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Re: If /citywarn did this....
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Thunderheart
Dev
Posts: 14821
Registered: 07-02-2003


Thunderheart

Reply 31 of 164

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Dosi wrote:
What about the jedi who are banning bounty hunters just to keep them from being able to hunt htem in that city?

This is a great example of a way to "grief the system".

 

Kurt "Thunderheart" Stangl
Community Relations Manager

06-02-2005 12:09 PM  

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Re: If /citywarn did this....
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Kijyata
Pilot
Posts: 424
Registered: 08-02-2004


Kijyata

Reply 32 of 164

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Dosi wrote:
What about the jedi who are banning bounty hunters just to keep them from being able to hunt htem in that city?


How does that prevent hunting in that city? Just means you can't use their shuttle to hop in and kill them, you actually have to hunt them down. Shucky darn.

- Corbantis - Kijyata Lianna <Unguilded> Jedi Padawan -
- Corbantis - Yitzhak <Unguilded> Commando/Squad Leader -
- Gorath - Kitheri <Unguilded>Grand Master Entertainer -
- Kauri - Morora <NOS> Wannabe Ranger/Rifleman -
06-02-2005 12:09 PM  

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Re: If /citywarn did this....
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Dosi
Jedi
Posts: 3798
Registered: 12-13-2003


Dosi
PA: WAKE
Server: Starsider

Reply 33 of 164

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Kijyata wrote:

Dosi wrote:
What about the jedi who are banning bounty hunters just to keep them from being able to hunt htem in that city?


How does that prevent hunting in that city? Just means you can't use their shuttle to hop in and kill them, you actually have to hunt them down. Shucky darn.




No, when the hunter is banned, they can't go in to hunt at all.

==============================================
NDosi AtasiarN
Elder Master Smuggler, Seller of Spices and Imperial Faction
Eta-2 Actis Interceptor "Darkness Fell"
MySpace
==============================================
Bentu Tarlen, Master Shipwright. Vendors in Spacetown, Lok @ 444 -1100

06-02-2005 12:27 PM  

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Re: If /citywarn did this....
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IronChickenPro
Life Day Reveler
Posts: 1068
Registered: 04-24-2004


IronChickenPro
PA: ZEN
Server: Flurry

Reply 34 of 164

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Dosi wrote:


Kijyata wrote:

Dosi wrote:
What about the jedi who are banning bounty hunters just to keep them from being able to hunt htem in that city?


How does that prevent hunting in that city? Just means you can't use their shuttle to hop in and kill them, you actually have to hunt them down. Shucky darn.




No, when the hunter is banned, they can't go in to hunt at all.

Um...that's not how it works.  /cityban only prevents them from using the city facilities....you know like the shuttle, cloning facities, toilets, etc.  Bounty Hunters can still ride in and hunt the Jedi and ride/clone out.


[Kordell Lealee[
- FS Elder Slacker -
Proud member of ZEN - Zenith, Rori
06-02-2005 12:30 PM  

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Re: If /citywarn did this....
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EEMAN
Jedi
Posts: 2067
Registered: 06-30-2003


EEMAN
PA: The Enclave
Server: Chilastra

Reply 35 of 164

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Thunderheart, after reading another posters idea of NPC level 80 patrolling the city I actually came out with a simple implementation for your dev team. I assume the logistics would be NPC constantly doing database queries on every person within 65m of them to see if they are on any kind of list correct? What if you used the already existing NPC faction system in place? Elite level 80 NPC patrol the player cities. When a player gets /citywarn he takes a faction loss against that city (lets say -200 per infraction with a 5min timer to avoid spamming /citywarn). This gives them -200 faction for that city and 5min to leave or they lose another -200 and so on. As their number plummets into the negative they run a higher and higher chance of getting attacked by the NPC guards. After they reach -2000 being attacked on sight is a fair certainty. As a balance one could implement a /citypraise to increase faction standing as well to give the opportunity for redemtion available should someone have a change of heart and want to amend their behavior.

Omosack
Master Weaponsmith
Master Shipwright
Better Homes and Guns - in the Chilastra Galaxy

- It's time the devs end the bitter fighting by giving the community a Non Jedi server. We have a few servers with TINY populations that could be changed to this ruleset. I support this idea because it punishes noone. - You can support it too. Click Here!
06-02-2005 12:31 PM  

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Re: If /citywarn did this....
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Dosi
Jedi
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Registered: 12-13-2003


Dosi
PA: WAKE
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Reply 36 of 164

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Thunderheart wrote:


Dosi wrote:
What about the jedi who are banning bounty hunters just to keep them from being able to hunt htem in that city?

This is a great example of a way to "grief the system".






Speaking of Jedi, when will balance be brought to the force. You devs are ffeding the jedi way too much rope.

Jedi can:
Place houses anywhere they hunt. (With the exception of certain planets)
Jump on friend vehicles for a quick getaway
And the db timer seems to benefit the jedi in particular.


Also, thank you for the double xp weekend. Now all of the 70k-120k padawans are 220k-229k knights. Thanks, the bounty hunter community appreciates it. /end sarcasm

==============================================
NDosi AtasiarN
Elder Master Smuggler, Seller of Spices and Imperial Faction
Eta-2 Actis Interceptor "Darkness Fell"
MySpace
==============================================
Bentu Tarlen, Master Shipwright. Vendors in Spacetown, Lok @ 444 -1100

06-02-2005 12:31 PM  

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Re: If /citywarn did this....
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Arialias
Jedi
Posts: 3201
Registered: 08-08-2003


Arialias
PA: DREAD
Server: Bloodfin

Reply 37 of 164

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Thunderheart wrote:


Dosi wrote:
What about the jedi who are banning bounty hunters just to keep them from being able to hunt htem in that city?

This is a great example of a way to "grief the system".

 






How is that greifing the system. I take it that jedi is a member of that city. Woulnt we want to protect our jedi. Next hing ya know once a bh takes a mission on a jedi. Even if the jedi is in a house the bh or sould I say up to 5 BH will have entry into that house even if it is private. I mean we dont want to take away the content for the population now do we..

JC

DARK SIDE FORCE MASTER

(gnn[[[[[[[[[[]nnnWXggggggggggggggggggggggggggggg)



06-02-2005 12:34 PM  

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Re: If /citywarn did this....
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IronChickenPro
Life Day Reveler
Posts: 1068
Registered: 04-24-2004


IronChickenPro
PA: ZEN
Server: Flurry

Reply 38 of 164

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Dosi wrote:


Speaking of Jedi, when will balance be brought to the force. You devs are ffeding the jedi way too much rope.

Jedi can:
Place houses anywhere they hunt. (With the exception of certain planets) - Actually new TEF rules prevent them from entering structures if they are engaged in combat.
Jump on friend vehicles for a quick getaway
And the db timer seems to benefit the jedi in particular.


Also, thank you for the double xp weekend. Now all of the 70k-120k padawans are 220k-229k knights. Thanks, the bounty hunter community appreciates it. /end sarcasm

I won't comment on the rest since this is city housing forum.  But some of your facts are wrong.


[Kordell Lealee[
- FS Elder Slacker -
Proud member of ZEN - Zenith, Rori
06-02-2005 12:34 PM  

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Re: If /citywarn did this....
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FeydSWG
Jedi
Posts: 512
Registered: 06-26-2003


FeydSWG
PA: Outriders Inc
Server: Eclipse

Reply 39 of 164

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I haven't needed to try it in awhile, but does /cityban still work?  I liked the idea of cutting off people from my city services (such as cloning, vehicle repair, or shuttle useage).

Also, would be nice if the city treasury got money from the usage of terminals and npc profession trainers.

 

Thanks,

Feyd
Architect / Shipwright / Bounty Hunter and Scoundrel
playing since Sept. 2002 - Beta 1

Outland, Naboo | Eclipse server (7000 3600)
FeydCo Vendors located in the Outland Mall (6915 3600 by shuttleport)
Ships / Parts~Houses~Vehicles~Weapons & more...
OutlandEclipse.com
06-02-2005 12:36 PM  

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Re: If /citywarn did this....
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Arialias
Jedi
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Arialias
PA: DREAD
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Reply 40 of 164

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Dosi wrote:


Thunderheart wrote:


Dosi wrote:
What about the jedi who are banning bounty hunters just to keep them from being able to hunt htem in that city?

This is a great example of a way to "grief the system".






Speaking of Jedi, when will balance be brought to the force. You devs are ffeding the jedi way too much rope.

Jedi can:
Place houses anywhere they hunt. (With the exception of certain planets)
Jump on friend vehicles for a quick getaway
And the db timer seems to benefit the jedi in particular.


Also, thank you for the double xp weekend. Now all of the 70k-120k padawans are 220k-229k knights. Thanks, the bounty hunter community appreciates it. /end sarcasm




Why do you fell like killing Jedi is your content. And that the jedi should have no rights. If you cant get them before they get away. That is your own fault. Killing a jedi that is worth 70k is like killing novice brawlers when you are a master. They would never be able to fight toe to toe. So when they run and get away you whine,/sarcasm on.

DARK SIDE FORCE MASTER

(gnn[[[[[[[[[[]nnnWXggggggggggggggggggggggggggggg)



06-02-2005 12:37 PM  

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Re: If /citywarn did this....   [ Edited ]
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Dosi
Jedi
Posts: 3798
Registered: 12-13-2003


Dosi
PA: WAKE
Server: Starsider

Reply 41 of 164

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IronChickenPro wrote:


Dosi wrote:


Speaking of Jedi, when will balance be brought to the force. You devs are ffeding the jedi way too much rope.

Jedi can:
Place houses anywhere they hunt. (With the exception of certain planets) - Actually new TEF rules prevent them from entering structures if they are engaged in combat.
Jump on friend vehicles for a quick getaway
And the db timer seems to benefit the jedi in particular.


Also, thank you for the double xp weekend. Now all of the 70k-120k padawans are 220k-229k knights. Thanks, the bounty hunter community appreciates it. /end sarcasm

I won't comment on the rest since this is city housing forum. But some of your facts are wrong.





The TEF system doesn't matter if the jedi runs into the house before he/she can be attacked.


And about the banning thing, I understood it wrong. The way I heard it was that the person was kicked out of the city. period. My bad...

And to the poster above me, a 70k jedi is still a jedi. If I can kill it, I will.

(No longer continuing this conversation in the thread. What I wanted to know about banning, I now know.)

Message Edited by Dosi on 06-02-2005 02:41 PM

==============================================
NDosi AtasiarN
Elder Master Smuggler, Seller of Spices and Imperial Faction
Eta-2 Actis Interceptor "Darkness Fell"
MySpace
==============================================
Bentu Tarlen, Master Shipwright. Vendors in Spacetown, Lok @ 444 -1100

06-02-2005 12:38 PM  

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Re: If /citywarn did this....
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DocMirrim
Jedi
Posts: 734
Registered: 01-15-2004


DocMirrim

Reply 42 of 164

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Thunderheart wrote:


Dosi wrote:
What about the jedi who are banning bounty hunters just to keep them from being able to hunt htem in that city?

This is a great example of a way to "grief the system".



Yes, the current jedi bounty system is a PERFECT example of institutionalized, licensed griefing that does nothing but generate an inordinate amount of hate in this game. 
06-02-2005 12:40 PM  

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Re: If /citywarn did this....
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Jilea
Jedi
Posts: 2793
Registered: 09-10-2003


Jilea
PA: DaRk
Server: Radiant

Reply 43 of 164

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Thunderheart wrote:


CIEBrandon wrote:

TH- how about just making them not able to travel in or enter into the city period once they have been banned.
 

 
Thats actually how it used to work and what happened is players would build their city next to some piece of content in the game (like the Krayt Graveyard or one of the static Imperial Bases) and prevent every player they could from even getting there.
BACK IN THE OLD DAYS WE USED MOUNTS AND OUR FEET WHAT STOPS PEOPLE FROM DOING THAT? BECAUSE I PUT A CITY NEAR A POI DOESNT MEAN IM LOOKING FOR PEOPLE TO COME TO MY CITY AS THEY WANT...ESPECIALLY IF THEY ARE AN OPPOSING FACTION...YOUR ARGUMENT IS RIDICULOUS
 

 Or..   since players can "grief" each other too easilly how about npc's that patroll the city and can attack players that have been banned. They would have to be lvl 80's atleast though. Maybe make the npc patrolls cost money from the city treasury but atleast it something.

 
That is definitely a fun idea, but more difficult to implement than might appear on the surface.
SEE ABOVE RESPONSE THIS IS MOOT
 

Honestly I dont see how keeping unwanted players out of PLAYER MADE cities can be considered keeping them from content.

It depends on where the city is....

SEE ABOVE, NO IT DOESNT. DIDNT YOU MAKE SWOOPS AND MOUNTS FOR PEOPLE TO GET SOMEWHERE QUICKER?

 


watchfulone wrote:
What about implementing /citywarn but only if your city hall is in an appropriate zone. In other words, any city halls within 1k of significant content would not be able to enable /citywarn as a feature.


Players would just build bigger cities and work to encircle the area.  Aside from that, that is also quite a bit of work on the back end.

 


 


wildcard1973 wrote:
 The issue was never about having ample time to leave the city limits...it was always about certain player cities being located near and among POI and static content, and allowing members of that city to effectively prevent access of the playerbase to that content.


Yes - that's correct.


 Personally, I like the idea of a militia.  It is a double edged sword though.  For instance, players that want to be "the criminal element", this is exactly what they are interested in.   Then what would most likely happen is they would go around trying to get banned.  While in itself, that isn't a bad idea, it does create a situation where some players are rewarded for bad in-game behavior.

BAN THE TRAVEL AND CREATE A NEUTRAL ZONE AROUND ALL POIS...PROBLEM SOLVED PLEASZE TIP ME CREDITS NOW KTHX




lWykyd - Elder Jedil


YMayor of Heart of DarknessY

06-02-2005 12:47 PM  

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Re: If /citywarn did this....
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Jilea
Jedi
Posts: 2793
Registered: 09-10-2003


Jilea
PA: DaRk
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Reply 44 of 164

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Thunderheart wrote:


Dosi wrote:
What about the jedi who are banning bounty hunters just to keep them from being able to hunt htem in that city?

This is a great example of a way to "grief the system".

 




Since it is Jedi doing it will you be leaving this one in?

lWykyd - Elder Jedil


YMayor of Heart of DarknessY

06-02-2005 12:48 PM  

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Re: If /citywarn did this....
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EvilHomerSimpson
Wing Commander
Posts: 2293
Registered: 06-29-2004


EvilHomerSimpson
PA: FIRM
Server: Wanderhome

Reply 45 of 164

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Kurt, with all due respect you have no idea what you are talking about!

I'm they mayor of Mos Krayt. It's my job to protect its citizens. If a Bounty Hunter comes into my town and kills a citizen they are banned! It's against the rules of Mos Krayt to attack any citizen within town limits.

If this is not what you intended then what is /cityban for then?

101110110001000011101000000000
110111000101000000111000100000 Popi Av-Itt
000100000011001001000111100110 Jedi Padawan
101011001010000001111011000101
100010101101110111111011110011
110100000101000001001000111100
001111101100100111111001011010 Ipop Av-Itt
110001010110001011010010000100 MDE/MA/MSW
110110101110110100011100100010
110101101101100011001010011101 Popi's Droidworks
000010101000011001001011000101 Popi's Droidworks - Cyberia City Tatooine (-3900,-5425)
100011111110010011100011010001
10011010011101000010011111 1001
011010111001110011110000010010
001110011100100111100001110111
06-02-2005 12:48 PM  

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