CyberFett wrote: I understand and agree with the 4+1 Theory. But any theories about the Secret Profession? Is it always a Starting profession? Thats what I really want to know.
There aren't any patterns or theories on the final profession. Nothing that can be proven and tons that have been disproved through examples.
There's no such thing as a secret profession. Its just the order you master professions and use holocrons that determines how many holocron hints you get and which profession ends up as the 'hidden' one. I do think the professions are in a list, so the last one in the list would be 'hidden' if you didn't master other professions before using holocrons and mastering holocron hinted professions. But if you master the last one on the list, then your holocrons will go silent sooner and the 4th one would then be hidden from you. There's no way around it, you can only get hints on up to 4 professions. If a holocron is silent, you know you've mastered 4 of 5 (even though you might not know what those 4 are).
Khragon wrote: Please link us the posts to Jedi who opened the slot that did it on their last holo but didnt master a basic profession inbetween using the holo and mastering that last prof.
This is exactly how it works out for some people. They master a profession (it does NOT have to be basic) between using the holocron and mastering the profession. But, that doesn't mean everyone gets 4 holocron hints. If they master some of their required professions they'll get fewer hints. And one particular profession isn't 'marked' as the hidden one. IF they master them in a different order (master the 'last' one first, before using holocrons), then they'll get fewer holocron hints and then it will be silent on a profession they would have gotten as a hint otherwise.
/agree 100%
Sounds to me like a few are arguing that you have 1 unknown prof and 4 prof's the holo's will tell you. So if you master the unknown randomly, your 4th holo will still tell you your 4th profession and then your slot should open. I disagree with this
Fell - we are saying the same thing you know that right... your just saying it a different way. The reason people don't get 4 hints is because they got one already... we both agree on that. so they will then only get 3 hints... if they get 2 right prior to the holocrons they will get 2 hints etc etc. we both agree on this correct?
what we disagree or trying to figure out is the last one that the holocrons do not tell you about. I believe they are earmarked and you do not... Is there an effective way we can determine this... i don't think there is but willing to look into something if there is.
How can you go through all this then say one is earmarked? Here's are 2 examples
Person has a list with professions A, B, C ,D and E.
Use holocron, get A
Master A
Use holocron, get B
Master B
Use holocron, get C
Master C
Use holocron, get D
Master E
Master D (unlock FSCS).
In this case they got 4 hints, and the last one on the list was hidden.
Next scenario, which MANY people have had happen
Person has professions A, B, C, D, E
Master E
Master C
Use Holocron, get A
Master A
Use holocron, get B
Master B
Use Holocron, SILENT
Master bunch of random professions and finally master D (unlock FSCS).
In both cases they got hints on 4 REQUIRED professions. In the second case a silent holocron meant they had mastered 4 REQUIRED professions. Based on your idea if one is earmarked, then they would not have gotten a silent holocron, even if they had mastered 4 REQUIRED professions already.
<<Thats not adapting to a different playstyle, that would be the holocron realizing you only have one profession (Entertainer) to master so it doesn't give a hint
Sorry, I shouldn't say adapt to your playstye... more like, adjust the clues depending on what you master.
As for a pattern, I doubt there is one for the FSCS professions (the holos or the hidden one). I say this because of the Devs comment which I linked on page of this thread where he says it's different for every player.
Sorry, I shouldn't say adapt to your playstye... more like, adjust the clues depending on what you master.
The clues only adjust to what required professions you've mastered. They don't adjust to non-required professions you master. The holocrons give professions from a list, you have 5 professions, 1-5, and the holocrons just pick the first one on the list and tell it to you. If you've already mastered that, it goes to the next one, unless you have mastered 4 of the 5, then you get nothing.
Since they are all theories, I wonder if anyone tries to disprove one? Since we can't prove one without a Dev saying "yes thats right"? I understand how the theory could be wrong, but it's definately the best one I've seen and makes the most sense.
About the 5th profession, is there any ideas on what it is? I noticed it's usually basic ones, or ones that the player has been working on already, not just some elite profession that they haven't started yet. Can anyone prove that one wrong?
IAbout the 5th profession, is there any ideas on what it is? I noticed it's usually basic ones, or ones that the player has been working on already, not just some elite profession that they haven't started yet. Can anyone prove that one wrong?
A couple of Jedi mastered ELITE professions they had never touched for their 5th profession.
Thing is fell there is no confirmation on that the holo's give them to you in an a-e fashion... nor is there any confirmation that they pull them randomily. Nor is there anything saying one is earmarked... thus meaning your a-e theory is no better then mine... sad but true
I'm taking the best guess i got from the infomation provided by all the generous people out there. as are you
You will notice that there ARE some sort of patterns... they are not perfect... which i state over and over again... but they are better then anything.
as for x y z i'm still waiting on an example because honestly I don't see it...please pull a know jedi slot thread and apply it... I don't see it.
there are tons of examples with people that have gotten holocrons silent after 1 use 2 use or 3 uses... why because they mastered a ton of stuff prior...
also doing no masters then using 4 holocrons and you will get it... doesn't work i've seen plenty of people make a new toon use 4 holocrons and still have a silent.
this is why i think it pulls them randomily.
Thanks for your time, Hord (ISLE) Race: Human Class: Pick one Won Auction Loot drop here: -4273 5327 Theed
Have we had any confirmed holo's displaying MBH? I would hate to drop BH before I mastered it only to find out I am 6 boxes from Master and have to do it ALL over again from scratch. My theory is to finish this unending curse of xp grindage to MBH before I start my first holo.
Thing is fell there is no confirmation on that the holo's give them to you in an a-e fashion... nor is there any confirmation that they pull them randomily. Nor is there anything saying one is earmarked... thus meaning your a-e theory is no better then mine... sad but true
Use 2 holocrons in a row without mastering any other professions, they tell you the same thing, this has been confirmed. This proves there is some sort of ordering such that a holocron will give you the same profession everytime. The order of the professions is random, because they were RANDOMLY generated when you created the character.
as for x y z i'm still waiting on an example because honestly I don't see it...please pull a know jedi slot thread and apply it... I don't see it.
Mastered Droid Engineer (1st Holocron) Mastered Tera Kasi Artist (2nd Holocron) Mastered Artisan (3rd Holocron) Mastered Brawler W Mastered Scout X Mastered Entertainer Y Mastered Marksman Z Mastered Combat Medic (4th Holocron) (unlocked)
Now, we can see, he unlocked the FSCS mastering the 4th profession he got a hint for, but before mastering it he mastered the professions marked W, X, Y, and Z. ONLY ONE of those 4 was his 5th REQUIRED profession. But we can't determine which one.
Have we had any confirmed holo's displaying MBH? I would hate to drop BH before I mastered it only to find out I am 6 boxes from Master and have to do it ALL over again from scratch. My theory is to finish this unending curse of xp grindage to MBH before I start my first holo.
Yes, MBH has appeared, finish it before using a holocron
Mastered Droid Engineer (1st Holocron) Mastered Tera Kasi Artist (2nd Holocron) Mastered Artisan (3rd Holocron) Mastered Brawler W Mastered Scout X Mastered Entertainer Y Mastered Marksman Z Mastered Combat Medic (4th Holocron) (unlocked)
Now, we can see, he unlocked the FSCS mastering the 4th profession he got a hint for, but before mastering it he mastered the professions marked W, X, Y, and Z. ONLY ONE of those 4 was his 5th REQUIRED profession. But we can't determine which one.
Other examples?
Shmooshme responds:
All this proves is that Brawler, Scout, Entertainer, Marksman, OR Fencer, Creature Handler or Medic was the "hidden" fifth profession. If, in fact, the system generates 5 Jedi professions for you to master, and the Holo's give hints on the first 4, then you can't rule out ANY mastery as meeting your obligations for the 5th profession.
For what it's worth, there have been 5 Jedi who posted their profession sequence who unlocked the slot on their last holocron profession, and every one of them mastered another profession before mastering their final holocron profession and unlocking their slot.
I used to subscribe to the "reserved secret profession theory", but in the face of the evidence I've subscribed to the "adaptive secret profession theory":
Players are required to master 5 professions from a list associated with that player to unlock the FSCS. A holocron will name a profession if the player has mastered 3 or fewer from this list.
I also believe that the list of professions may be longer than 5 (eg: you must master 5 of 6), but I'm still working on the math behind this.