Quote Originally Posted by Smokewood View Post
Not really,

An instance of swg takes less than 250K of ram and almost zero processor.
I'm inclined to agree with this post (concerning SWG and system specs), normally more power is better, but it also depends on your OS and it's requirements. Windows XP, which is what the game was mainly designed for back in the day, had far less processes/services running, than say today's 7/8/10.

Also keep in mind that a lot of people bump up the FPS cap (which defaults to 30 FPS) which wasn't done back then, but overall SWG is a spec-friendly game, however things such as the volumetric shadow shaders have memory leak bugs/non-optimization in our client that lead to more 'power' seemingly being more useful.

Regardless though, might as well use the tech if you own it.