I contribute?

    Contributing is easy if you have set up the environment and git you just commit reviews to http://gerrit.swgemu.com as simple patches. After we approve some of your patches and we see that you're comfortable with the framework you get git access so you can commit directly.
    If you have questions about the implementations you can directly ask TheAnswer on IRC through personal messages or in the #opendev channel.

    ~ The SWGEmu Development Division