Sure! it's on your install drive Program Files>Starwarsgalaxies>profiles>"account name">"GalaxyName"> xxxxxxxxxx.uis, where the x's are numbers. Right click, and select "Open With" and select Wordpad, or whatever.
On another matter... I've been finding myself a bit discouraged lately, not because i haven't unlocked yet, but more because of the method.
Grinding profs is all good and fine.... but I'm starting to see this game as a very beautiful wrapped package that contains a rock. Sure, you can use the rock, but you expected more because of the package.
Unlocking merely by grinding profs (and I'm starting to lean towards the 4+x theory now), makes all the quests, themeparks, badges, PVP, interactions, faction stuff, etc., completely meaningless... and that's just sad.
When the devs speak of an organic system for FS unlocking, it suggests a lively, dynamic system... but I guess organic can also mean excrement...
I apologize for the rant, but, I mean, I don't remember anything from the movies like, " If you will not join us, young Skywalker... then you will DIE! But could you design my hair first?"
Prances - Kettemoor
Proud Member of the 32 Club - Rebel Colonel
While I am not completely comitted to any theory or practice, this does go along with (somewhat) with what I beleive - a system based upon (in this case) XP in specific buckets (metrics).
However, I am confused since my own path seems to lead me away from this theory and any insight that you can offer would be greatly apprecaited:
Master Marksmen - Master Scout
Sith Holo Master Squad Leader
Sith Holo Master Creature Handeler
Master Brawler
Sith Holo Master Fencer
Master Medic
As you can see I have devoted alot of time to Combat XP more than anything else, yet my holos are still pointing me in the that direction - could i need that much more XP. Also, I guess it would be important to mention that before popping my first holo I was 2-2-4-4 In BH with Ranger x-x-4-x - Meaning that i have done alot of of outdoorsy stuff and again more combat, I have also done medic to 4-2-3-3
I started as a Novice Brawler when I entered the galaxy. I have been expecting a crafting profession from each Holo i open, and still nothing but more combat.
Again, this does not disprove this theory, nor does it prove anything else - I am just wondering that if this is part of it - could my metrics be so heavily weighted towards Combat XP that I fulfilled my crafting with Camps and Traps.
from what i have read so far with this theory is this; say you have never touched the social aspect of the game you would need say 4000 points (this is just a hypethetical example) in the social arena; when you use your holocron it looks at "something" and says hmmm well he needs 4000 social points but already has 4600 combat 2800 medical(science) therefore leaving you with your largest debt as social 4000 so it chooses a social prof.
Then it looks into your proffesions in the "Social" arena and says well artisan would only give him 2000 or something else would give him 2800 but merchant would give you the full 4000 so the holocron says do merchant. whereas if you had say 2100 points in the "social" arena then the holo may have told you to do artisan giving you a total of 4000 points.
sorry for jumping posts havent read entire thread yet but had to get my idea off before I forgot about it )
I like the theory a great deal. Kind of reevaluating your toon every time and measuring what the highest need is. Except for the fact that in some cases, the holos tell you to Master Medic and then Doc or CM is the unlock. That makes no sense under the theory, because if you needed a large amount of Science then it should give you CM or Doc.
This theory is very well put and suits the path of my holo skills closely! I was a MCH with 0/0/4/0 pistoleer and novice medic, despite being a CH i never actually did much healing as i was always grouped with my friend who could use sim-Cs. Ive done alot of tiping, gestures, socializing, watching entertainers, shopping, grouping, killing, camping (not mobs), harvesting, faction missions, PvP, exploring... but so far there has been a distinct lack of artisan and medic usage.
Now, i have so far used 2 holocrons and my first one was to master WS, an artisan skill... this was something i have been lacking and seems to fit this theory well. The holocron would appear to have told me to do WS in the hopes i would obtain enough artisan points for this 'section' of the FSCS to be done.
It appears it was because my second holocron told me to master BE, a medic related skill that despite having novice medic i never really used. Hopefully after completing BE i will have gathered enough medical points for the next holocron to be SILENT!
Silent i say, because i should have already gained enough marksman and scouting points before using my first 2 holocrons. I should have then gained enough medical and artisan points after doing the 2 professions the holocrons told me... this leaves me with just 1 more lacking area, ENTERTAINER!
All i need is 1 more holocron so the moment i get my free x-mass holocron i will use it, if it is silent i will head straight for an entertainer profession and hopefully unlock my slot... if i do, this theory will look more promising, if not i will flame you instead
No what that COULD mean is that you have a very high Combat Metric. Not the end of the theory, nor does it prove or disprove anything....
But, as I said a couple of posts before, I am leaning more towards randomly assigned 4+ x profs for FS. The devs all but state that in the Gamespot Interview on the main page....
Prances - Kettemoor
Proud Member of the 32 Club - Rebel Colonel
I want your theory to be true...... but with my character it kinda makes it not true. I was a master pistoleer master sqaude leader before my first HOLO i got LOTS of xp in comabt from pistoleer. MY first holo was marksmen. I did it it was easy. My second holo was rifleman i got lazy and hunted holo instead for cash ( I am a multi multi millionair) my third holo is master TKA. Now dont get me wrong but i kill NPC all the time and have reached my cap for combat xp 3 seperate times. so why is it i only get combat classes. Could it be cause my social is so high? I have tipped back and forth and traded and such for probley 100's of millions of credits. I dont know but all my holos being combat classes is kinda weird. if my next one is a combat class that would be crazy. not that I mind its fun to do combat classes they are cool as hell. hehe for a while i was a master riflman master pistoleer master marksmen all at once............ MOBs could only hit me every 10th or 12th attack at best. any way thats besides the point
Start profession: scout
pre holo---master squade leader -- master pistoleer
1st holo marksmen 2nd holo rifleman 3rd holo TKA
Oh also u think doing proffesion that are related to your character inate bonuses helps....... like with humans you get plus 10 to sl leadership just for being human.
the only problem i have with it is that the system doesnt seem to track cumulative XP...
what i mena is that i am basically a crafter...2 1/2 masters... but i have Pistol 4 because i do a lot of combat....
I have surrendered and retrained my pistol skills a few times when i have needed anotehr skill briefly... It maxes out at 200,000...so i can safely say i have had atlaest a million pistol XP over the past few months...
The system just doesnt seem to track XP past the max allowed.
This was also changed in late Beta so people could not build up tons and tons of XP before training...ie farming low level MOBS for higher xp.
Alright... I believe there is a lot of usefulness to this post. While many people are arguing on the comments made by devs about "simple" and the like, perhaps you are reading in too much as well. You don't KNOW what they consider simple. They are game developers and programmers... 1+1 isn't merely simple to them, it's beneath acknowledgment.
The 4+1 professions ideal fits inside of the metric theory quite nicely. Personally, I'd like some people who are willing to email me their .OIS files (uis?) with their completed professions listed and perhaps a list, in order, of their holo professions (xepherys@xepherys.net). Preferrably, someone with a jedi character would send along the file from their main char (jedi char file would be useless). Perhaps with info about your character... race, starting prof and planet. I'd love to parse through some ACTUAL data and take a look at this stuff.
Prances- If nothing else, thanks for some great ideas.
Uninformed- How do you know it does not work this way? Links to posts from devs would be helpful. Speculation will not be helpful :-)
Here's what I'm beginning to piece together... It again may be bunk, but the Devs did say that the Holocrons would give HINTS...
Now, taking into consideration that statement, would a holo giving you a requisite prof be a "hint" or an actually "piece" of the whole? A piece is not a hint, it's an integral part...
What I THINK i'm seeing in the unlockers is this:
If you get multiple holos telling you to master in a specific area (combat, crafting, outdoors, science, social) then KEEP mastering in that area.
If you get holos telling you to master different metrics, then keep mastering a variety of profs from the different areas.
This seems to fit in with the unlockers who have gotten, for example, Artisan, Architect, Tailor, (a basic prof or other metric prof), and then go on to unlock with DE, Merchant, Armorsmith, Weaponsmith, or Chef.
Or those who got multiple Combat profs and go on to unlock with another combat prof, etc.
Also explains those who have holos in several metrics, and unlock relatively easily (5-8 profs total).
Personally, I had:
Mastered Artisan Holo 1: Armorsmith - Mastered Holo 2: Merchant Mastered Marksman while working on Merchant Mastered Merchant Silent Holo
Post Holo: Brawler Entertainer Medic Scout ID Pistoleer Remastered Medic Doctor 0101
Now, I have a very strange feeling that Weaponsmith will be what does the trick... =)
Prances - Kettemoor
Proud Member of the 32 Club - Rebel Colonel
I spent over 4 months as an Architect andArtisan master. I started as a crafter. I have crafted out literally MILLIONS of units of material, and made thousands of sales personally and on vendors. While I did that, I dabbled with medic, scout, and marksman, and even Mastered Rifleman.
Now, I have only opened 2 holos. The first was entertainer, so I mastered it, and just for fun, mastered Imagedesigner also. Now, my second holo tells me Armorsmith!!!
If the metric theory is true, why would I be given another crafting profession? Futhermore, if the theory of "Metric Experience" is true, I should be able to unlock with mastering Armorsmith, right?