• 07/11/2021 Weekly Update

    Weekly Update

    07/11/2021
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 11 Checklist. Features planned to be in publish 11 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed with out dev/QA access.



    (Stable) = Commits are now on Basilisk
    (Unstable) = Commits are on TC Nova and are being tested






    Hakry (Developer)
    • (unstable)[Added] Additional check to ensure a creature is removed from an attackers defender list after being killed
    • (unstable)[Fixed] defaultTime preventing heal enhance and heal wound queue delayfrom being under 6s when skill mods/food permits, delay hard capped at3s. Mantis #6654
    • (unstable)[Fixed] Force Absorb to be based off of damage instead of ability cost. Mantis #6810
    • (unstable)[Fixed] Force Absorb to absorb force from Force Drain attacks. Mantis#6810
    • (unstable)[Fixed] Instance where a dead or incapacitated player could receive entertainer buffs. Mantis #8172

    Miztah
    (Developer)
    • (unstable)[Fixed] Issue removing active areas from quadtree


    ~ The SWGEmu Development Division