• Lolindir

    by Published on 02-09-2020 09:20 AM   

    Weekly Update

    09/02/2020
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 11 Checklist. Features planned to be in publish 11 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed with out dev/QA access.



    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are being tested






    Lolindir (Admin)
    • (unstable)[Adjusted] No new commits this week



    We have also reached one of our most important milestones for 1.0. Our new AI have been merged to TC Nova. Dannuic and Miztah are the masterminds behind it. We expect several bugs with this merge and would appreciate it if our community log in to Nova and test the AI out and try to break it. For the ones interesting in testing, see this thread.







    ~ The SWGEmu Development Division
    by Published on 02-02-2020 08:00 AM   

    Weekly Update

    02/02/2020
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 11 Checklist. Features planned to be in publish 11 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed with out dev/QA access.



    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are being tested






    Lordkator (Developer)
    • (unstable)[Added] Option to cleanup auction items on server load
    • (unstable)[Updated] Improved auction logging and validation

    Miztah (Developer)
    • (AITest/Nova)[Fixed] Stability Issue
    • (AITest/Nova)[Disabled] Outdoor wandering on indoor mobs
    • (AITest/Nova)[Changed] Pack aggro to only notify mobs in the same room



    We have also reached one of our most important milestones for 1.0. Our new AI have been merged to TC Nova. Dannuic and Miztah are the masterminds behind it. We expect several bugs with this merge and would appreciate it if our community log in to Nova and test the AI out and try to break it. For the ones interesting in testing, see this thread.







    ~ The SWGEmu Development Division
    by Published on 01-31-2020 12:27 PM   

    SWGEmu End of the Year Update 2018


    January 2020
    SWGEmu Team





    SWGEmu End of the Year Update 2019























    Table of Contents
    • Project Update
    • Staff Updates
    • Quick Stats
    • Staff Round-Table
    • Closing
    SWGEmu Project Updates



    Major Additions/Changes


    Staff Updates




    SWGEmu is Recruiting!


    SWGEmu is an ever-changing and growing organization where new talent is always being sought out. We especially would like to mention the need for more developers, please see this thread for more information.


    SWGEmu is also in need of other positions filled. For anyone interested in spending some of there free time toward this project, please consider to join in on our SWGEmu Internship Program . We are in need of CSRs.


    Quick Stats



    Developer Code Commits/Changes:

    I'm sorry that I have nothing to display here. I where not given the data in time for when this post had to be posted

    Registration Statistics:
    • Daily:
      • December 07, 2019 - 56 accounts registered
      • October 31, November 01, 2019 - 4 accounts registered
    • Monthly:
      • January 2019 - 791 accounts registered
      • October 2019 - 357 accounts registered
    • Yearly:
      • 2019 - 7,234 accounts registered; average 602,8 per month
    User Activity Statistics (Users online in one day):
    • Most users online: April 28, 2019 - 839 users
    New thread statistics (Posted threads):
    • January 2019 - 1080 new threads
    • December 2019 - 513 new threads
    Most users online: 1,657 (05-11-2011 06:22 PM)
    Most viewed thread:SWGEmu Timeline
    Most replied thread:What are you listening to right now?
    Most popular forum:Basilisk Trade Forum
    Top poster:Vlada (33045 posts)


    Staff Round-Table



    Fastburn - Quality Assurance
    This year has been an interesting ride for all of us. This will be the first time I am able to write one of these as a member of the Quality Assurance team. After deploying Publish 10, the major work for Publish 11 has begun to come on line. The main change we are testing now is the new AI, which has been worked on for a long time now and will bring on a lot of features that we are missing in combat abilities, combat difficulty, and of course crackdown. There are a lot more features to how the AI differs from what we have now, and there is still a great deal of work and testing before it’s done. There is still a long road on AI testing in front of us and I hope people will jump on and work with the team to get it in shape. It’s a very large change and it should positively affect everyone who plays the game. I look forward to testing this system with you guys.

    I want to thank the developers who have worked on this project we all enjoy and the people who have tested along us and the contributors who have helped out with closing tickets and fixing issues. It means a lot to us and the project that people step up and help out.

    2020, here we come.
    Farelli - Quality Assurance
    2019 is coming to an end. On the surface it seems like not much happened. Publish 10 was released starting on April 27th, which is so fitting it tickles me. April 26, 2005 was the last day of pre-cu, so the irony is not lost. Also, as far as I know, no one has found the little Easter egg I left in Pub10.

    But behind the scenes we did a lot of work, devs and support/mods much more so than QA. We're making a lot of improvements that will help us going forward, including the QA team picking up events, getting us a bit more organized, and then bringing in some additional people to help with that. More work is being done in that area.

    We started to improve communication, opening up a little bit, with the LordKator interview. While some didn't find it positive (haters gonna hate), it was a big first step in opening up our team to the community a bit and creating some transparency.

    We also had a little open discussion about JTL. What that really did for the community is show everyone the fire that exists in the hearts of all the loyal SWG players. It also put a shot in the arm of the project, so to speak, resulting in an uptick in donations and volunteer activity.

    Finally, we survived the temporary onslaught of WoW Classic. At the end of that period, we've seen a rise in new registrations and online players. Who would've thought?

    Looking forward to a great 2020.

    Peace.
    Hakry - Quality Assurance
    This year has been a good one for SWGEmu and though it may be tough for a lot of the members of the community to see it, a ton of work has been put in by the Staff as a whole. Some of those things may be apparent and others are back end type things that will gradually aid in helping us provide a better Pre-CU experience.

    It may at times seem like things are moving extra slow, just be mindful that we are still strong in pushing to our final goal and providing the best final product that we can. A lot of effort has gone into ensuring this happens from the beginning of the project and continues on now.

    We look forward to diligently working on the remainder tasks and features that draw us closer to our goal, while continuing to sharpen up already working ones. As we prepare to enter a new decade, remember that we are all here for the same reason, and the more we make our community an enjoyable and pleasant one to be a part of, the more likely it will be to continue to grow and flourish.

    Thank you all for your support and lets make 2020 another great yeah for the SWGEmu Community.
    -H
    Vlada - Site Services
    Bye
    Lolindir - Admin
    Another year has passed. We have all become one year older and we are one year closer to the finish line. Lets hope this year is the year we can announce the end of the project.

    Closing

    We saw a new publish this year and we got a new live support to make the experience better for users and staff a like. The team have also had a huge crackdown on members in the community that have been cheating with multiple accounts. The amount of accounts that have been banned is staggering. Because of the issues with multiple accounts, the team decided to update our rules with VPN and tools have been put in place to help staff follow through on our rules change on VPN. We are eager to continue our journey to end this project, so that we can start creating! Lets get it done!


    ~The SWGEmu Team
    by Published on 01-26-2020 03:18 PM   

    Weekly Update

    01/26/2020
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 11 Checklist. Features planned to be in publish 11 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed with out dev/QA access.



    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are being tested






    Lordkator (Developer)
    • (unstable)[Added] REST API SceneObject non-recursive support
    • (unstable)[Added] Session API Debug support
    • (unstable)[Added] Session API Client Versioning
    • (unstable)[Fixed] Cleanup auction items on server load
    • (unstable)[Fixed] Removed log spam





    We have also reached one of our most important milestones for 1.0. Our new AI have been merged to TC Nova. Dannuic and Miztah are the masterminds behind it. We expect several bugs with this merge and would appreciate it if our community log in to Nova and test the AI out and try to break it. For the ones interesting in testing, see this thread.







    ~ The SWGEmu Development Division
    by Published on 01-19-2020 08:58 PM   

    Weekly Update

    01/19/2020
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 11 Checklist. Features planned to be in publish 11 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed with out dev/QA access.



    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are being tested






    Lordkator (Developer)
    • (unstable)[Added] REST API Logging
    • (unstable)[Added] Configurable registration message
    • (unstable)[Added] REST API Object parent and recursion support
    • (unstable)[Added] Include class name on exported objects
    • (unstable)[Added] REST API Endpoint too lookup/find characters by name

    Miztah (Developer)
    • (AITest/Nova)[Fixed] Stability issue
    • (AITest/Nova)[Fixed] Pre new-AI pets not having weapons
    • (AITest/Nova)[Fixed] Pack range variable
    • (AITest/Nova)[Adjusted] AI evade chance
    • (AITest/Nova)[Added] Pack aggro functionality

    TheAnswer
    (Developer)
    • (unstable)[Fixed] Windows file system issues
    • (unstable)[Fixed] ConfigManager thread safety
    • (unstable)[Fixed] Zone session token variable length in the packets
    • (unstable)[Fixed] Cleaned up more code x 3
    • (unstable)[Updated] engine3 submodule x 4
    • (unstable)[Fixed] Debug building log spam
    • (unstable)[Fixed] ValuesClasses debug spam
    • (unstable)[Fixed] Rest server initialization
    • (unstable)[Added] RESTServer configurable worker threads



    We have also reached one of our most important milestones for 1.0. Our new AI have been merged to TC Nova. Dannuic and Miztah are the masterminds behind it. We expect several bugs with this merge and would appreciate it if our community log in to Nova and test the AI out and try to break it. For the ones interesting in testing, see this thread.







    ~ The SWGEmu Development Division
    by Published on 01-12-2020 02:36 PM   

    Weekly Update

    01/12/2020
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 11 Checklist. Features planned to be in publish 11 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed with out dev/QA access.



    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are being tested






    Lordkator (Developer)
    • (unstable)[Added] REST API Docs and example Player Manager proxy
    • (unstable)[Added] Offline kickUser support from REST API
    • (unstable)[Added] Account and character bans via REST API

    Miztah (Developer)
    • (unstable)(AITest/Nova)[Fixed] Incorrect attack speed value
    • (unstable)(AITest/Nova)[Changed] Default attack speed for all mobs to 2 seconds. Mantis #8018
    • (unstable)(AITest/Nova)[Added] Global and mobile specific attack speed override fields
    • (unstable)(AITest/Nova)[Fixed] Stability issue
    • (unstable)(AITest/Nova)[Enabled] AItest world spawns
    • (unstable)(AITest/Nova)[Removed] old debug messages
    • (unstable)(AITest/Nova)[Fixed] faction/droid pet AI template
    • (unstable)(AITest/Nova)[Fixed] Wandering humanoid vendors
    • (unstable)(AITest/Nova)[Added] Functionality to allow ranged AI to occasionally evade in combat
    • (unstable)(AITest/Nova)[Updated] Weapons and attacks of imperial mobs

    TheAnswer
    (Developer)
    • (unstable)[Added] Started msvcc support
    • (unstable)[Updated] Googletest to 1.10
    • (unstable)[Fixed] Cleaned up more code
    • (unstable)[Updated] Engine3 and cleaned up some code
    • (unstable)[Updated] Engine3 submodule
    • (unstable)[Added] cmake msvc version checks




    We have also reached one of our most important milestones for 1.0. Our new AI have been merged to TC Nova. Dannuic and Miztah are the masterminds behind it. We expect several bugs with this merge and would appreciate it if our community log in to Nova and test the AI out and try to break it. For the ones interesting in testing, see this thread.







    ~ The SWGEmu Development Division
    by Published on 01-05-2020 05:02 PM

    Weekly Update

    01/05/2020
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 11 Checklist. Features planned to be in publish 11 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed with out dev/QA access.



    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are being tested






    Lordkator (Developer)
    • (unstable)[Added] Console Command REST API
    • (unstable)[Fixed] Stability issues
    • (unstable)[Updated] Refactored REST API Server
    • (unstable)[Updated] More detail for Session API Client task names

    TheAnswer
    (Developer)
    • (unstable)[Fixed] Hang on shutdown command
    • (unstable)[Fixed] Cleaned up more code x 6
    • (unstable)[Updated] engine3 submodule x 2
    • (unstable)[Removed] Mongoose web server
    • (unstable)[Fixed] Some coverity reported defects
    • (unstable)[Fixed] nullptr search and replace fail in SQL query



    We have also reached one of our most important milestones for 1.0. Our new AI have been merged to TC Nova. Dannuic and Miztah are the masterminds behind it. We expect several bugs with this merge and would appreciate it if our community log in to Nova and test the AI out and try to break it. For the ones interesting in testing, see this thread.







    ~ The SWGEmu Development Division
    Page 39 of 58 FirstFirst ... 29 35 36 37 38 39 40 41 42 43 49 ... LastLast