In terms of profession experience I think SquidWalker is right. I think each player is expected to attain unique amounts of different types of xp. My guess is that inter-galactic travel, missions, theme parks, badges and the rest are only relevant in that they help you get xp.
I also think that the amount of xp required is affected by the starting stats of your character. Few people seem to think of this as an issue but it must be because what you choose to begin with, defines how good you will be at certain things. So the basic profession modifiers and may be the species ones too, will affect how much of the types of xp you are expected to get. I can’t believe that Mon Cals and Rodians would be expected to attain huge amounts of combat, especially melee xp. They may be expected to attain relatively high amounts of crafting or medical healing xp.
I note that Monika started as an artisan but did not master it or take up an artisan elite profession. No surprise then that the third holo asked for Weaponsmith. She got close to mastering Doc 4430 but second holo still wanted master doc. First holo asked for Master Ranger. She only had Master CH scouting xp which clearly wasn’t enough either. So her brainy character was required to pick up a lot of brainy xp. She had not done this as she admits she was doing a lot of PvP in the game.
Now using Redllin as a test case.
He started as Brawler but did not pursue it. Instead he gained Master Marksman and Master Scout. His first holocron asked for TKA. Clearly having chosen brawler as a starting profession he was expected to attain a certain amount of combat xp. It’s unclear whether it was meant to be general or melee combat xp.
Redllin’s and Monika’s cases do imply though that you should master your first basic profession and an elite profession based on it as your first task..
Redllin had no healing xp so he was next asked to attain Master Medic. He finally did Artisan voluntarily, so may be holocrons do not guide you to that final bit of missing xp.
So what does this tell us. That holos ask for professions which will make sure that you’ve met a basic xp requirement.
Without the holos it’s random chance and it looks like the devs got their numbers wrong and that without hints it would have probably taken the quickest people at least a year to open the slot.
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Tuvane Reese, Smuggler on Far Star
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