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Thread: Publish 3: GCW, Base Busting, Screenplays and Quest

  1. #76
    The Vlada Vlada's Avatar
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    Quote Originally Posted by Jollyroger097 View Post
    Nice. A couple more years and I will return, when Creature Handler is up and running.
    Thanks for letting us know.

  2. #77
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    I read through the thread on my phone, so I may have missed it, but will BH armor be dropping?
    Overly Enhanced Armor: Port Royal, Corellia (-1430, -5415)
    Burly's Resources and BMS Architect Goods: South Coronet Mall, Corellia (654, -5309)

  3. #78
    Great work everyone, I was only around for Post NGE SWG, and as much as I thought it was fun, I am by far enjoying Pre-CU even more, keep up the fantastic work!!!

  4. #79
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    Quote Originally Posted by RogueOne View Post
    I read through the thread on my phone, so I may have missed it, but will BH armor be dropping?
    it only mentions jet pack parts from random black sun mobs. will the black sun mobs be on yavin? will they drop BH armour? who knows?

  5. #80
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    When I was reading through some of the dev stuff/code changes the past two weeks or so, I saw something about component integrity affecting final item integrity and got pretty excited, but I don't see it in these notes. Is that not in this patch or was it overlooked in the patch notes write up?
    Kiriana
    Master WS exp/assem capped
    Zenner Enhanced Weaponry @ South Coronet mall 674 -5319


  6. #81

    Thumbs up

    Quote Originally Posted by Lassic View Post
    "Added Jetpack parts to random blacksun spawns."

    Is this "added jetpack parts to the random loot on the blacksuns in DWB" or "added random spawns of Blacksuns that will have jetpack parts (not in DWB)"?

    Oh yeah, and....THANKS A LOT! TONS OF WORK AND IT IS APPRECIATED!
    I remember spending a lot of time hunting down blacksun spawns on Yavin IV for jetpack parts back in the day. Going to be good times!

  7. #82
    QA Leader Scurby's Avatar
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    Quote Originally Posted by KrazyTrumpeter05 View Post
    When I was reading through some of the dev stuff/code changes the past two weeks or so, I saw something about component integrity affecting final item integrity and got pretty excited, but I don't see it in these notes. Is that not in this patch or was it overlooked in the patch notes write up?
    The patch notes were summarized to save space. It will be on Bas.
    Scurby
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    SWGEmu is a non-profit, open source community project.
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  8. #83
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    Quote Originally Posted by Scurby View Post
    The patch notes were summarized to save space. It will be on Bas.
    Thanks for the confirmation! I don't know why I'm so excited about that change, but I am.
    Kiriana
    Master WS exp/assem capped
    Zenner Enhanced Weaponry @ South Coronet mall 674 -5319


  9. #84
    awesome amount of work done

  10. #85
    the random spawns will be nice. it will not only make it more fun to play, but reduce the amount of people who "have to camp a certain area". Thanks SWGEMU team!

  11. #86
    Junior Member wulfman_ga's Avatar
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    Looks good, looking forward to see the faction bases in action again

  12. #87
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    Did they fix choke? cause if they didnt you guys suck.

  13. #88
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    Quote Originally Posted by Sumane View Post
    it only mentions jet pack parts from random black sun mobs. will the black sun mobs be on yavin? will they drop BH armour? who knows?
    I fired up my developer station last night and spawned a bunch of blacksun in Cnet and ended up with a full BH set, but I can't remember for the life of me if I had enabled the BH armor or not.
    Overly Enhanced Armor: Port Royal, Corellia (-1430, -5415)
    Burly's Resources and BMS Architect Goods: South Coronet Mall, Corellia (654, -5309)

  14. #89
    The Vlada Vlada's Avatar
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    Quote Originally Posted by papilove View Post
    Did they fix choke? cause if they didnt you guys suck.
    I thought we already established that we suck.

  15. #90
    QA Leader Scurby's Avatar
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    Quote Originally Posted by papilove View Post
    Did they fix choke? cause if they didnt you guys suck.
    Choke no longer sticks until you die. And the amount of damage from it was reduced. But it is not completely fixed.... yet.
    Scurby
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    SWGEmu is a non-profit, open source community project.
    How to report bugs | Live Support | Mantis (Bug Tracker)
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