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#1 |
Novice Crafter
Join Date: Apr 2004
Posts: 21
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80% vs. 90% Vehicles
Ok... I see most 80% to 85% Swoops going for about 45k on Starsider. I can make 93% Swoops with my current resource stock. I don't notice a great deal less decay on my 93% Swoop vs. the old 81% Swoop that my alt is still using. Is there enough difference in decay rate for me to charge more for a 93% Swoop? If so, how much more can I charge?
I've been saving these good vehicle resources and just using them to make 93% AV-21s for folks. But if I can make some extra credits selling 93% Swoops too, all the better. -= Kidjel =- |
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#2 |
Moderator
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And they say Eclipse has a wacked economy...
The difference is the HAM... check the max HAM on both of them, see if the difference is worthwhile... |
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#3 | |
Novice Crafter
Join Date: Apr 2004
Posts: 21
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Quote:
What are they going for on Eclipse? Swoops lesser than 80% can be found for 20-25k I think... I never look at them if they're not labeled with a %. Ok... Mine (92%) is 2382 and my Alt's (I think it was 81%) is 2356. So... This tells me that I should prob'ly save my good resources for AV-21s. I don't think I can justify +10k for approx 30 HAM. -= Kidjel =- |
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#4 |
Expert Crafter
Join Date: May 2004
Posts: 598
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/shrug
I bought a 79% AV-21 for 3 mil. and it has about 2700 ham. The guy's 96% AV-21's for 5 mil have a little over 2900 ham. |
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#5 |
Moderator
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I picked up a Swoop that was in the 88% range for around 25k. 25 - 30k seems to be fairly standard for Swoops, with Bikes being in the 18-25k and X-34's in the 10 -20k range.
You got a fair amount of PVP happening on Starsider? If so that'd account for the higher prices, due to higher demands. I know there's some people who buy swoops by the crate because of the frequentness of finding themselves on foot. |
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#6 | |
Novice Crafter
Join Date: Apr 2004
Posts: 21
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Quote:
We've had a long dry spell of decent high SR Phrik Aluminum so that may also be why the prices are higher. |
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#7 | |
Intermediate Crafter
Join Date: Jul 2004
Posts: 197
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Quote:
You might want to recheck those numbers. An 81% swoop will have 2215-2229 HP. 2356HP would be a 90% Swoop. %*15+1000=HP for Swoops and Speederbikes. %*15+1500=HP for X34 and AV-21s. HP(-1000)/15=% for Speederbikes and swoops. HP(-1500)/15=% for X34 and AV-21s. |
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#8 |
Novice Crafter
Join Date: Jun 2004
Posts: 16
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Ok, well the % durability bonus may reflect the HAM, but what about the decay rate? I had what I purchased as an 87% swoop that would tick off 25 damage as soon as I called it, but now that I have my own master artisan making 92-94% pretty regularly, they now tick off 50 damage. Overall, they seem to wear down faster than the 87%, has there been a change in the durability of vehicles? Or do I need to pay more attention to DR in the materials? UT? OQ?
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#9 |
Expert Crafter
Join Date: May 2004
Posts: 598
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Swoops decay faster than regular bikes.
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#10 |
Novice Crafter
Join Date: Jun 2004
Posts: 16
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Umm, and your point is...
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#11 |
Expert Crafter
Join Date: May 2004
Posts: 598
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I was wondering if you were thinking of the original being a bike rather than a swoop (which would account for the 2x decay tic).
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#12 |
Intermediate Crafter
Join Date: Jul 2004
Posts: 192
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Either way, I now charge 30% more than I use to because of the widespread use of the 40k swoop bug/exploit. Makes up for the losses I am incurring because of it.
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#13 |
Apprentice Crafter
Join Date: Sep 2004
Location: San Diego
Posts: 44
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On Interpid the 93% swoops are selling for 20k.
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#14 | |
Novice Crafter
Join Date: Jun 2004
Posts: 16
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Quote:
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#15 |
Novice Crafter
Join Date: Aug 2004
Location: US West Coast
Posts: 11
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Since the release of pub. 10, I've been selling speeders for 20k and swoops for 25k on Dath. My speeders are at 87% and my swoops are at 94%. All are labled. Due to the lack of a garage, I've been selling like crazy. The village is so far out and Nightsisters keep me in business.
![]() Ezri-Jael Evolution, Rori Ahazi
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