Weekly Update
12/19/2021
The SWGEmu Development Division
12/19/2021
The SWGEmu Development Division
We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
Our current focus is the Publish 11 Checklist. Features planned to be in publish 11 can be seen in the SWGEmu Roadmaps
Non linked Mantis reports are in the dev/QA area and can not be viewed with out dev/QA access.
(Stable) = Commits are now on Basilisk
(Unstable) = Commits are on TC Nova and are being tested
Hakry (Developer)
- (unstable)[Changed] Crackdown timers to use production values
- (unstable)[Merge] AItest in unstable
- (unstable)[Fixed] Issue in LookForAllies causing AI to warp to other cells and return with allies to fight with them
- (unstable)[Fixed] Issue with movementState comparison in findNextPosition
- (unstable)[Fixed] Extra brackets in notifyPackMobs function
- (unstable)[Disabled] Cantina crackdown debug messages and privileged player scanning
- (unstable)[Fixed] Issue with crackdown scanners not returning to their spawn location
- (unstable)[Changed] Some mobiles in cities that shouldn't be running BT
Lordkator (Developer)
- (unstable)[Added] Ability to disable new player tutorial on config
- (unstable)[Added] Config for account creation date on first connect
- (unstable)[Added] Ability for adminLevel 15 to force set first/last name
Loshult (Developer)
- (unstable)[Fixed] Lugjack payout being to high
- (unstable)[Fixed] Stability issue when Lugjack stopped on 777
Miztah (Developer)
- (unstable)[Adjusted] AI flee range
~ The SWGEmu Development Division