• Lolindir

    by Published on 04-21-2024 08:59 PM   

    Weekly Update

    04/21/2024
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable)[Updated] Engine3 submodule
    • (unstable)[Refactored] Throw trap command and throw trap task
    • (unstable)[Added] Proper handling for range AOE traps - Mantis #8996
    • (unstable)[ixed] Creature agents given multiple sets of weapons when being respawned as a baby and was an adult previously - Mantis #8984
    • (unstable)[Added] Additional info to getObjVars command for AI debug
    • (unstable)[Tweaked] Chance for agents to use a special attack
    • (unstable)[Fixed] Dark jedi knight primary attack group
    • (unstable)[Fixed] Traps should now fail to apply to a target if the target is already affected by that trap type
    • (unstable)[Fixed] Possible crash to desktop when loading some objects while on a vehicle
    • (unstable)[Fixed] Instance where int overflow was causing stationary healer agents to wait indefinitely
    • (unstable)[Added] Container component for warren disk permissions
    • (unstable)[Fixed] Warren evidence disks and FOUO disk should now be destroyable and trade able after a restart - Mantis #7808












    ~ The SWGEmu Development Division
    by Published on 04-14-2024 06:18 PM

    Weekly Update

    04/14/2024
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable)[Fixed] Certain tangible objects not showing to players arriving in range on a vehicle or mount - Mantis #9037
    • (unstable)[Fixed] Pets getting stuck in the invited state when asked to group - Mantis #9033
    • (unstable)[Fixed] Index out of bounds when calculating group level due to group disbanding
    • (unstable)[Modified] Possible landing locations for players at arrival shuttleports and starports to no longer error due to ground height
    • (unstable)[Modified] Search for close planet travel point to be more efficient
    • (unstable)[Updated] Engine submodule
    • (unstable)[Added] Shuttleport installations to re-register with planetary map after travel points are established
    • (unstable)[Fixed] Trainers failing to converse due to improper spawn z coordinate - Mantis #9027
    • (unstable)[Fixed] Stink bomb trap failing to apply defense debuff when creature target is dizzy - Mantis #8982
    • (unstable)[Modified] Stink bomb trap to no longer apply dizzy effect
    • (unstable)[Modified] Cleaned up trap menu component and throw trap command
    • (unstable)[Added] Ability to set landing area range for client planet travel points
    • (unstable)[Fixed] Travel points that may end up placing players in the air or within nearby objects
    • (unstable)[Fixed] Compiling under clang18
    • (unstable)[Updated] Engine3 submodule
    • (unstable)[Fixed] Vehicle rental device not showing option to pickup - Mantis #9028
    • (unstable)[Fixed] Variable length array in PlanetTravelPointList for compiling in clang18
    • (unstable)[Added] Additional message to address when players try to add themselves to the vendor list when already on admin list - Mantis #9022
    • (unstable)[Fixed] Squad leader buffs will now apply upon group creation - Mantis #9035
    • (unstable)[Fixed] SL buffs being removed from squad leader when the group is disband
    • (unstable)[Fixed] Threaten shot should properly function again - Mantis #6511
    • (unstable)[Tweaked] Warning shot to set a delay based on range
    • (unstable)[Fixed] Aggressive mobs failing to aggro patrolling pets - Mantis #7597












    ~ The SWGEmu Development Division
    by Published on 04-07-2024 06:40 PM   

    Weekly Update

    04/07/2024
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable)[Modified] removeOutOfRangeObjects to more efficiently check when objects are out of range
    • (unstable)[Fixed] Issue with players on swoops not being visible to players inside structures
    • (unstable)[Fixed] Chance that removeOutOfRangeObjects removes an object just after it was added to cov due to the objects building parent
    • (unstable)[Updated] Readme for linux manual build
    • (unstable)[Fixed] Token check for throw grenade command












    ~ The SWGEmu Development Division
    by Published on 03-31-2024 09:46 PM   

    Weekly Update

    03/31/2024
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable)[Fixed] Commands enqueuing with their proper priority
    • (unstable)[Fixed] AI and pets will now properly run their queues with proper priority on commands
    • (unstable)[Modified] Assist command to enqueue the attack with normal priority
    • (unstable)[Fixed] Stability issue with null terrain height cache
    • (unstable)[Added] Config option to disable holocron ticket filing
    • (unstable)[Modified] Get attributes batch command to no longer dump args when past the limit
    • (unstable)[Added] setBiographyAdmin command for staff

    MrObvious (Community Contributor)
    • (unstable)[Fixed] Snoop jeditrainer staff command now correctly returns the Jedi trainer location for the target player
    • (unstable)[Fixed] loadBuffDurationEvent now called for all creature objects on load from database, not just players. Prevents permanent pet buffs
    • (unstable)[Fixed] Deathblow command now checks if target is already dead
    • (unstable)[Fixed] Squad leader group abilities will no longer affect dead or incapacitated group members

    Smoki (Community Contributor)
    • (unstable)[Fixed] Loot component base attribute values - mantis #7926










    ~ The SWGEmu Development Division
    by Published on 03-24-2024 10:48 PM   

    Weekly Update

    03/24/2024
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable)[Fixed] Yacht veteran reward not properly generating components
    • (unstable)[Fixed] Yacht veteran reward deed showing ship information in attribute message
    • (unstable)[Fixed] Yacht veteran reward deed will no longer be destroyed upon use
    • (unstable)[Fixed] Issue when compiling as production
    • (unstable)[Modified] Players on board list to use weak ref
    • (unstable)[Revert] Partial revert so ships do not clear their player list when loaded from database
    • (unstable)[Added] Item count and name output for server loot command agent loot group testing
    • (unstable)[Modified] setName command to accept object id arguments and bypass name filter for privileged level
    • (unstable)[Modified] Select character callback to handle players logging back in that were in ships












    ~ The SWGEmu Development Division
    by Published on 03-17-2024 10:14 PM   

    Weekly Update

    03/17/2024
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable)[Fixed] Crafting tools failing to transfer prototype due to counting against container count - Mantis #8921
    • (unstable)[Added] Function to get slotted inventory object
    • (unstable)[Fixed] Properly checking if inventory is full when purchasing a shuttle ticket
    • (unstable)[Fixed] Theme park cell permissions updating properly for players
    • (unstable)[Fixed] Lugjack machine automatically starting spin prior to the max bet being reach
    • (unstable)[Fixed] Chance for players to still be on board a ship when owner destroys it
    • (unstable)[Fixed] Out of bounds exception in purchase ticket command - MrO
    • (unstable)[Fixed] Chat for players in fighter ships
    • (unstable)[Fixed] Group members launching into POB receiving client crash
    • (unstable)[Fixed] POB ship launch locations and damage spark points not persisting through restart
    • (unstable)[Fixed] Group invite command to function while in space

    Smoki (Community Contributor)
    • (unstable)[Added] Random crafting resource containers to loot










    ~ The SWGEmu Development Division
    by Published on 03-10-2024 10:04 PM   

    Weekly Update

    03/10/2024
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable)[Fixed] Stored manufacture schematics causing client spam of synchronized UI listen - Mantis #4383
    • (unstable)[Modified] Ship control device radial menu
    • (unstable)[Fixed] Warning shot failing to make creatures flee - Mantis #8546
    • (unstable)[Fixed] Proper precision on attackspeed for warhead fusing mechanism - Mantis #7731
    • (unstable)[Fixed] Component attribute list message to use precision properly when displaying values
    • (unstable)[Removed] Two more bad spawn locations for artisan crafting missions - Mantis #8916
    • (unstable)[Fixed] FBC and HTFBC camp faction purchase prices reflecting the listed amounts
    • (unstable)[Fixed] Stability issue with calculate aggro mod
    • (unstable)[Modified] Close container command
    • (unstable)[Fixed] Stability issues with fishing manager
    • (unstable)[Fixed] Prototype remaining in crafting tool - Mantis #8921
    • (unstable)[Added] Ability to run tests on AI template loot groups using server loot command

    Smoki (Community Contributor)
    • (unstable)[Fixed] Loot values calculation and yellow highlight - mantis #7926










    ~ The SWGEmu Development Division
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