Weekly Update
07/21/2024
The SWGEmu Development Division
07/21/2024
The SWGEmu Development Division
We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
Our current focus is the 2023 checklist. SWGEmu Roadmaps can be viewed here (outdated)
Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.
Hakry (Developer)
- (unstable)[Fixed] Spawning in quadrant four due to checks to prevent spawns at 0, 0
- (unstable)[Added] AI logic to handle agents set to heal tangible objects
- (unstable)[Modified] Creature agent lair healing to have only a single live creature assigned to heal
- (unstable)[Fixed] Lair aggro task to trigger properly behind a time check with a valid attacker
- (unstable)[Fixed] Old uninitialized nutrition value overwriting new float nutrition value
- (unstable)[Added] Chance for creatures spawning from lairs to spawn with scout title
- (unstable)[Fixed] MSE base spawn to use proper mouse droid agent - Mantis #8216
- (unstable)[Removed] Two improper NPC spawn locations for terminal missions - Mantis #9051
- (unstable)[Fixed] Security patrol pathing in death watch bunker
- (unstable)[Modified] Information given for logging
- (unstable)[Updated] Logging messages for player and building cov updates
~ The SWGEmu Development Division