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FSCS Unlocking Theory (FAQ)
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Segolas
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Registered: 06-30-2003



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Im going to try to cover all the FAQ I keep seeing on the 4+1 Theory for unlocking your FSCS.

First, what is the 4+1 Theory?
Basically the theory states that if you started a brand new character and mastered 4 professions as clued by the use of 4 holocrons, and mastered a 5th hidden (hidden meaning one you will not receive a holo clue for) profession, you would unlock your FSCS.  Under the theory, the professions you need to master are pre determined (most likely at character creation), but the Holos adapt to you game play while giving you clues.  In other words, the professions they give you clues on is not pre determined.

What is the theory based on?
All of the information provided to date of the professions mastered by people who have unlocked their FSCS.

And what informatoin would that be?
- No one has ever received more than 4 Holo clues.
- Several have received "silent" Holos before receiving 4 Holo clues, but they also mastered other professions before or during the use of their Holos.
- No one has unlocked a FSCS after ONLY mastering their final Holo clue profession.
- Everyone that has mastered what is considered to be your final profession has received the FSCS unlocked message seconds after attaining Mastery (with the exception of the first Jedi - see below)
- Many have unlocked their FSCS while being involved in little to no other gameplay systems.  Badges, Themparks, POIs, etc play little to no bearing on unlocking your FSCS.

And the Theory supports?
That your FSCS professions are pre determined, but your Holocrons adapt to your play style and are not pre determined in what professions they will clue you on.  So for example, lets say your FSCS professions are Marksman, Artisan, Scout, Medic, and Doctor.  You could:

- Master none ahead of time and receive clues on 4 of the 5 and have to figure out the 5th on your own.
- Master one (or more) of the five, receive Holo clues on 3 (or less) of them, and still have to figure out the 5th on your own.
- Another possible scenario is this:  You COULD Master Marksman, Artisan, and Scout then receive Doctor as your 4th Holo clue.  To master Doctor, you have to master Medic (which would technically have been your "5th hidden" profession) resulting in you inadvertenly unlocking your FSCS on your 4th holo.

What is a "silent" holo?
It is what happens when you have mastered 4 of the 5 professions you need to open a FSCS.  Further attempts to use a holo will result in no more clues, just a silent Holocron.

What about all those first Jedi that did not unlock their FSCS as a result of attaining Mastery in a profession?
These were the people that had already mastered the necessary 5 professions before the FSCS was turned on a few weeks ago.  Much like many of us receiving a message that we qualified for Politician when it was turned on upon our next experience gaining action, the first Jedi experienced the same thing for their FSCS.

Is there any order to the professions that are determined necessary for your FSCS?
None to date.

Well why 5, why not 6, 7 or more professions?
Because quite a few have done it in 5 or have done it in 4 holo + 1 professions.  We believe this to be the consisten formula (4+1) for everyone, because otherwise it would be game favortism to the select few that only need 4+1.  The system is supposedly designed for everyone to be able to attain a FSCS fairly and equally (with a little bit of luck tossed in on finding the right 5 professions of course).

I hope this answers some of your questions.

 

 

11-25-2003 06:54 AM  

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Re: FSCS Unlocking Theory (FAQ)
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JetDrata3
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JetDrata3

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Segolas wrote:

Well why 5, why not 6, 7 or more professions?
Because quite a few have done it in 5 or have done it in 4 holo + 1 professions. 



Quite a few haven't gotten it in 5, there were a few if that that were extremely lucky to get it in 5 ...

- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!
11-25-2003 06:57 AM  

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Re: FSCS Unlocking Theory (FAQ)
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Segolas
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Please post a link of someone who claims to have unlocked a FSCS in less than 5 mastered professions.  I have yet to see this....
11-25-2003 07:03 AM  

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Re: FSCS Unlocking Theory (FAQ)
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Khragon
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Segolas wrote:
Please post a link of someone who claims to have unlocked a FSCS in less than 5 mastered professions.  I have yet to see this....


I havent read any
11-25-2003 07:09 AM  

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Re: FSCS Unlocking Theory (FAQ)
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Segolas
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Err sorry, yeah.  Only the extremly luck and rare few did in fact get it in only 5.  They're the ones who beat the 1 in 29 odds.
11-25-2003 07:09 AM  

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Re: FSCS Unlocking Theory (FAQ)
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theHord
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Please don't mistake when he states 5 professions as being a total number someone has mastered all together. OR the sub professions one might have to master to get the slot.

Basically saying that the holocrons can tell you up to 4 professions to master but you may have to master 6 (some may have a prerequirement master) to get them... BUT it is still 4 professions.

Many get confused and start counting the sub-masters.... Please don't because this is where everyone gets of track.

You'll see in most cases that the number of professions is 5 (not the total number you had to master to get to those 5).

Any questions?

 

Thanks for your time,
Hord (ISLE)
Race: Human Class: Pick one
Won Auction Loot drop here: -4273 5327 Theed
11-25-2003 07:24 AM  

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Segolas
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Oh yes, please do NOT count sub professions as part of your FSCS profession when a holo tells you to master something like Bounty Hunter, Ranger, or Merchant... they do not count.

Good point Hord.   

Also its understand that though this sounds simple and straightforward for unlocking a FSCS, that is the idea.  Thunderheart said it was straightforward, and it also allows the devs to keep easy tabs on everyones progress to FSCS.  Also understand the odds though... without Holos, 5 in 33; with holos, 1 in 29.  That takes a lot of luck (or Mastering).

I know I know... "Never tell me the odds!"

11-25-2003 07:51 AM  

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Re: FSCS Unlocking Theory (FAQ)
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hellkite
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Has anyone mastered all 6 basic professions and 6 associated elites (for example medic-doctor, brawler -pikeman) and not had the FSCS open?

Theory: without any holocrons, master 6 basic and 6 associated elite to open the FSCS.

Hellkite

11-25-2003 07:51 AM  

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Segolas
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I believe there was one guy that got it mastering most of his starting professions and only 1 or 2 Elite.  There's others that have had holos send them allllll over the Elite professions... thus making the last 1 or 2 professions impossible to have been the associate starting professions.

I will say this though, I intend to master Artisan after I finish up with Pistoleer and my holo Armorsmith profession before using my next holo.  Its just too easy to master and I'd be kicking myself for a week if it told me to master Artisan anyhow and I had not.

11-25-2003 07:56 AM  

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Re: FSCS Unlocking Theory (FAQ)
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theHord
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I also think the problem people refuse to admit is that they are pre-determined at creation per individual person... and that they are randomily generated at that time. Not later.

The only thing the holo's do is pull one profession from 4 of those and leaves 1 earmarked for the mystery.

Problem with just doing any profession out of the hat gets you no where fast.

Honestly the safest and shortest route is use the holo's (sad but true) because they will give you up to 4 of the 5 you need.

after you hit the silent holocron there are a couple of theories that have merit as to what your mystery one is... none are 100% correct but they all seem to fit a pattern if you want to call it that.

i like to use 2 of them:

1. Being the 2/3, 3/2, 2 in line theory... thus stating if you have will either have 2 basics with 3 elites or 3 basics with 2 elites... yes i know it's not 100% correct but it fits most cases... Then it goes a step further in saying that you will notice that 4 of the professions you have are in line (i.e. You might have gotten Doctor and then on another holo you got medic.) Both of which are in line you will notice a pattern of people having this. the last one is an odd ball.

2. 5 Professional groups. you have five basic groupings for professions: Fighter, Explorer, crafter, entertainer, healer. I've noticed in most cases of the the required masterings that they seem to pull from these 5 groupings... in most cases getting/touching on 4 of the 5 groupings if not all 5.

When you then take those 2 things and look at your own data you can start making some what of a path to what your mystery will be.

Is it a perfect road map... no. Nor would i ever say it would be... But it at least gives you some sort of direction then going here or there and you may never find it.

Now many will come on here and say this or that or no way etc. Your choice... take what is here and compair it to most of the jedi that have come about in the last couple weeks... Ignore the first bunch... they weren't following the system since the devs were still adding the code to it and there is much inconsistancies with them... You'll start to see what i'm talking about... and you will also notice it's not perfect... but it's a best fit scenerio.

To me mastering all 33 professions is not an option... will you unlock it by doing all 33... hard to say. But at least the holocrons give you a path. I know it sucks but it drastically helps your odds.

Best of luck.

 

Thanks for your time,
Hord (ISLE)
Race: Human Class: Pick one
Won Auction Loot drop here: -4273 5327 Theed
11-25-2003 08:06 AM  

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Re: FSCS Unlocking Theory (FAQ)
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Fierum
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Registered: 09-09-2003



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Regarding not opening after the final Holocron clue...

 

I remember reading on the Character Matrix that Mooger opened his after his Pikeman clue.  Did I miss something?  Also, Mraughh got his when he mastered Entertainer, again his last Holo clue.

11-25-2003 08:06 AM  

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Segolas
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On the professions being completly random (at least as far as from 1 player to another), there's also this interview with a Dev where he basically confirms this to be so:

http://pc.ign.com/articles/458/458606p1.html?fromint=1

IGNPC: How individual are the paths to unlocking Jedi? Are they really different for every player or are there some shared needs that they all must meet?

Haden Blackman:
The total set of requirements is different for every player, although some requirements overlap for some players. Players are already discovering this by using Jedi and Sith Holocrons.

 

<Fierum's post>

That should not be the case.  Or if they did, they mastered another profession along the way to their final holo profession.

 

 

11-25-2003 08:13 AM  

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theHord
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I think what he means is someone got a FS after completing what the holo told him.

 which is completely correct.

You can get it after you finish a holo. But if you notice the person will have at least done a total of 5 professions that they needed.

Which means along your path of getting your Force slot you could have mastered your mystery one at any point and then completed a holo and get it. it's quite possible. I've seen a couple of cases like this.

Were just saying that the holo's will give you up to 4 clues and if you get a silent your still missing your mystery one... but it it unlocks after a holo you've gotten it along the way and your very lucky.

 

 

Thanks for your time,
Hord (ISLE)
Race: Human Class: Pick one
Won Auction Loot drop here: -4273 5327 Theed
11-25-2003 08:19 AM  

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Khragon
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 Read the initial post.  Those who opened the slot with their last holocron dictated profession ALSO on the way to that final profession mastered a basic.  I have not yet seen 1 example of a person who did not do this that opened the slot on their last holo dictated profession.  For example, the one person who opened the slot by mastering commando which was his final holocron dictated profession had to master marksman to get commando...Marksman was also a required for him but he didnt know it.    

11-25-2003 08:28 AM  

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Fierum
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OK, because some people have been reading that theory as "list of 5, it'll give you clues until there's one left".  Basically holding off on mastering basic professions until a silent Holo, in hopes that it is "the one remaining".

I'm much more partial to the 4+1 idea where there is already one silent profession "earmarked", as someone has said.  That way, if you happen to master it along they way, you can get Jedi by fulfilling your last Holocron.

11-25-2003 08:30 AM  

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