• Lolindir

    by Published on 03-26-2023 10:44 PM   

    Weekly Update

    03/26/2023
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable)[Fixed] Hero of tatooine pirate leader keeping players in combat - Mantis #7461
    • (unstable)[Added] Lua even logging for some Hero of Tat events
    • (unstable)[Fixed] DNA manager improperly checking if sampled AI agent has ranged weapon
    • (unstable)[Fixed] Visible experimental groups showing duplicates when crafting
    • (unstable)[Fixed] Alphabetical ordering of experimental groups during experimentation
    • (unstable)[Fixed] Max visible experimental group percentage being set properly for experimentation
    • (unstable)[Fixed] Experimental attributes and groups from geonosian cubes showing on wrong item types
    • (unstable)[Fixed] Spelling for rebel themepark NPC - Mantis #8668
    • (unstable)[Fixed] Proper color customization options showing for droids during crafting and when using customization kits - Mantis #8767
    • (unstable)[Fixed] Players able to flip POIi bases without being the proper faction status - Mantis #8697
    • (unstable)[Format] ManufactureSchematicImp and CraftingSessionImp
    • (unstable)[Modified] Add component to slot method for removing items from crates
    • (unstable)[Fixed] Proper handling of items with multiple uses being accounted for when adding to the component slot - Mantis #7310
    • (unstable)[Fixed] Crafting station range check accounting for droid crafting modules - Mantis #8829
    • (unstable)[Added] Additional debugging in resource laboratory for component attribute values
    • (unstable)[Fixed] Droid socket cluster not showing correct amount of player modules in attributes - Mantis #7642
    • (unstable)[Fixed] Issue causing components to not be properly stored on the crafted object
    • (unstable)[Fixed] Proper amount of playback modules showing on droids
    • (unstable)[Fixed] Stability issue due to missing lock on incapacitation recovery foods
    • (unstable)[Fixed] GCW player bases verify minefields
    • (unstable)[Fixed] Moods randomly set on faction aligned NPCs
    • (unstable)[Added] Additional debug info when building fails to spawn creature in cell from template










    ~ The SWGEmu Development Division
    by Published on 03-13-2023 12:18 AM   

    Weekly Update

    03/12/2023
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable)[Fixed] Contraband scanners using improper factional strings
    • (unstable)[Added] GCW manager config for crackdown scanners cooldown
    • (unstable)[Refactor] Crafting ValuesMap for better handling of attributes
    • (unstable)[Modified] LootItemTemplate to properly load in attributes first prior to loot item attributes - Mantis #6858 and Part of #8160 TY Smoki
    • (unstable)[Fixed] Inaccurate component attributes - Mantis #8160
    • (unstable)[Fixed] Recharging droids that are dead - Mantis #8632
    • (unstable)[Fixed] Crafting tools seeing inventory full due to the newly created item being counted towards inventory total
    • (unstable)[Fixed] Encumbrance on ubese armor bandoliers - Mantis #8813
    • (unstable)[Fixed] Armor Object Attributes list to better emulate live

    Lordkator (SWGEmu Admin)
    • (unstable)[Fixed] sendSystemMessage cleanup
    • (unstable)[Added] Config option for shuttle start delay
    • (unstable)[Fixed] Junk dealer ui showing already sold item - Mantis #8534
    • (unstable)[Added] Sorting dumpcov by distance, collision check in dumpz
    • (unstable)[Fixed] No longer able to trigger faction change by /attack on inanimate objects - Mantis #8659
    • (unstable)[Fixed] Storing items in satchel in equipped backpack - Mantis #8587
    • (unstable)[Updated] SessionId login support
    • (unstable)[Fixed] SessionId login support
    • (unstable)[Fixed] Players can no longer get fire dot while swimming - Mantis #8678
    • (unstable)[Fixed] Harvesters losing resources on server reboot - Mantis #6576

    Smoki (Community Contributor)
    • (unstable)[Fixed] Combat toHit calculation - Mantis #8670










    ~ The SWGEmu Development Division
    by Published on 03-05-2023 08:50 PM   

    Weekly Update

    03/05/2023
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.




    Farelli (SWGEmu Admin)
    • (unstable)[Fixed] Bad patrol Y-coordinate for Wayfar NPC
    • (unstable)[Fixed] Invulnerable flag on Jabba themepark escort
    • (unstable)[Fixed] Bad Y-coordinate for Bela Vistal patrol NPC - Mantis #8692
    • (unstable)[Fixed] Bad strings on two cavern spider creatures - Mantis #8826
    • (unstable)[Fixed] Typo in Dathomir nobuild regions

    Hakry
    (Developer)
    • (unstable)[Fixed] Imperial compforce lair failing to spawn

    Lordkator (SWGEmu Admin)
    • (unstable)[Fixed] Resource loss with full container and stack dragged in - Mantis #8825
    • (unstable)[Fixed] Validate spawns on harvesters - Mantis #8824
    • (unstable)[Fixed] Crafting session checking range to stations - Mantis #7413
    • (unstable)[Fixed] Lootkits counting contents before transfer - Mantis #7421
    • (unstable)[Added] Support for large objects to show up sooner in client - Mantis #8296
    • (unstable)[Fixed] Survey showing most recent spawns first - Mantis #5430
    • (unstable)[Fixed] Spawning on walls and other objects when using shuttles - Mantis #4499
    • (unstable)[Added] Name of item blocking placement

    Smoki (Community Contributor)
    • (unstable-JTL)[Fixed] ShipObject chassis delta variables










    ~ The SWGEmu Development Division
    by Published on 02-26-2023 09:49 PM   

    Weekly Update

    02/26/2023
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.





    Hakry
    (Developer)
    • (unstable)[Modified] Regions to be loaded prior to planet objects
    • (unstable)[Fixed] Spawns and locations at rori poacher and creature POI
    • (unstable)[Fixed] Poachers and hunters not being aggressive to the creatures - Mantis #7227
    • (unstable)[Fixed] Region observers for theme parks not properly being updated due to new regions - Mantis #8823
    • (unstable)[Added] Black sun global spawns to yavin, endor and dathomir
    • (unstable)[Fixed] Bypassing stat migration timer during ID session - Mantis #7933
    • (unstable)[Fixed] Loss of schematic when a datapad is full and player attempts to remove schematic from factory - Mantis #7719
    • (unstable)[Fixed] Manufacturing schematics now use their proper data size when contributing to datapad volume
    • (unstable)[Fixed] Sharnaff lairs missing bulls - Mantis #8291
    • (unstable)[Fixed] Dynamic spawns to properly respawn 4 times per mobile - Mantis #8272
    • (unstable)[Fixed] Bad combat spam when lair is destroyed with auto attack - Mantis #7091
    • (unstable)[Added] Force persuasion skill mod to increase chance of not being detected in contraband scan - Mantis #7740
    • (unstable)[Fixed] Droid deed level not properly being set on the droid when spawned from deed - Mantis #8822

    Lordkator (Developer)
    • (unstable)[Fixed] Chance for AI to leash if out of sight of target
    • (unstable)[Fixed] Harvester resources out of sync - Mantis #8245
    • (unstable)[Fixed] Sessions SQL - Mantis #8345
    • (unstable)[Added] Vendor search permission checks - Mantis #7802
    • (unstable)[Fixed] Filter invalid chat sequences and implement max msg size - Mantis #6988












    ~ The SWGEmu Development Division
    by Published on 02-19-2023 10:08 PM   

    Weekly Update

    02/19/2023
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.





    Hakry
    (Developer)
    • (unstable)[Added] Additional checks for structure placement - Mantis #8454 and #8761
    • (unstable)[Fixed] Entry into restricted area - Mantis #7803
    • (unstable)[Added] Secondary animation lock checking - Mantis #7795
    • (unstable)[Fixed] Players being unable to play jubilee gambling game again due to not being removed from gambling list - Mantis #8748
    • (unstable)[Fixed] Sui window list for gambling terminals persisting through restart
    • (unstable)[Fixed] Gambling window failing to automatically close when game is complete
    • (unstable)[Fixed] Jubilee window not refreshing when player places a bet
    • (unstable)[Removed] Duplicate function for out of range gamblers
    • (unstable)[Fixed] Rebel coa3 dialogue string
    • (unstable-JTL)[Merge] Remote-tracking branch 'origin/unstable' into unstable-JTL

    Phoenix (Developer)
    • (unstable-JTL)[Added] Too Far Message Structure for space stations
    • (unstable-JTL)[Added] Formatting for space difficulty, faction, and type
    • (unstable-JTL)[Fixed] ShipObjectMessage6 with updated values













    ~ The SWGEmu Development Division
    by Published on 02-12-2023 09:13 PM   

    Weekly Update

    02/12/2023
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.





    Hakry
    (Developer)
    • (unstable)[Fixed] Pet re-engaging respawned target object automatically - Mantis #8781
    • (unstable)[Fixed] Pet following improper target when given follow other command - Mantis #8465
    • (unstable)[Fixed] Stability issue from PetReturn
    • (unstable)[Fixed] AT-STs able to attack while swimming - Mantis #8804
    • (unstable)[Fixed] Escort NPC should now follow after the initial conversation - Mantis #8778
    • (unstable)[Fixed] Issue with escorts not following due to recent movement fixes - Mantis #8820
    • (unstable)[Fixed] Buffs having chance to set players max HAM negative upon removal - Mantis #8790
    • (unstable)[Fixed] Channel force tisk task not accounting for buff removal - Manthis #8790

    Lordkator (Developer)
    • (unstable)[Updated] Reduce logging noise












    ~ The SWGEmu Development Division
    by Published on 02-05-2023 09:37 PM   

    Weekly Update

    02/5/2023
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.





    Hakry
    (Developer)
    • (unstable)[Added] Tatooine spawn groups
    • (unstable)[Added] Exception throw in command queue when command fails to activate
    • (unstable)[Added] Yavin4 spawn groups
    • (unstable)[Increased] AI patrol max distance
    • (unstable)[Modified] Krayt dragon size scaling
    • (unstable)[Tweaked] Krayt spawn weights in spawn groups
    • (unstable)[Disabled] Static spawns of krayts at certain POIs so they rely on regional spawning
    • (unstable)[Tweaked] Tatooine regions and spawn groups
    • (unstable)[Fixed] Helper droid error when player selects ok on greeting window without selecting a profession
    • (unstable)[Removed] Static krayt spawns with the exception of big game hunt. Krayt spawning will now be handled with regional spawning - Mantis #8359
    • (unstable)[Fixed] Items missing Pick Up option when inside a container in a building - Mantis #6001 & #5138
    • (unstable)[Fixed] Pets not updating path to next point when follow object is moving

    Phoenix (Developer)
    • (unstable-JTL)[Fixed] COV now resets for player in space

    Fastburn (Quality Assurance)
    • (unstable)[Fixed] City NPC respawn timers

    Halyn
    (Community Contributor)
    • (unstable-JTL)[Fixed] Starship weapons can now be experimented when crafting
    • (unstable-JTL)[Fixed] Starship weapon speeds and energy/shot now properly decrease when experimented, instead of increasing
    • (unstable-JTL)[Fixed] Starship weapons should now properly show values when crafting
    • (unstable-JTL)[Fixed] JTL weapons and chassis should now show the correct number of decimals
    • (unstable-JTL)[Fixed] POB ships will now show their mass as a decimal instead of an exponent
    • (unstable-JTL)[Updated] Engine
    • (unstable-JTL)[Fixed] Light ion cannon weapon upgrade slot is now optional instead of required

    Smoki
    (Community Contributor)
    • (unstable)[Fixed] Position desync from stationary postures - mantis #8182










    ~ The SWGEmu Development Division
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