Im going to try to cover all the FAQ I keep seeing on the 4+1 Theory for unlocking your FSCS.
First, what is the 4+1 Theory?
Basically the theory states that if you started a brand new character and mastered 4 professions as clued by the use of 4 holocrons, and mastered a 5th hidden (hidden meaning one you will not receive a holo clue for) profession, you would unlock your FSCS. Under the theory, the professions you need to master are pre determined (most likely at character creation), but the Holos adapt to you game play while giving you clues. In other words, the professions they give you clues on is not pre determined.
What is the theory based on?
All of the information provided to date of the professions mastered by people who have unlocked their FSCS.
And what informatoin would that be?
- No one has ever received more than 4 Holo clues.
- Several have received "silent" Holos before receiving 4 Holo clues, but they also mastered other professions before or during the use of their Holos.
- No one has unlocked a FSCS after ONLY mastering their final Holo clue profession.
- Everyone that has mastered what is considered to be your final profession has received the FSCS unlocked message seconds after attaining Mastery (with the exception of the first Jedi - see below)
- Many have unlocked their FSCS while being involved in little to no other gameplay systems. Badges, Themparks, POIs, etc play little to no bearing on unlocking your FSCS.
And the Theory supports?
That your FSCS professions are pre determined, but your Holocrons adapt to your play style and are not pre determined in what professions they will clue you on. So for example, lets say your FSCS professions are Marksman, Artisan, Scout, Medic, and Doctor. You could:
- Master none ahead of time and receive clues on 4 of the 5 and have to figure out the 5th on your own.
- Master one (or more) of the five, receive Holo clues on 3 (or less) of them, and still have to figure out the 5th on your own.
- Another possible scenario is this: You COULD Master Marksman, Artisan, and Scout then receive Doctor as your 4th Holo clue. To master Doctor, you have to master Medic (which would technically have been your "5th hidden" profession) resulting in you inadvertenly unlocking your FSCS on your 4th holo.
What is a "silent" holo?
It is what happens when you have mastered 4 of the 5 professions you need to open a FSCS. Further attempts to use a holo will result in no more clues, just a silent Holocron.
What about all those first Jedi that did not unlock their FSCS as a result of attaining Mastery in a profession?
These were the people that had already mastered the necessary 5 professions before the FSCS was turned on a few weeks ago. Much like many of us receiving a message that we qualified for Politician when it was turned on upon our next experience gaining action, the first Jedi experienced the same thing for their FSCS.
Is there any order to the professions that are determined necessary for your FSCS?
None to date.
Well why 5, why not 6, 7 or more professions?
Because quite a few have done it in 5 or have done it in 4 holo + 1 professions. We believe this to be the consisten formula (4+1) for everyone, because otherwise it would be game favortism to the select few that only need 4+1. The system is supposedly designed for everyone to be able to attain a FSCS fairly and equally (with a little bit of luck tossed in on finding the right 5 professions of course).
I hope this answers some of your questions.