• Lolindir

    by Published on 06-24-2018 02:47 PM   

    Weekly Update

    06/23/2018
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 10 Checklist. Features planned to be in publish 10 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed with out dev/QA access.



    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are being tested






    Miztah (Developer)
    • (unstable)[Fixed] Rank challenge score not resetting if there are no challenges
    • (unstable)[Fixed] Rank open slot check when issuing arena challenges
    • (unstable)[Added] Functionality for FRS modified force cost, extra force cost andbuff power to jedi commands
    • (unstable)[Added] Modified buff values for force armor and force feedback
    • (unstable)[Added] Modified per hit force costs for force armor
    • (unstable)[Fixed] Bug in FRS extra force cost calculation
    • (unstable)[Fixed] Stability issue
    • (unstable)[Added] FRS modifier for decreased on hit force cost to force shield andforce absorb
    • (unstable)[Added] FRS modified amount shielded by force shield
    • (unstable)[Added] FRS modifier to resistances from force resist commands
    • (unstable)[Fixed] Force shield FRS modified on hit force costs
    • (unstable)[Fixed] Force absorb force gain calculation


    Hakry
    (Quality Assurance)
    • (unstable)[Fixed] Player's ability to make a pet attack while player is swimming. Mantis #7769










    ~ The SWGEmu Development Division
    by Published on 06-17-2018 09:54 AM   

    Weekly Update

    06/17/2018
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 10 Checklist. Features planned to be in publish 10 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed with out dev/QA access.



    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are being tested






    Miztah (Developer)
    • (unstable)[Fixed] Stability issue
    • (unstable)[Added] Sudden death to dark side FRS voting phase
    • (unstable)[Fixed] Being able to use the challenge terminal while in the arena
    • (unstable)[Changed] Arena closed phase time to 3 hours for testing
    • (unstable)[Fixed] Missing cooldown on issuing challenges
    • (unstable)[Fixed] Issue preventing challenging if you'd ever challenged before
    • (unstable)[Added] FRS mods to max force power and force regen calculations
    • (unstable)[Fixed] Sudden death TEF flags not getting removed if player is demotedduring dark side voting phase
    • (unstable)[Fixed] FRS skill mods not being applied when earning a rank box
    • (unstable)[Fixed] Losing multiple skill boxes when being demoted
    • (unstable)[Fixed] Typo in FrsManagerImplementation.cpp
    • (unstable)[Fixed] Personal TEF flags not persisting through server restart
    • (unstable)[Added] Debug message for sudden death damage contribution
    • (unstable)[Fixed] Issue dropping council leader skillbox
    • (unstable)[Fixed] Vote weight for ranks 8 and 9
    • (unstable)[Fixed] Bug in sudden death vote splitting
    • (unstable)[Fixed] Force robe not recalculating force power using FRS mods
    • (unstable)[Added] FRS mod validation for players that unlocked the rank member boxprior to FRS implementation
    • (unstable)[Fixed] Functionality to set player rank to 0
    • (unstable)[Fixed] FRS mod calculation in force regen


    Farelli
    (Quality Assurance)
    • (unstable)[Fixed] Victor Visalis failing to remove Fort Tusken way point










    ~ The SWGEmu Development Division
    by Published on 06-10-2018 07:46 AM   

    Weekly Update

    06/10/2018
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 10 Checklist. Features planned to be in publish 10 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed with out dev/QA access.



    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are being tested






    Miztah (Developer)
    • (unstable)[Added] Dark side challenge system
    • (unstable)[Fixed] Rank scores not changing after arena phase
    • (unstable)[Fixed] System message names flipped when challenger wins
    • (unstable)[Fixed] Wrong person being demoted when forfeiting an arena fight
    • (unstable)[Fixed] Arena fight completion messages having swapped names
    • (unstable)[Fixed] Arena scores sometimes not updating if challenges completedprior to arena closing
    • (unstable)[Fixed] Mail strings when demoting a rank due to rank score
    • (unstable)[Fixed] Rank score not being reset when answering the correct ratio ofchallenges
    • (unstable)[Fixed] Challenges now continue until a winner is determined even ifpast the challenge timeframe
    • (unstable)[Fixed] In progress challenges should now be wiped on server restart
    • (unstable)[Fixed] Hologrind jedi manager typo
    • (unstable)[Fixed] Players with an open arena challenge should not be able toaccept a challenge


    Hakry
    (Quality Assurance)
    • (unstable)[Fixed] Issue with mounts, part 2. Mantis #7806
    • (unstable)[Fixed] Check player access to building for Combat Medic poison/disease application
    • (unstable)[Fixed] Force Speed calculation. Mantis #7788
    • (unstable)[Fixed] Grenades not bypassing saberblock. Mantis #7883
    • (unstable)[Fixed] Heavy and Heavy Consumable weapons ignoring saberblock. Mantis #7882
    • (unstable)[Fixed] Player city skill trainers able to be placed in water. Mantis #7885
    • (unstable)[Fixed] Player city skill trainers able to be placed while incapacitated or dead
    • (unstable)[Fixed] /recruit SUI able to be summoned while incapacitated or dead










    ~ The SWGEmu Development Division
    by Published on 06-03-2018 09:12 AM   

    Weekly Update

    06/03/2018
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 10 Checklist. Features planned to be in publish 10 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed with out dev/QA access.



    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are being tested







    Dragonfyyre
    (Community contributors)
    • (unstable)[Fixed] Droid effect modules delay between 3-60 seconds. Mantis #7675
    • (unstable)[Removed] Action cost from melee pup primary stats. Mantis #7683











    ~ The SWGEmu Development Division
    by Published on 05-27-2018 10:13 AM   

    Weekly Update

    05/27/2018
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 10 Checklist. Features planned to be in publish 10 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed with out dev/QA access.



    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are being tested






    Miztah (Developer)
    • (unstable)[Added] Lua variable for building eject distance

    Farelli (Quality Assurance)
    • (unstable)[Added] Ejection points for Corellia, Naboo, & Tatooine theaters
    • (unstable)[Fixed] FS XP windows failing to close when going out of range

    Hakry
    (Quality Assurance)
    • (unstable)[Adjusted] Fast Blast multiplier to better reflect live value. Mantis #7867
    • (unstable)[Increased] No build zone around Jedi Enclaves. Mantis #7518
    • (unstable)[Fixed] Issue with mounts.Mantis #7806

    Dragonfyyre
    (Community contributors)
    • (unstable)[Fixed] /stoplisten not functioning without a parameter. Mantis #7621











    ~ The SWGEmu Development Division
    by Published on 05-20-2018 08:11 AM   

    Weekly Update

    05/20/2018
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 10 Checklist. Features planned to be in publish 10 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed with out dev/QA access.



    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are being tested




    Miztah (Developer)
    • (unstable)[Fixed] FRS vote weight not applying properly when tallying vote total
    • (unstable)[Fixed] Edge case with FRS player data validation
    • (unstable)[Fixed] Stability issue
    • (unstable)[Fixed] Being able to vote a second time after being promoted/demoted
    • (unstable)[Added] Personal TEF system for dark side FRS arena challenges
    • (unstable)[Fixed] Personal TEF bug











    ~ The SWGEmu Development Division
    by Published on 05-13-2018 02:32 PM   

    Weekly Update

    05/13/2018
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 10 Checklist. Features planned to be in publish 10 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed with out dev/QA access.



    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are being tested




    Miztah (Developer)
    • (unstable)[Fixed] Dropping FRS skill boxes not changing your rank in the FRS
    • (unstable)[Fixed] Not being able to restart knight trials after dropping knightbox
    • (unstable)[Fixed] Various light side FRS voting terminal issues
    • (unstable)[Reverted] Blue frog no longer maxes force rank XP
    • (unstable)[Fixed] Not being granted force progression boxes when hitting theappropriate FRS ranks
    • (unstable)[Fixed] Demote player function incorrectly stating there were no playersin the chosen rank
    • (unstable)[Added] Check to ensure correct faction during knight trials aftercouncil decision
    • (unstable)[Changed] Reduced demotion request and no confidence vote challengecool downs to 1 day for testing
    • (unstable)[Added] Validation of player FRS data on login
    • (unstable)[Added] Blue frog to dark enclave
    • (unstable)[Adjusted] FRS rank experience requirements
    • (unstable)[Fixed] Recover Jedi items function not checking for equipped robe
    • (unstable)[Fixed] Knight council choice not resetting when restarting knighttrials
    • (unstable)[Fixed] Demoted FRS members not having active petitions removed
    • (unstable)[Fixed] Votes not tallying correctly when determining winningpetitioners
    • (unstable)[Added] Snoop FRS argument to check rank and council type
    • (unstable)[Fixed] Pets not storing when entering enclaves
    • (unstable)[Fixed] Bug in snoop FRS command
    • (unstable)[Added] /showcouncilrank command

    Hakry
    (Quality Assurance)
    • (unstable)[Fixed] Fast Blast attack not properly dividing max damage over 3 HAM pools. Mantis #7867







    ~ The SWGEmu Development Division
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