Quote Originally Posted by casvale View Post
Don't know if anyone remembers the "Tusken Event" from Wayfar back in the early days of the original SWG, but that was a ton of fun. Basically there was a large Tusken camp located very close to Wayfar. It kept rapidly spawning really tough Tusken raiders. Players had setup siege camps with doctors and entertainers to help sustain the fight. It was a bug that resulted in the situation, but it was a ton of fun and for many of us was very memorable.

I know this occurred on Kauri, maybe not on all servers though. I think that something like that, or even with the Tuskens attempting to invade the town (once enough player characters are detected in the area) would be a ton of fun and very memorable.
That wouldn't be too hard to implement actually. It'd be a script that started when enough players were in a town, probably with a long cooldown before it could be called again.