• 10/30/2022 Weekly Update

    Weekly Update

    10/30/2022
    The SWGEmu Development Division

    We are using Jenkins & Gerrit. You can find all commits to Test Center Nova here. You can still report all bugs you find on Test Center Nova to the Mantis Bug Tracker. A helpful guide to bug reporting can be found here.
    Our current focus is the Publish 11 Checklist. Features planned to be in publish 11 can be seen in the SWGEmu Roadmaps

    Non linked Mantis reports are in the dev/QA area and can not be viewed without dev/QA access.




    Farelli (SWGEmu Admin)
    • (unstable)[Fixed] Hero of Tatooine Mark of Altruism NPCs will now follow the player
    • (unstable)[Fixed] Follow state will now correctly be set on escort missions
    • (unstable)[Fixed] Players forced to load screen when dismounting pets

    Hakry
    (Developer)
    • (unstable)[Fixed] childObject being broadcasted to zone when transferObject is called
    • (unstable)[Added] Delay to shuttle tasks to start randomly after server is finished loading
    • (unstable)[Fixed] Cooldown timers for contraband scans
    • (unstable)[Added] Entry checks to drain, transfer force and Pet Guard command
    • (unstable)[Added] Line of sight check to transfer force command
    • (unstable)[Modified] Chance for special attacks to random select health, action or mind
    • (unstable)[Reduced] Multiplier to calculate spillover damage to better mimic live values
    • (unstable)[Fixed] BuildingObject child objects not notifying when transfered to zone - fixes newly placed GCW base turrets
    • (unstable)[Modified] Shuttles task delay on server start to a set 10 minutes
    • (unstable)[Fixed] Shuttle landing messages
    • (unstable)[Fixed] Armor customization skill mod to properly change amount of color options when recoloring armor
    • (unstable)[Modified] Condition checking for AI behavior
    • (unstable)[Added] Check to cure pack command that ensures the args provided are a proper object ID
    • (unstable)[Fixed] Lytus family artifact escort mobs attacking escorting player - Mantis #8754
    • (unstable)[Fixed] Typo in hero of tat mother convo handler
    • (unstable)[Modified] notifyDespawn to cancel AI think events when agent is despawned
    • (unstable)[Added] Think event mutex lock
    • (unstable)[Removed] Activate movement being called when notifyDissapear is called for AiAgents
    • (unstable)[Renamed] AI events to properly reflect their use
    • (unstable)[Added] Additional checking to prevent AI behaviors attempting to run
    • (unstable)[Fixed] Objects being inserted into zone not properly notifying
    • (unstable)[Fixed] Players forced to load screen when exiting a cell









    ~ The SWGEmu Development Division