I am very excited about the publishes. Great work all. It takes an admirable level of dedication to take something that was once loved and tossed aside and make it better again. Many thanks.
"Fixed NPC lairs (missions) to no longer spawn additional mobs when the lair is attacked."
I thought that was intentional. Was there a particular reason why additional spawning mobs was a bad thing? I liked being able to fight more than one NPC per lair mission. Will random spawned lairs still spawn mobs when attacked?