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Re: FS Unlocking Fact - NOT fiction or theory.
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EmeraldBlade
Jedi
Posts: 3200
Registered: 09-11-2003


EmeraldBlade
PA: Nova Ownsya
Server: Chilastra

Reply 76 of 138

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Fetei wrote:


EmeraldBlade wrote:

what about Monika, the first jedi.  her story disproves your post.  she never unlocked when she trained her last proffesion. she unlocked when she killed a picket.

 




because the "force sensitive bunch of code" got implemented that day....yes fan-boy..soe lied about it being already in the game


dont call me a fanboy, you ... er... starwarskidgeek...

Emerald of the Nine Blades
Head of Nova Personnel and UPP
Minister of Imperial Propaganda
'the hardest part of CM is knowing where the best vendor is ' - monroe
if you are gonna flame me, please leave Icrad out of it!

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01-14-2004 01:27 PM  

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Re: FS Unlocking Fact - NOT fiction or theory.
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Kaehl
SWG Second Lieutenant
Posts: 279
Registered: 07-17-2003


Kaehl

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This theory could certainly explain that Jedi who was told to Master BH as holo 4, but along the way mastered Marksman and Scout and then unlocked.

If her last 3 prof choices of the 6 were BH, Marksman, and Scout she would have unlocked with Marksman and Scout as prof 4 and 5 out of 6.

 

 

Kaehl


Chilastra

01-14-2004 01:30 PM  

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Re: FS Unlocking Fact - NOT fiction or theory.
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Shakes
Jedi
Posts: 1382
Registered: 09-05-2003


Shakes

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I wonder if the IQ testing these days is on the same scale. Mine was 145 out of 200.

- I support your right to quit. If you don't like it, click CANCEL!



Rojit Albeis
Liason to the Galactic Empire
Sienar Fleet Systems - Naboo Office (4789, 6102) - Chimaera
01-14-2004 01:32 PM  

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Re: FS Unlocking Fact - NOT fiction or theory.
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AsurSkywaver
SWG Chief Petty Officer
Posts: 347
Registered: 09-11-2003


AsurSkywaver

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I'll test the 30 profession theory for you guys as I only have 20 more to go

-Mastered -

Pre Holos 
01. Scout
02. Creature Handler
03. Ranger (played this way the first four or five months)

Holos
04. Medic (holo 1)
05. Musician (holo 2)
06. Commando (holo 3)
07. Marksman (did that to open Commando)

(holo 4) silent - (Can I sell that one its still in my inventory?)

Post Holos
08. Brawler
09. Artisan
10. Chef
11. Entertainer

Asur Skywaver - AHAZI server - May the force be with you cause' it sure ain't with me :-)

Asur Skywaver|Ahazi| |Selling radioactive energy @ 1.5cpu in Thalia, Naboo @ -7020 5468|
24 professions mastered and counting ...
|Bloodfin| |Master Musician| |Master Entertainer| |Dancer| @ Theed Cantina

01-14-2004 01:34 PM  

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Re: FS Unlocking Fact - NOT fiction or theory.
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Nocturnalis
Jedi
Posts: 1052
Registered: 06-29-2003


Nocturnalis

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Greeblesnort wrote:
I may disprove your theory, but I'm not entirely sure.

Currently on 16th profession (9th after silent holo). The two holo professions before going silent were TKM and Smuggler. Since then, I've done:
Entertainer
Dancer (in your list)
Commando (in your list)
Artisan
Brawler
Medic
Doctor
Architect (in your list)
Swordsman

currently working Fencer.

So, since going silent, I've done three of the professions in your list and no slot. Perhaps I'm not understanding.


The list was the list for that particular person and would be totally different for you. You list could be

CM, CH, BH, Medic,WS, SL

Everyone has a different list.

Also that person was told his list by a CSR making holo useless to him and unlocking after master the last one he didn't master before on the list.

MASTER LURKER
I'm always around even when I'm not!
01-14-2004 01:35 PM  

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Re: FS Unlocking Fact - NOT fiction or theory.
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Scorus
Jedi
Posts: 2920
Registered: 06-26-2003



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The code was ready at launch, it just wasn't part of the client. They added it the update after they saw that someone had unlocked. The next morning they added it and the first time that the player got xp it triggered the message. Just like the first time that each of us got xp after the added politician we got a message saying we were qualified for Politician.

I have suspected this since there was that report of someone getting BH as their fourth, saying forget it and mastering other professions to unlock their slot. I'm buying it.

Scorus
01-14-2004 01:37 PM  

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Re: FS Unlocking Fact - NOT fiction or theory.
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Fetei
Jedi
Posts: 3340
Registered: 09-04-2003



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Jasek wrote:


Fetei wrote:
explain how some people unlock on prof 32 then?


Because you are taking their word for it?  Please refer to my sig, sir.


just like you are taking this guy his word(even tho he is referring to a friend who knows someone who works for SOE ..13 year old crap)? im on 21 now and i don't think it's unthinkable someone unlocks on 32

Dark Jedi Guardian 4444@ chimaera
01-14-2004 01:39 PM  

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Re: FS Unlocking Fact - NOT fiction or theory.
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Shakes
Jedi
Posts: 1382
Registered: 09-05-2003


Shakes

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If we could prove this, I wonder if there would be any legal ramification. SOE employees divulging specific information only to friends. I doubt it This is a friggin game and not worthy of even worrying about that much.

Although I do hope he gets fired for not telling everyone else their list.

- I support your right to quit. If you don't like it, click CANCEL!



Rojit Albeis
Liason to the Galactic Empire
Sienar Fleet Systems - Naboo Office (4789, 6102) - Chimaera
01-14-2004 01:42 PM  

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Re: FS Unlocking Fact - NOT fiction or theory.
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Fetei
Jedi
Posts: 3340
Registered: 09-04-2003



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EmeraldBlade wrote:


Fetei wrote:


dont call me a fanboy, you ... er... starwarskidgeek...

starwars geek? i only play this game because it's fun..not because i adore starwars like some other people

 

and to add something..all your posts in this thread radiate stupidity


Dark Jedi Guardian 4444@ chimaera
01-14-2004 01:43 PM  

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Re: FS Unlocking Fact - NOT fiction or theory.
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Shakes
Jedi
Posts: 1382
Registered: 09-05-2003


Shakes

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Everyone close your browsers now! The quarks of stupidity are radiating from this page!

- I support your right to quit. If you don't like it, click CANCEL!



Rojit Albeis
Liason to the Galactic Empire
Sienar Fleet Systems - Naboo Office (4789, 6102) - Chimaera
01-14-2004 01:45 PM  

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Re: FS Unlocking Fact - NOT fiction or theory.
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Broog
Jedi
Posts: 809
Registered: 06-28-2003


Broog

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What a great thread.  A guy has a SS of something and says its true, believe as you wish.

A bunch of people call BS on him he is lying he is not god its hearsay.

Another bunch of people either cannot read or are just flat dumb and think that those 6 professions apply to everyone and they mastered all 6 so that disproves the formula.

Another bunch of people somehow thinks this formula should tell them what they personally need to master.

This is the best thread I have seen it has it all!  It really shows the disparity of people who post on these boards.

I believe it.  I was a steadfast believer in 4+1 and in one thread I backed off it a bit and said at most it is 5/6 (4 +1/2 whatever you want to call it).  I never believed that the silent profession would always be silent, but that holocrons went silent when you were 1 profession away from unlocking.  The problem with 5/10 was that the average person would unlock on like their 8th profession and to get in the 20+ club was impossible, and even 5/7 just sounded to easy.

I do not have time now at work I want to be able to leave on time and get through most of Musician, but I am going to run some numbers to determine when a player is likely to unlock their slot if they started from scratch and did 4 holo-professions. 

Under 4+1 the result was a straight line each remaining profession had a 1/28 chance from that moment on to unlock, so the average person would unlock on profession 18 from that point.  It sounded a bit high but with a good handful in the 20+ club it sounded right.

Under 4+1/2, I believe it will be more of a bell curve, but a fairly flat bell curve.  The thing I really want to know is starting at profession 4 being mastered at what point will that player have an accumulated 50% or greater chance of unlocking.  My guess is around profession 12.  KEEP IN MIND that that is my GUESS as to the AVERAGE chance of a person who has mastered EXACTLY 4 professions, all holocron professions, and then has their 5th holo obviously go silent.  If YOU master 20 professions at random you might still get a holocron message!  I am just thinking hypothetically not applying to any actual case.

- Broog

- Broog

Remember, you will Want To Buy crystals, always.
01-14-2004 01:47 PM  

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Re: FS Unlocking Fact - NOT fiction or theory.
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Phuobar
SWG Second Lieutenant
Posts: 360
Registered: 08-15-2003



Reply 87 of 138

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If the list is random, how did the CSR get that list to his friend?

If the list is easily obtained by a CSR, then the list is easily hacked. I haven't heard of any hacker claiming they found the hacked list.

I heard a lot of "my best friend sister brother mother-in-law step-son is the director of marketing for SOE and the secret recipes are" . . . None of those rumors pan out.

If the recipe is to master 5 out of 6 chosen professions, then there would had been some players who had unlocked without mastering their holocron professions. So far, there had been only one such claim (the holo-BH, but mastered only scout & marksman claim). Every other unlocks (about 150 posts that I had read) had mastered all their holocron professions.

Again, this doesn't help anybody since they can't obtain their list anyway unless they have insider info.

Also, it doesn't negate the pattern theorist. Don't confuse "random" with "predictable". The theory is very straightforward, SWG is a software which use an algorithm to generate these lists. Decipher the algorithm and you can predict the list. If SWG use Microsoft Visual C random algorithm rand() (I personally believe they're too time-constraint to write their own), half the battle is won. Now we just have to figure out the seeding method. Again, I personally believe SOE is too time-constraint to do anything more difficult than use stime (time since Jan 01, 1970 in second) as the seed. So now, all you need to do is find someone who remember exactly what time they create their character and get their list. Use trial and error to get the internal numbering for the professions which fit all unlocks and locked and you'll have yourself the pattern to obtain the magic list.

If you or your friend really have inside info, get them to divulge which pseudo-random algorithm is used, which seeding method is used, and what's the internal numbering are. If those leaks, then I would be utterly overjoyed.

 

 

01-14-2004 01:53 PM  

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Re: FS Unlocking Fact - NOT fiction or theory.
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Oba-Quan-Makiza
SWG Lieutenant
Posts: 389
Registered: 06-30-2003


Oba-Quan-Makiza
PA: K.O.T.O.R
Server: Scylla

Reply 88 of 138

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LukeMarswalker wrote:

I posted this in another thread already but i think it is worthy of its own.

------------------------------------------------------------------------------------------------

The "CSR" gave him his list of professions to choose from to unlock.

They are as follows (Master 5 of the following 6 to unlock):
Commando Marksman Dancer Carbineer Rifleman Architect






I have mastered 4 of those 6, and I had mastered CH before my first holo as well.. Since, I have mastered 10 or so others. I am on Rifleman now to complete 5 of those 6 and see what happens.

El's Armory, Serving the Scylla Galaxy since July 2, 2003
KOTOR MegaMall
Jor-El -- Master Armorsmith/Master Artisan/Master Merchant
01-14-2004 01:54 PM  

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Re: FS Unlocking Fact - NOT fiction or theory.
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Fetei
Jedi
Posts: 3340
Registered: 09-04-2003



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Oba-Quan-Makiza wrote:



I have mastered 4 of those 6, and I had mastered CH before my first holo as well.. Since, I have mastered 10 or so others. I am on Rifleman now to complete 5 of those 6 and see what happens.


Dark Jedi Guardian 4444@ chimaera
01-14-2004 01:55 PM  

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Re: FS Unlocking Fact - NOT fiction or theory.
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Shakes
Jedi
Posts: 1382
Registered: 09-05-2003


Shakes

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Oba-Quan-Makiza gets the "I didn't comprehend the post award" nomination.

Let's keep going until we have a full set of nominees and see who's most misunderstood.

 

- I support your right to quit. If you don't like it, click CANCEL!



Rojit Albeis
Liason to the Galactic Empire
Sienar Fleet Systems - Naboo Office (4789, 6102) - Chimaera
01-14-2004 01:59 PM  

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