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Thread: Publish 6: AI Strikes Back

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  1. #1
    Junior Member
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    Quote Originally Posted by Vlada View Post
    Much more packet spam since some of the creatures are now actually doing stuff.
    Are we still trying to solve this? Looks like the sticky "ending desyncs once and for all" is now defunct. Have we found the cause?

  2. #2
    The Vlada Vlada's Avatar
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    Quote Originally Posted by scoobert View Post
    Are we still trying to solve this? Looks like the sticky "ending desyncs once and for all" is now defunct. Have we found the cause?
    I doesn't look like we found what causing it, could be that client has its limits and code needs to be optimized to fit those limits. Maybe its a new bug that was introduces with pub 6, i have no idea really. Maybe we will find it, maybe someone else will, for now we are all still looking.

  3. #3
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    Just for future reference, Support can do nothing about this. If you chose a reward 10 times then there is nothing we can do. So please pay attention that once you click the reward be sure it is in your inventory before clicking another.


    SWGEmu is a non-profit, open source community project.
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    Submit a ticket

  4. #4
    Addicted Bonowhemm Oplo's Avatar
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    Best christmas present we could have gotten.


  5. #5
    Newbie Thre3zekiel's Avatar
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    Awesome. Much appreciated! Fabulous work. This is to be enjoyed!

  6. #6
    Member carpathian's Avatar
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    Great work all, have not been on much last few months. But love what I see.

  7. #7
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    Just wanted to say thank you for your amazing work and dedication to the project. I thought (and vocalized) that the game would never get off its feet without a working AI. Thank you for proving me wrong.
    Join dates don't matter.

  8. #8
    SWGEmu Admin Lolindir's Avatar
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    I have not had any problems taming with my CH. I have BE clothes and I have food with me for the difficult babies, but don't use for all that much.
    Lolindir
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  9. #9
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    mmm ok ^^ but i never used any cloth or food years ago, so i just ...... ask me that question.

  10. #10
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    Seems that most/all of the NPCs (non-Creatures) favor unarmed melee combat no matter what now. Including factional pets (aside from the AT-ST), and enemies from faction mission terminals. Not sure if this is intended or not, or perhaps somehow tied into the "Use Ranged Attack" command not being implemented in the case of faction pets.

  11. #11
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    Quote Originally Posted by billiejoe109 View Post
    Seems that most/all of the NPCs (non-Creatures) favor unarmed melee combat no matter what now. Including factional pets (aside from the AT-ST), and enemies from faction mission terminals. Not sure if this is intended or not, or perhaps somehow tied into the "Use Ranged Attack" command not being implemented in the case of faction pets.
    This definitely, it is bugging the crap out of me watching dudes with blasters run a mile to come punch me lmao.

  12. #12
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    Unsure if this is the desynch people are talking about, but when I'm surrounded by 3+ mobs, the attack animations either don't show up at all, or only show up sometimes. This isn't a typical lag, because its still responsive. Its just that the damage numbers I see on the screen and the attack animations aren't synched properly. This rarely happens when fighting less than 3 mobs. Although this could be more than just desynch, because that wouldn't explain attack animations not occurring over a longer period (several minutes) when the other functions of the game, and combat are responsive.

    Overall, the netcode seems to work fine for me. I've only been disconnected once, and rarely get any rubberbanding. I'm unsure what my ping to the server is, but its playable nonetheless.
    Last edited by Crimsonedge; 02-02-2015 at 03:52 AM.

  13. #13
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    Yes it is. The bug was not the system messages, it was the custom shout text that can be set with the commands.
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  14. #14
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    Quote Originally Posted by Miztah View Post
    Yes it is. The bug was not the system messages, it was the custom shout text that can be set with the commands.
    Ah okay. Thanks
    [img]https://i.imgur.com/jNsOu1T.png[/img]

  15. #15
    Dedicated Sajun's Avatar
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    I thought it was added with this Publish but maybe it was the one before, but there are quite a few typos in the dialogue during the quest line for Hedon Istee in Mos Entha. I took some screenshots and was going to submit them or something but not sure how to go about that. Seems minor I suppose compared to all the other stuff, but it also seems easily fixable, and I recall that even on live there were some typos that had persisted for years and years.
    Showcase May 4th, 2010
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