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Thread: Publish 4: DNA sampling, Themeparks, Player City Maintenance, New Loot

  1. #121
    Dedicated brandnew's Avatar
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    im ready to play music the all night long. one bandsong, not the catscream music as it was before
    very very big up!

  2. #122
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    Quote Originally Posted by Soulfly View Post
    Do any of the theme parks give new badges?
    The Imperial Theme Park does yes.

    I don't recall the 'Marauder' Theme Park ever giving a badge though (except the basic POI badge) .

  3. #123
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    Awesome job, not just this patch, but as a whole I have to say thank you and WOW, its really coming together!

  4. #124
    Junior Member wulfman_ga's Avatar
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    Sounds good, great work, looking forward to this.

  5. #125
    Dedicated Dyreal's Avatar
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    Quote Originally Posted by Lolindir View Post
    Publish 4: DNA sampling, Themeparks, Player City Maintenance, New Loot...

    System
    • Certain locations will now automatically eject players who log out inside of them (Geonosian Lab, Death Watch Bunker, Warren, Bestine ID Tent, and Mos Eisley Med Center)
    Does Bestine ID Tent, and Mos Eisley Med Center now have fat loot???
    Dyreal; Jayce'
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  6. #126
    SWGEmu Admin Lolindir's Avatar
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    No, but they both tend to lock characters, so that you can not log in to them and have to be moved by CSRs.
    Lolindir
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  7. #127
    Dedicated Dyreal's Avatar
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    Quote Originally Posted by Lolindir View Post
    No, but they both tend to lock characters, so that you can not log in to them and have to be moved by CSRs.
    So a lot of people was trying to get niffer's attention.
    Dyreal; Jayce'
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  8. #128
    SWGEmu Admin Lolindir's Avatar
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    yeah and some several times...
    Lolindir
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  9. #129
    Dedicated Dyreal's Avatar
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    Quote Originally Posted by Lolindir View Post
    yeah and some several times...
    Pretty much need buffs form imp theme park right? Also it takes a few hours right.
    Dyreal; Jayce'
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  10. #130
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    First, thanks a million to all of the devs and contributors, etc., for all of this!

    You are doing a truly remarkable job recreating this great MMO.

    Making ends meet just got easier for newbies with working junk dealers.

    A couple of questions:

    Will there be any way to tell whether a Pistol Accuracy while Standing tape is post-Pub 4 and thus will work?

    Is someone on staff willing to help on a general review and updating of the SEAs sticky regarding what works & what doesn't (and what works but is only helpful at sub-Master level, what "works" but isn't helpful, and what is duplicated or supplemented by BE clothing, etc.) in the Trade Forum? I'd be willing to edit / re-write / coordinate if someone can answer some questions for me.

    (I'd also be willing to update the existing, very misleading price range suggestions in the sticky if I could invite SEA buyers / sellers to submit information about recent purchases / sales so that accurate current prices would be reflected.)
    Last edited by llando; 11-04-2013 at 10:48 PM.
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  11. #131
    Dedicated Sajun's Avatar
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    I... LOVE... the new spice downer animation. I'm assuming it's new because this never happened to me before, but now while I have downer effects, my character drops to his knees coughing and hacking every 4-5 seconds. Love it. ^_^
    Showcase May 4th, 2010
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  12. #132
    Junior Member Nolcro's Avatar
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    Quote Originally Posted by Lolindir View Post
    Items
    • Tusken rifles now deal energy damage

    What was the reason for this change? Weren't they always Kinetic damage?

  13. #133
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    Quote Originally Posted by Dyreal View Post
    Pretty much need buffs form imp theme park right? Also it takes a few hours right.
    If you mean 'Do you need to be buffed to complete the Imperial Theme Park?' , then the answer imo is: Depends on your profession, template, and skill.

    As to your second question: Once again, it all depends (on how many times you've run it before) . My suggestion would be to simply just go start it and see where the fun takes you.

  14. #134
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    Quote Originally Posted by Nolcro View Post
    What was the reason for this change? Weren't they always Kinetic damage?
    Apparently, during the 14.1 pre-cu SWG era , they were technically Energy damage. Therefore, that's how they are currently on EMU.

    Personally, i find such damage for that particular Rifle to be utterly illogical...And i'm hoping someday, for SunCrusher, it will be on the long list of 'exceptions' to the 14.1 complete emulation rule and instead be Kinetic.

  15. #135
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    Ohh wait, can we have bio eng pets now??? Can I have cats????

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