Weekly Update
01/30/2022
The SWGEmu Development Division
01/30/2022
The SWGEmu Development Division
We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
Our current focus is the Publish 11 Checklist. Features planned to be in publish 11 can be seen in the SWGEmu Roadmaps
Non linked Mantis reports are in the dev/QA area and can not be viewed with out dev/QA access.
(Stable) = Commits are now on Basilisk
(Unstable) = Commits are on TC Nova and are being tested
Hakry (Developer)
- (unstable)[Fixed] Issue in root pet BT causing pets to not equip their weapons. Mantis #8487
- (unstable)[Fixed] More mobile templates weapons & skills
- (unstable)[Fixed] Mask scent and conceal to function and calculate properly
- (unstable)[Added] CheckIsCamouflaged to behavior tree
- (unstable)[Added] Aggression check for stalker AI
- (unstable)[Changed] Checks in look for target and look for player to better invalidate targets
- (unstable)[Added] Collision check for notifyPack mobs
- (unstable)[Fixed] Issue with LookForTarget invalid target check
- (unstable)[Fixed] Stabilty issue
- (unstable)[Fixed] Bad spawn coordinates for Narmle NPCs
- (unstable)[Fixed] Fixed /find returning a straight line when looking for a building object instead of a proper path
- (unstable)[Changed] FindSession to use the building exterior entrance node as find path end point to lead players to their entrance
- (unstable)[Fixed] getObjVars not properly showing radians for direction
Lordkator (Developer)
- (unstable)[Updated] BaseClient logging
- (unstable)[Added] Detailed path finding errors
- (unstable)[Updated] Crackdown scan timing
- (unstable)[Fixed] Stability issue
Miztah (Developer)
- (unstable)[Fixed] Rebel base turret placement
Fastburn (Quality Assurance)
- (unstable)[Fixed] General placement checks for structures. Part of Mantis #8454
- (unstable)[Updated] Faction checks for structures
- (unstable)[Fixed] NPC respawn timers
~ The SWGEmu Development Division