Ellyssia
Forum Moderator
SWGEmu is a non-profit, open source community project.
How to report bugs | Mantis (Bug Tracker) | Live Support
Install SWGEmu | Fix SWGEmu | Submit a ticket
theanswer@swgemu.com | www.swgemu.com
SWGEmu is a non-profit, open source community project.
SWGEmu FAQ | Install SWGEmu | Report Bugs
Really hope the 2.5 hours reset is removed soon so groups actually manage to complete high end stuff at present my buffs last longer than my group!
That 2.5 hour reset kills my flow, kills my groups, kills my gameplay, and kills my mood. It is a total killer, like thinking about your grandmother in a bikini when you are about to kiss the hottest woman on earth. Not that I know what that's like....
Much love guys and gals. All of your work is highly appreciated. I would just be pleased as punch to see this thorn removed from our favorite game and community.
Thanks for the clarification. And also thank you and the team for working towards this unrestricted time release for everyone.
Great job Vlas... team.. Great job on your work all those years.
I Really wondered about those servers who were developing and not sharing, why? when you love starwars, when you love the game, the grinding.
Why do you want to build a new server and keep the inventions to yourself? This is a great step in the right direction. I stopped playing because of my internet provider's crappy line. it's a bit better now.
i come back see some reactions. Of course some finds the nge better, but shouldn't we first make the basic code work perfectly? together?
I even mailed eve-online and said you have the experience to bring an old game to a new level.. please do the same with starwars galaxies.. (no answer of course , i had 10 accounts there)
why are we playing swg? because we like it.. so please just contribute instead of the look how good i am attitude, on the other servers.
how many servers are online with a devteam? 10? you have in total 10 devteams? that's more than a regular sofwaremanufacturer I have worked at one as a systemadministrator.
Together we can bring starwars to the world. Alone we just fixing that what must be fixed in the future and it will take ages.
I appreciate the efforts you go to keeping people calm. I am eagerly awaiting this pushed asap. Please hurry. It has been a long time since May.
We are patiently waiting but I can understand the frustration.
But Oru and The Answer have explained the delay in finalizing the licence and distribution mechanism. Vlada keeps pointing out that there has been no change in the plan to roll this out.
The players on servers that are frustrated with the perodic resets coming in here and asking when this will happen does nothing to accelerate the process. Server operators that hear frustration about it from the players on their server coming here and trying to rush it along are also not helping.
Asking if it is moving forward periodically is OK, but if someone has asked and answered in the previous two weeks is probably frequent enough and if someone has asked given them a day or two to reply.
This project has done a lot, especially in the last year, so I am comfortable that it will happen. Like the others I would prefer it to be sooner or later, but part of what people like about SWG, especially the pre-CU, is that it takes patience to achieve things in the game. That willingness to be patient needs to carry over to the forums and toward the project.
If not for us coming on this forum to check if there has been any progression...we wouldnt have gotten those "answers" two weeks ago. So it is helping.
It helps so that the people here see and others see that there is still an interest for the reset change / open source. In my opinion it has progressed beyond theory and was to be implemented.
One could easily argue that swgemu could lose their control over this, or the approved servers may actually help swgemu and/or possibly garner more interest to the project as a whole.
For those that have had their applications for this approved, out of good faith, a reset timer change should be made.
Lots of new star wars things around coming out very soon, many may not even bother with this anymore, and that effects the project as a whole.
Its laughably shortsighted to maintain the reset timer on approved private servers.
Finally, three words sayings "it is licensing" or " soon" are not answers.
Setting a Date a month from now on a definitive answer or release says a lot about how serious SWGemu actually is, if the real answer is December (why tease for it 8 months?) or we are afraid that once we open source it we lose our control...you should check you sig quote and question whether people like me are those "people" or its others that will ultimately be responsible for ruining swg...
Probably because in the very early days of SWGEmu, they gave rough ETA's, and people got pissed when SWGEmu couldn't meet people's expectations, because it's kind of a volunteer project.
Well, some people are always pissed by whatever, but I dont remember core1/2 issues with pissed people. With core1 it was more something like a team issue, core2 then was quite ready and had a playable server, but due to its issued, twisted code it was nuked to restart everything with core3 which has a much straighter coding policy. Just as far as a few words may describe it.
Personally I'm not glad with the volunteer argument because its a kind of discussion killer. And even though its true, is it really a reason for sloppy communication?
As TA has written in April the engine restrictions already have been lifted. Or are they back in place? I dont want to set up a trunk copy of everything just to verify that.
As later commented on by Oru, the engine without the built in 2.5 hour reboot has not yet been distributed. The issue seems to be making sure the licensing is something that they are comfortable with, verification of conformance to the new agreement and distributing only to those that have accepted the license. Also to be clear, core3 does not have the 2.5 hour reboot as can be seen with Nova and Basilisk, but what has been distributed for developers had the 2.5 hour reboot added. The statement that the 2.5 hour reboot has been lifted is a reference to Nova and Basilisk and not what is available to developers.
It's like I tell my kid, "You get what you get, and you don't throw a fit..." it will be ready when it's ready and until then whining about it won't change the situation.
FWIW, if people are so upset that this project doesn't move at their expected pace, nearly all of the information necessary to create your own emulator is available, freely, from the SWGEMU sources and other older development project sites. Most of the packets have been identified, most of the math and rules have been implemented and tested... the groundwork is there, and communicating with the client shouldn't be an issue anymore.
If you don't like the pace of this public & volunteer project, then start your own project. I really don't see what the big deal is anymore...
-Duff
There are currently 2 users browsing this thread. (0 members and 2 guests)