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Exploit with CityBan and CityWarn, alows horrible griefing.
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Choddy
SWG Chief Petty Officer
Posts: 6
Registered: 10-08-2003



Reply 1 of 29

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If you cityban someone and then warn them to be able to attack them and they arent cloned on the planet the clone facility defaults to your clone facility as the closest. 

 Because they cant clone in your facility they respawn in the same spot, still attackable and with major wounds, if your really angry with someone you can keep doing it over and over leaveing them with nothing and eventually destroying all their items with the decay.

 I will admit it was fun getting back at the theif who thought they were slick by leaveing the guild and takeing the stuff given to them with them but it was even more fun getting it all back and takeing it out on his hide.

 Thing is , I can see this getting highly exploited and causeing alot of problems. I can see it getting really bad in pvp.

 It was hard keeping poeple from wanting to set there and kill him all night, it was even harder to do with them respawning in the same spot after a deathblow.

 Picture a guy getting creamed and still haveing to walk home 5k meters outside of bestine with 3/4 of his HAM in wounds.

 Something you might want to look into and maybe change a few things to stop it from happening on a mass scale before it gets out of hand.

 

 And if your someone who thought it might be cool to mess with poeples citys I would read this and think twice..

12-02-2003 11:42 AM  

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Re: Exploit with CityBan and CityWarn, alows horrible griefing.
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AbelDamodred
Jedi
Posts: 681
Registered: 06-28-2003


AbelDamodred

Reply 2 of 29

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if they die, they have to go to a cloning center. If they cant use yours why wouldnt they go to the next closest?

Valcyn - Jahar Narishma Mastered Marksman - Weaponsmith - Brawler - Architect Future Combat Medic
12-02-2003 12:05 PM  

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Re: Exploit with CityBan and CityWarn, alows horrible griefing.
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AbelDamodred
Jedi
Posts: 681
Registered: 06-28-2003


AbelDamodred

Reply 3 of 29

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besides, when you city warn, the have 30seconds to burstrun out of town before they can be attacked.

Valcyn - Jahar Narishma Mastered Marksman - Weaponsmith - Brawler - Architect Future Combat Medic
12-02-2003 12:05 PM  

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Re: Exploit with CityBan and CityWarn, alows horrible griefing.
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S0F
SWG Chief Petty Officer
Posts: 969
Registered: 07-21-2003



PA: Epic
Server: Bria

Reply 4 of 29

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ive thought about this before and wondered if it was going to be a problem.

the simplest solution is if someone is banned they cant spawn in yout city's clone center.

problem solved.

___________
Ryfew - Bria
Master Bio-Engineer
Master Creature Handler
Novice Marksman
Novice Medic
12-02-2003 12:06 PM  

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Re: Exploit with CityBan and CityWarn, alows horrible griefing.
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Taurin
Dev
Posts: 124
Registered: 06-25-2003


Taurin

Reply 5 of 29

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When someone gets /citywarned, they have 2 minutes to leave the city limits before they become attackable by that city's milita.

If they are daft enough to stick around for the 2 minutes, get killed and sent to that city's cloning facility, they must be /citywarned again, and have yet another 2 minutes to leave the city limits.

Does anyone honestly see this as a serious problem?

- Scott "Taurin" Snopel -

Star Wars Galaxies
Sony Online Entertainment
12-02-2003 01:39 PM  

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Re: Exploit with CityBan and CityWarn, alows horrible griefing.
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WesleyJanson
Jedi
Posts: 663
Registered: 06-26-2003


WesleyJanson
PA: The Nightfall Legion (The Premier Mercenary Association)
Server: Eclipse

Reply 6 of 29

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Well... Not if you put it THAT way.

_________________________________________________________

Uh . . . Signature?
12-02-2003 01:41 PM  

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Re: Exploit with CityBan and CityWarn, alows horrible griefing.
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Dewy
Jedi
Posts: 748
Registered: 08-05-2003


Dewy
PA: Sheriff Dewfire, Badge # 10001 Naboo
Server: Test Center

Reply 7 of 29

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I agree with Taurin here...really if that person is that Daft to hang around to get repeatedly warned by the milita then they are a perfect example of why the City Warn command was even needed.


2nd Lt. Dewfire Starslinger of the Empire
'Master Bounty Hunter' -SWG Test
'Sheriff New Unity'
12-02-2003 01:50 PM  

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Re: Exploit with CityBan and CityWarn, alows horrible griefing.
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duncje
Jedi
Posts: 1777
Registered: 06-26-2003


duncje

Reply 8 of 29

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Why not just give an option to clone at the closest non-player-city cloning facility?

Beebo
Master Droid Engineer | Shipwright | Master Artisan
Crazy Beebo's Discount Droids & Ships {-1075 -2924} Bestine, Tatooine
12-02-2003 02:31 PM  

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Re: Exploit with CityBan and CityWarn, alows horrible griefing.
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duncje
Jedi
Posts: 1777
Registered: 06-26-2003


duncje

Reply 9 of 29

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Besides, if you are banned from a city, why would that city want you using their cloning terminal anyway?

Beebo
Master Droid Engineer | Shipwright | Master Artisan
Crazy Beebo's Discount Droids & Ships {-1075 -2924} Bestine, Tatooine
12-02-2003 02:32 PM  

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Re: Exploit with CityBan and CityWarn, alows horrible griefing.
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duncje
Jedi
Posts: 1777
Registered: 06-26-2003


duncje

Reply 10 of 29

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**edit** above post should say "cloning facility" not "cloning terminal"

Beebo
Master Droid Engineer | Shipwright | Master Artisan
Crazy Beebo's Discount Droids & Ships {-1075 -2924} Bestine, Tatooine
12-02-2003 02:33 PM  

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Re: Exploit with CityBan and CityWarn, alows horrible griefing.
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MrBulwark
Jedi
Posts: 2674
Registered: 08-09-2003


MrBulwark
PA: Alvis
Server: Scylla

Reply 11 of 29

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Taurin wrote:

When someone gets /citywarned, they have 2 minutes to leave the city limits before they become attackable by that city's milita.

If they are daft enough to stick around for the 2 minutes, get killed and sent to that city's cloning facility, they must be /citywarned again, and have yet another 2 minutes to leave the city limits.

Does anyone honestly see this as a serious problem?




unless you are on a slow machine and it takes 2 min to load.

There is also the problem with dieing out in the wild and having the closest city be an Imperial one with covert scanners sitting outside the clone center.  Not good for wandering Rebels.

 

-Bulwark

BULWARK
What people are saying about Bulwark: Bulwark.....simply brilliant. As much as i would enjoy forcefully inserting Bulwark into a wood chipper, he has a point. We've already went on record as saying you're fine with us Bulwark. greatest... post... ever...I lay down my mouse and keyboard at your mighty postingness. Bulwark, that is the best post ever!
12-02-2003 02:50 PM  

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Re: Exploit with CityBan and CityWarn, alows horrible griefing.
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Taurin
Dev
Posts: 124
Registered: 06-25-2003


Taurin

Reply 12 of 29

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Two things need to be addressed here.

First, the command /cityban is different than /citywarn. If you have been banned from a city, you will not be able to clone there. There is a bug in that system right now, so don't test it out today, but hopefully it will be fixed by tomorrow.

Second, cloning in a city of the opposite faction is definitely something we don't want players to get caught up in some sort of death loop. That's not fun. GreenMarine is making sure that all of this is taken care of.

Hopefully this helps clear some things up for you all.

- Scott "Taurin" Snopel -

Star Wars Galaxies
Sony Online Entertainment
12-02-2003 03:07 PM  

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Re: Exploit with CityBan and CityWarn, alows horrible griefing.
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Phomeister
Jedi
Posts: 2382
Registered: 06-27-2003


Phomeister

Reply 13 of 29

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Taurin can we get the ability to /cityban entire guilds? I heard right now all you can do is cityban each specific person. But it'd be nice if we could just do a /cityban guild:SBK or whatever.
12-02-2003 03:40 PM  

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Re: Exploit with CityBan and CityWarn, alows horrible griefing.
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Jarery
Wing Commander
Posts: 919
Registered: 07-17-2003


Jarery
PA: Mortis Consortium
Server: Naritus

Reply 14 of 29

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-unless changed on test, /citywarn is 30 seconds, not 2 min.

-killing someone and then /cityban them before they clone so they cant clone in your city, causes their corpse to be banned, not them. Needs to be the person not the corpse

-If the cityban list is anything like house admin lists, its going to hold maybe 100 names.

Need the ability to set /cityban rebel. So we set it once, and no rebel can clone in our city. That way when 100 come to attack us they cant group tef spam us using our own facilities.

If we have to individually target and ban each one individually, well its an exercise in futility.

Jarery - Naritus- Mortis Consortium
Jar - test center
12-02-2003 03:54 PM  

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Re: Exploit with CityBan and CityWarn, alows horrible griefing.
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Gnomepunter
Jedi
Posts: 4937
Registered: 06-29-2003


Gnomepunter

Reply 15 of 29

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Your timer is wrong, on Live it's 30 seconds

It takes time for someone to finish loading enough till they have control of their toon. If it takes them a minute to load, then they only have a min left (using your timer). The 30 second Live timer runs out before a lot of people finish loading.

You don't have a choice when cloning. It only gives you the Player City as an option if that's the closest one.

 

12-02-2003 04:26 PM  

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