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Re: Pikeman special attack damage and delay modifiers - 6/26/04   [ Edited ]
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annelid0
Jedi
Posts: 1373
Registered: 07-05-2003


annelid0
PA: Order of Khaos
Server: Shadowfire

Reply 31 of 42

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That stupid link is the exact reason I did this in the first place. It has incorrect information for every single attack except for one (spin2 I believe it had right).

if you must have a calculator, use this instead

Message Edited by annelid0 on 07-13-2004 01:23 PM

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Ilykerrimo
Grumpy Old Pikeman
Masochistic Wookiee
07-13-2004 10:18 AM  

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Re: Pikeman special attack damage and delay modifiers - 6/26/04
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Shinjo_Kanzaki
Wing Commander
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Shinjo_Kanzaki
PA: Remnants
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Reply 32 of 42

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great info, thanks for taking the time to do this.

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It's not lag, it's bullet-time.
07-15-2004 09:06 PM  

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Re: Pikeman special attack damage and delay modifiers - 6/26/04
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annelid0
Jedi
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annelid0
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Reply 33 of 42

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just a little bump

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Ilykerrimo
Grumpy Old Pikeman
Masochistic Wookiee
07-21-2004 10:31 AM  

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Re: Pikeman special attack damage and delay modifiers - 6/26/04
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MrChow_Sai
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Registered: 10-13-2003


MrChow_Sai

Reply 34 of 42

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bumpie for the ppls
07-28-2004 08:23 PM  

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Re: Pikeman special attack damage and delay modifiers - 6/26/04
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Electro5
Jedi
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Registered: 06-29-2003


Electro5

Reply 35 of 42

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So according to this information, there is absolutely no reason to use Spin2 over Area2? The damage on Area2 is better, it stuns AND dizzys, speed mod is the same, and Area2 looks freaking cool. Or am I missing something?

Bria - Electro (N) ~ Shadowfire - Hydrolus (R) ~ Sunrunner - Zaxu Trizki (I) ~ Ahazi - Xonoryt (R) ~ Gorath - Geitizo Nimoirist (I) ~ Radiant - Tygran Virfais (N)
07-29-2004 08:46 PM  

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Re: Pikeman special attack damage and delay modifiers - 6/26/04
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annelid0
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annelid0
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Reply 36 of 42

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Some people think that spin2 is better at dizzying than area2. This hasn't been my experience, I actually think area2 dizzies a bit better. However, if it is true it would be a reason to use spin2.

Personally, the only time I use spin2 is if I feel like seeing its animation.

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Ilykerrimo
Grumpy Old Pikeman
Masochistic Wookiee
07-29-2004 09:09 PM  

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Re: Pikeman special attack damage and delay modifiers - 6/26/04
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Mafaza
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Mafaza
PA: Kindred Clan
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Reply 37 of 42

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How reliable are the status effects with pike, in general?



Mafaza------------------------------------Oomfama
Master Bounty Hunter, chilastra----------------Brawler, Pikeman, Fencer, chilastra
"KD+Dizzy = fun!"-----------------------------------"Wacking with sticks"
07-30-2004 07:57 AM  

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Re: Pikeman special attack damage and delay modifiers - 6/26/04
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annelid0
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annelid0
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Reply 38 of 42

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Just a little bump to add that since people ask about speed caps so often I've added a speed cap calculator thingy to my DPS calculator page. Put in your weapon speed and it'll tell you what polearm speed mod you need to cap.

Here it is.


And to belatedly answer the post right above me, pike status effects are pretty reliable in general.

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Ilykerrimo
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08-12-2004 07:53 PM  

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Re: Pikeman special attack damage and delay modifiers - 6/26/04
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trylle
SWG Petty Officer
Posts: 48
Registered: 11-19-2003



Reply 39 of 42

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I'm not sure what you mean by "x2 range" on lunge2, if you mean polearm max range x2 it's longer than that. In my experience lunge2 reaches a whopping 20 meters (Great for taking down kiters).

Thanks for the dps, I've been using the killyourpc one and couldnt make sense of the fact that spinattack1 had the highest dps. Finally a reason to use hit3 again.
08-13-2004 01:21 AM  

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Re: Pikeman special attack damage and delay modifiers - 6/26/04
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annelid0
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annelid0
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Reply 40 of 42

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trylle wrote:
I'm not sure what you mean by "x2 range" on lunge2, if you mean polearm max range x2 it's longer than that. In my experience lunge2 reaches a whopping 20 meters (Great for taking down kiters).


Good point. I suppose it would make sense to actually say what it's x2 in comparison to

I actually meant it as x2 the range of normal specials. Since I neglected to mention anywhere that normal special have a range of 10m I'm going to update it for clarity. Thanks.

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Ilykerrimo
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08-13-2004 10:46 AM  

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Re: Pikeman special attack damage and delay modifiers - 6/26/04
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annelid0
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annelid0
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Reply 41 of 42

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bumping because it's needed

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Ilykerrimo
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08-19-2004 01:55 PM  

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Re: Pikeman special attack damage and delay modifiers - 6/26/04
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annelid0
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annelid0
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Reply 42 of 42

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up we go

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Ilykerrimo
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08-30-2004 10:14 AM  

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