its a good thing that particularpart of live no longer exists. It also allowed things like being able to put extra pearls in your saber, and the meditate bug (not sure if that was a boundary thing) but everyone used to do it.
The adk psg problem is something that is unquie to bas
No, I'm not saying that any template should beat a jedi (or any other template for that matter), let alone because it imbalances PVE. I would much rather see a better way of balancing ALL elite templates (obviously there would have to be a penalty for dropping skill points for non combat skills) so there is no near indestructible build.
Obviously the CU and NGE were awful ideas, or at least awfully executed ones, and I appreciate we'll never see a level playing field in the game. Yes, the meta will always change to reflect the boundaries of the game at any given time, but that just means the game stagnates to being just a few sub-classes dominating, and that for me gets really boring after a short while.
If the current meta is so bad for Jedi vs melee stacker (without ADK'd PSG's) templates this only seems to give more weight to my argument that ADK'd PSGs are not the absolute evil they are being made out to be. I'm sure it does impact PVP but surely its more about the game mechanics than ADKs alone? Yes ADKs do have a small effect on the economy, but I do stand by that this effect is being exaggerated unjustly.
I enjoyed my time PVPing back in the day on Euro-Infinity regardless of whether I was on the winning or losing side, but I always accepted that for the most part it was a broken and unbalanced system. We were lucky enough on Infinity that the server wasn't too flooded with insane DoT weapons, but given how late I joined Basilisk it was obvious I wouldn't have enjoyed it, so I never attempted to join in.
So with that said, I will concede that my 2 cents about the current issues holds less weight than others who have engaged it in. Should that mean that I am open to ridicule and abuse? I certainly don't think so - and I applaud you for keeping it civil.
For me, my biggest passion in SWG has, and always will be the pursuit of rare loot drops. As such, I spend a significant time hunting end game content such as Elders, Council Woman and Dark Jedi. (I used to do a fair bit of Krayt hunting but lady luck was never kind to me when looting them)
As such, an ADK means that making that investment of time isn't lost entirely, especially given the potential for the life span of Basilisk, Finalizer or the 1.0 server when it gets here. As I've stated several times, I'm more than happy for them to be 1 per account, and I'd even be on board with not allowing them to be used with a PSG if it balances things out.
I have never once stated that I think ADK'd PSG's with 66% LS resists are a good thing for the game. (yes I do own one, but that's purely for Stun Bat wielding NS/CW and DJK/DJM's) In fact, all I've asked for in regards to LS damage and resists is a better balance solution that doesn't result in the removal of ADKs.
With all of that said, I can live without ADKs in the game. I'd simply be sad to see them removed if doing so mostly benefits a single class of player predominantly.
It sucks that the meta trends ruin any real balance in this game. Force Powers look so damn cool but were always super weak, the number of CM/RMs running around back in the day was just silly.
Anyway, I've said about all I want to about these subjects for now, and I look forward to seeing the community get back to healthier numbers, and hopefully being a lot more social and friendly in the near future both on Basilisk and Finalizer.
Peace out.
Last edited by Katsa; 12-15-2021 at 01:12 AM.
Katsa - TKM/Master Ranger | Biznatch - Currently Training
Reasonable Resources (Animal) located south of Coronet -185 -5880
Hello i have not play swg in years but i try to keep a eye on these forums Congratz on the milestone DEVs. I had a feeling to check the forums and i find the new server survey well i told my old swg friends and we will be coming to play on the new server. There is more ppl out there waiting for this change im sure we have been dosile but we are aware.
Is there a ETa on the server yet or you expecting to do this sometime next year?
Last edited by Katsa; 12-15-2021 at 03:00 AM.
Katsa - TKM/Master Ranger | Biznatch - Currently Training
Reasonable Resources (Animal) located south of Coronet -185 -5880
I have said the 18th, but I can't promise that. More and more green on our pre-launch list, but still a lot left. We also have to test it all before we can launch it.
Lolindir
SWGEmu Admin
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Not sure if this is feasible or requires more work but I'm sure we could crowd source the QA effort to hit the launch date on time, just have us go on the Pit with a list of features to test and have us submit a video of said feature working properly. *shrug* I dunno.. I'm sure there would be a lot of people willing to help to meet that goal just some thoughts
LordKator
Developer
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If it's worth the squeeze, it's worth the tease, and I must say, it's juicy indeed.
Regardless, I anticipate this will be the best holiday gift for 2021, whether on the 18th or later.
As I've mentioned in another forum on the topic, I personally am super-excited about this!! I think it will be a great dry-run test for what it will be like when Suncrusher/1.0 drops!
The SWGEMU team has been busting their butts for years on the game and while sooner rather than later would be awesome for Finalizer, please don't further burn yourselves out for an 18th or near-18th launch if it takes more time than planned.
It will still be an awesome Christmas present even if it comes after Christmas!!
Regards,
Xirad
The level of dedication and commitment from the Devs is just insane even after all these years. Thanks for everything you guys do.
I guess I'm taking PTO this weekend???????? Sorry Job........
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