• 08/25/2024 Weekly Update

    Weekly Update

    08/25/2024
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.






    Hakry
    (Developer)
    • (unstable)[Added] Turret object to handle proper functionality of the turret
    • (unstable)[Modified] Method which turrets create and store their weapon
    • (unstable)[Added] Ability for turrets to operate as a minefield (cannot add mines to turret yet) - Part of Mantis #9053
    • (unstable)[Fixed] Recruiters giving covert scanner instead of a minefield when covert/overt system is disabled
    • (unstable)[Added] Destruction of turret weapon upon removal from zone
    • (unstable)[Added] Lose and range checks for turret and minefield container access
    • (unstable)[Fixed] Faction status checks for turret and minefield container access
    • (unstable)[Added] Area of effect damage to mines when detonated based on the mines' damage radius
    • (unstable)[Added] Proper use count and damage radius to mines
    • (unstable)[Fixed] Minefield attack task to account for mines with a use count greater than 1
    • (unstable)[Fixed] Mines showing special attack cost
    • (unstable)[Added] Cached config manager option to disable world spawns
    • (unstable)[Added] Ability to donate mines via sui window for donating mines to turrets and minefields - Mantis #9053
    • (unstable)[Fixed] Stability issue with stored ship recursively sending to nearby player
    • (unstable)[Fixed] More issues with recursive ship updates
    • (unstable)[Increased] Minefield and turret mine radius to 32m
    • (unstable)[Added] Check for posture to ignore creatures detonating mines if they are prone
    • (unstable)[Fixed] Old man failing to properly run away and despawn - Mantis #9069
    • (unstable)[Fixed] Sith attack not properly engaging their target player - Mantis #9069
    • (unstable)[Added] Ability for master rangers to be able to defuse mines
    • (unstable)[Added] Additional debug output to getobjvars command
    • (unstable)[Fixed] Non-GCW base turrets notifying players about their minefield
    • (unstable)[Converted] Attachments to use vector map instead of a hash table to keep the ordering of modifiers - Mantis #8529
    • (unstable)[Fixed] Damage multiplier for saber 2h body hit 1 and 2 to match evidence - Mantis #9066
    • (unstable)[Fixed] Pet control device to use proper level function for attribute list - Mantis #8711
    • (unstable)[Fixed] Stability issue with turrets during server shutdown
    • (unstable)[Modified] Server shutdown message
    • (unstable)[Fixed] Destructible object types failing to spawn for village phase 3 bases due to added turret object type - Mantis #9071
    • (unstable)[Fixed] Mines not updating when transferred from players inventory when donating to minefields and turrets
    • (unstable)[Fixed] Faction status checks for menu's and containers of minefields and turrets
    • (unstable)[Fixed] Chance that a players parent or root parent would remove them from their own COV causing desync

    Fastburn (Quality Assurance)
    • (unstable)[Added] Missing JTL quest NPCs
    • (unstable)[Changed] NPC spawn locations and bitmasks to match evidence
    • (unstable)[Changed] Appearance template and trainer category on a NPC
    • (unstable)[Changed] Bitmask on another NPC

    Smoki
    (Dev intern)
    • (unstable)[Added] Ship component energy maintenance and efficiency delta updates
    • (unstable)[Added] setPosture queue commands to cooldown map
    • (unstable)[Fixed] setPosture queue commands to cooldown map checks
    • (unstable)[Added] Ship droid interface component implementation








    ~ The SWGEmu Development Division
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