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Thread: Publish 3: GCW, Base Busting, Screenplays and Quest

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  1. #1
    Dedicated Bwill's Avatar
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    now everyone who was bashing the team and project as a whole can come
    back and be friends again...


    Huge strides.... cheers for the staff. and all there work.
    IGN- Wilba
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  2. #2
    Junior Member cadmunky's Avatar
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    Thanks EMU team. That's a lot of kickass to look forward to.
    Last edited by cadmunky; 07-02-2013 at 03:46 PM.
    Draega
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  3. #3
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    Thank you for all your volunteered time and hard work guys and gals. Much respect.


    IGN:::Duram

  4. #4
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    well thats brought me back, thankyou devs
    Sircraft and Matthaus, vendor and drop off @ 893 -5242 cnet shuttle to kolene or swoop 1.3km from cnet

  5. #5
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    fantastic list of updates, am I sad that the one that excites me most is being able to pick up the fish you catch?
    Buttercup: We'll never survive.
    Westley: Nonsense. You're only saying that because no one ever has.


  6. #6
    Junior Member cadmunky's Avatar
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    Quote Originally Posted by Yiddo2012 View Post
    fantastic list of updates, am I sad that the one that excites me most is being able to pick up the fish you catch?
    besides the fish, it's the milk that gets me.

    also, i didn't notice anything specific about the AI. i'll just assume it's in between the many lines of awesomeness in the notes.
    Draega
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  7. #7
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    Quote Originally Posted by cadmunky View Post
    besides the fish, it's the milk that gets me.
    I was so excited about the fishing I missed that, is checking the server status every 5 mins too obsessive?
    Buttercup: We'll never survive.
    Westley: Nonsense. You're only saying that because no one ever has.


  8. #8
    Newbie MJCART03's Avatar
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    What about Herobrine?! Did you remove him?!

  9. #9
    Dedicated Bwill's Avatar
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    group damage FTW

    also..

    the no attack while afk ...
    awesome...
    IGN- Wilba
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  10. #10
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    Does "World Spawns" mean there will be nightsisters running around Dath and not just at the POI's?

  11. #11
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    Quote Originally Posted by mmarsyada76 View Post
    Does "World Spawns" mean there will be nightsisters running around Dath and not just at the POI's?
    yeah, there will probably be a few like there was in live.

  12. #12
    Inactive Code Contributors
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    Quote Originally Posted by mmarsyada76 View Post
    Does "World Spawns" mean there will be nightsisters running around Dath and not just at the POI's?
    yes very much so, but not dynamic spawning just yet. they are all at static spawn locations all over the map. you can check this thread https://www.swgemu.com/forums/showthread.php?t=79815 for the locations of all the static spawns. the second post in that thread has them listed.

  13. #13
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    Incredible job. /deepbow in respect

  14. #14
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    I am very excited about the publishes. Great work all. It takes an admirable level of dedication to take something that was once loved and tossed aside and make it better again. Many thanks.

    "Fixed NPC lairs (missions) to no longer spawn additional mobs when the lair is attacked."

    I thought that was intentional. Was there a particular reason why additional spawning mobs was a bad thing? I liked being able to fight more than one NPC per lair mission. Will random spawned lairs still spawn mobs when attacked?

  15. #15
    Retired SWGEmu Staff Bertlast's Avatar
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    Quote Originally Posted by Judas_Cladd View Post
    I am very excited about the publishes. Great work all. It takes an admirable level of dedication to take something that was once loved and tossed aside and make it better again. Many thanks.

    "Fixed NPC lairs (missions) to no longer spawn additional mobs when the lair is attacked."

    I thought that was intentional. Was there a particular reason why additional spawning mobs was a bad thing? I liked being able to fight more than one NPC per lair mission. Will random spawned lairs still spawn mobs when attacked?
    NPC lairs did not spawn additional mobs on live. Creature lairs will still spawn more, but they will spawning 3 waves now. No more intimidate/warcry spam to spawn mobs.
    Bert Last
    Retired SWGEmu Staff


    bertlast@swgemu.com
    SWGEmu is a non-profit, open source community project.
    How to report bugs | Live Support | Mantis (Bug Tracker)

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