• Lolindir

    by Published on 08-01-2020 06:17 PM   

    Clone Wars, The Exploit... Update 1 - August 1, 2020


    August 2020
    The SWGEmu Team



    Clone Wars, The Exploit... Update 1 - August 1, 2020


    After the first announcement of this exploit, we’ve heard concerns from players about their items and resources. After internal discussions on how to proceed without harming our community even more than it already has been, we have decided to continue to follow our policy of deleting all duplicated (duped) items. We apologize for the time it took to let you know about this decision, but in implementing the fix we kept running into obstacles.


    Primarily we decided on this course of action because the way the objects were duped would cause server instability over the long term if left in-game.


    The second reason is when reviewing the duped objects themselves, we found very high concentrations of items in just a handful of accounts, those accounts are being investigated in more detail as we progress through the cleanup process.


    We have decided we will mark these items no-trade for 14 days before we delete them so players can review the items and potentially resolve issues with sellers of those items. Each character possessing a duped item has received an in-game email that lists what duped item(s) that character has, and therefore no longer can be traded and will be deleted in 14 days.


    Duped items we have identified from this exploit have been made No-Trade for 14 days before deletion.
    These items can't be moved off your character, not even to other characters on the same account.
    • If the item itself has been duped or crafted using duped components, it will be noted in the item description with the following, in red: "Staff have blocked this item from being traded."
    • If a duped ADK is applied to an item, the item will be marked as No Trade with the following description: "Staff have blocked the Anti Decay kit on this item from being traded." At the end of the 14 days, the ADK will be deleted leaving behind your item.
    The reason we have made two different notes is to differentiate them for players;
    • if only the item is blocked, you can delete the item and still trade your ADK afterwards.
    • If your ADK is blocked from trading, deleting the item it's attached to will still not let you trade the ADK.
    The investigation is on-going and we will ban more accounts as we identify them, if you have information that can help us identify players involved in real money transactions please contact our support team so we can continue cleaning up Basilisk and improving our tools for the 1.0 server.


    Again we would remind you that real money transactions for items or credits in game are a bannable offense according to our Terms of Service. However, if you did participate in a real money transaction we recommend you report the seller as having defrauded you via whatever payment method you used or through whatever way you found them. We will continue to investigate and if we identify your account as having participated in real money transactions before you come forward to us we will permanently ban your account.






    Thank you for your continued support and patience.












    ~The SWGEmu Team
    by Published on 07-26-2020 08:03 PM   

    Weekly Update

    07/26/2020
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 11 Checklist. Features planned to be in publish 11 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed with out dev/QA access.



    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are being tested





    Lordkator (Developer)
    • (unstable)[Added] Ability to have in-game surveys for player feedback
    • (unstable)[Added] Ability to flag item noTrade via API
    • (unstable)[Added] API sendMail returns OIDs of messages sent
    • (unstable)[Added] Ability to force an item to be no-trade
    • (unstable)[Added] Ability to configure NoTrade attribute strings

    Loshult (Developer)
    • (unstable)[Added] "closestlambda" parameter to /createSpawningElementWithDiffuculty command
    • (unstable)[Added] Optional direction argument to spawnCreature method
    • (unstable)[Added] Reinforcement troops are spawned in the Lambda shuttle direction





    We have also reached one of our most important milestones for 1.0. Our new AI have been merged to TC Nova. Dannuic and Miztah are the masterminds behind it. We expect several bugs with this merge and would appreciate it if our community log in to Nova and test the AI out and try to break it. For the ones interesting in testing, see this thread.







    ~ The SWGEmu Development Division
    by Published on 07-25-2020 02:14 PM   

    Basilisk Publish 10.4 Merge

    July 2020
    The SWGEmu Team





    Basilisk Publish 10.4 Merge - July 2020



    With the next restart of Basilisk, we will have a mini patch merged to the server with various fixes and enchantments to the server code.



    As it is with every merge, it's expected to be unstable for the next week or so and bugs are
    inevitably going to pop up. Any and all bugs found should be reported on our Bug Tracker (Mantis). If you don't know how to report bugs, you can find more info here.



    Basilisk patch notes will be added prior of the merge.
    • If you need support please submit a ticket to support or join us at Live chat (blue dot in the down right corner)
    • As always TC: Nova and Basilisk server status are available on our front page www.swgemu.com and SWGEmu Launcher.
    We apologize for this inconvenience and thank you for your continued support. We hope you will enjoy our event on TC Prime and we will see you on Basilisk as soon as it's back online.




    ~ The SWGEmu Team
    by Published on 07-19-2020 07:01 PM   

    Weekly Update

    07/19/2020
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 11 Checklist. Features planned to be in publish 11 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed with out dev/QA access.



    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are being tested





    Lordkator (Developer)
    • (unstable)[Fixed] Emu-cve-2020-01 dupe exploit
    • (unstable)[Fixed] Stability Issue

    Loshult (Developer)
    • (unstable)[Fixed] Player with crackdown TEF not being able to attack back if being neutral or from same faction




    We have also reached one of our most important milestones for 1.0. Our new AI have been merged to TC Nova. Dannuic and Miztah are the masterminds behind it. We expect several bugs with this merge and would appreciate it if our community log in to Nova and test the AI out and try to break it. For the ones interesting in testing, see this thread.







    ~ The SWGEmu Development Division
    by Published on 07-12-2020 06:33 PM   

    Clone Wars, The Exploit
    07/12/2020
    The SWGEmu Team



    For some time now, we have felt a disturbance in the force
    People seeking to gain real-world wealth and in-game riches have been abusing an exploit and literally profiting from it. Because of this, Lordkator has written new software to track items and credits. The system has been given the name Eye of Sauron (EoS for short). More details of EoS can be read in Lordkator’s post here.

    With the help of our community, and the tools developed, we have discovered that a small number of people have consistently done the following:
    • Dupe perfect components; so that you will always be able to make the perfect craft.
    • Dupe perfect crafts; so that you can guarantee that the item will get a perfect slice.
    • Dupe these perfect final crafts, so that more of them can be sold.
    • Dupe ADKs and resource deeds.


    The primary perpetrators of this exploit were:
    Account characters
    hadescrafter Adelynn Airla CraftenWeps DWBCRAFTS Inconspicuous LOLSWORDSMAN MeatLumpKing Nekron Unidentified Weakling
    Regnor Chofe Mortis' Savoto Shiesti ValleyImp Valleyman Valleymando ValleyMango ValleyPower Valleyranger
    shubaz 'Mynion boneyard kyloren llll mynion mynionss Mynionsss omagawd pabsts Pencil
    studwalker Givenchy Highball Highroller IlIlIlIlI Nike PlayboiGucci Recognize Rng Wegit Yacht
    swgcrafts AnckSu BeamMeUp Conjugal Insignificance Noobsauce OverCap Raigne Taliyah Tulianna Ventruss
    terribleoneace Abdule Blacked Buffya BuffYou Failed FattAlbert Igotyourheals Sire ThaHunted TheCandy
    xstec Avacyn Balrog's Dashana Epstein Hardas Navri TheRealSlim

    What has happened
    There have been over 60,000 objects cloned on Basilisk and sold to unsuspecting players. Most people were buying in good faith, however, others actively helped in circulating the duped items. The people responsible for this are active and integrated members of our community - people most of us have come to know and respect which is why this is so disappointing. Today we have banned 45 accounts from our services. These are the original dupers mentioned above and a host of people who knowingly helped them circulate the items. A total of 1,766 accounts have been affected by this duping ring. We are far from done though, and investigations are on-going.

    Because of this, we will make all ADKs and resource deeds no trade items for a few weeks. Once the investigation, and subsequent cleanup, is done we will enable the trade of the items again.

    Equally disappointing to us has been the issue of real-money transactions. This is a clear violation of the Terms of Service. Anyone who has spent real money, either selling or buying items or credits, will be banned from our services. If our investigations uncover this, the ban will be permanent. However, coming forward voluntarily might result in less severe punishment.

    The exploiters also used their in-game relationships to their advantage. Attempts were made to entrap a member of staff by sending money and trading items through one of their characters. This staff member has been under a thorough investigation by senior staff and found to be free of guilt or intent.

    Consequences for us all
    Lastly, our policy is that we remove items from the game that have been made through exploits, regardless of who owns them. Unfortunately, honest and unsuspecting players have bought many of these items over time and we will not reimburse them for their losses. We are very sorry and know this will end up hurting innocent members of our community who worked hard to acquire the items. This, however, isn’t much different than real life. If you have stolen goods, they are confiscated and you will have to contact the seller for a solution.

    Since a large part of our community doesn’t read our forums, we will also be sending out information in-game about this issue.

    Going into 1.0, these tools and this experience will lead to a more level and fair playing field for all of us. Please contact live support, or create a ticket if you have information you wish to share with us.

    Yours sincerely

    ~The SWGEmu Team
    by Published on 07-12-2020 09:03 AM   

    Weekly Update

    07/12/2020
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 11 Checklist. Features planned to be in publish 11 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed with out dev/QA access.



    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are being tested






    Loshult (Developer)
    • (unstable)[Added] Crackdown TEF is extended by attacks
    • (unstable)[Added] Crackdown TEF to be visible in GUI
    • (unstable)[Added] Crackdown TEF now updated building permissions as normal PVP TEF do
    • (unstable)[Added] Command to call in crackdown Lambda shuttle reinforcements without going through contraband scan
    • (unstable)[Changed] Lambda shuttle to always fly in from the direction the player is heading towards
    • (unstable)[Added] Check if crackdown is enabled in command to call in Lambda shuttle
    • (unstable)[Changed] Refactored spawn position and direction for Lambda shuttle
    • (unstable)[Changed] Decreased Lambda shuttle landing time with ~7 s
    • (unstable)[Added] Admin protection around createMissionElement command
    • (unstable)[Changed] Retrieve Lambda shuttle landing points from NpcSpawnPoints
    • (unstable)[Added] Possibility to add Lambda shuttle landing points to NpcSpawnPoints through the createMissionElement command




    We have also reached one of our most important milestones for 1.0. Our new AI have been merged to TC Nova. Dannuic and Miztah are the masterminds behind it. We expect several bugs with this merge and would appreciate it if our community log in to Nova and test the AI out and try to break it. For the ones interesting in testing, see this thread.







    ~ The SWGEmu Development Division
    by Published on 07-05-2020 03:28 PM   

    Weekly Update

    07/05/2020
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 11 Checklist. Features planned to be in publish 11 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed with out dev/QA access.



    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are being tested






    Loshult (Developer)
    • (unstable)[Added] Scanner attacks detected Jedi and opposite faction players
    • (unstable)[Added] Crackdown TEF for Jedi independent of their faction





    We have also reached one of our most important milestones for 1.0. Our new AI have been merged to TC Nova. Dannuic and Miztah are the masterminds behind it. We expect several bugs with this merge and would appreciate it if our community log in to Nova and test the AI out and try to break it. For the ones interesting in testing, see this thread.







    ~ The SWGEmu Development Division
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