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Thread: Publish 3: GCW, Base Busting, Screenplays and Quest

  1. #31
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    Quote Originally Posted by chaplin View Post
    curious about this jedi buisness, haha I had a feeling theyd sneak some jedi stuff into this publish
    I bet a lot of people are going to load in and type /check hehehehe (just in case)

  2. #32
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    Quote Originally Posted by Rumpels View Post
    I bet a lot of people are going to load in and type /check hehehehe (just in case)
    lol ofcourse!

    with the amount of unofficial servers running jedi code, im suprised they havnt included the village in this publish lol

  3. #33
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    Awesome, thanks for your hard work


    Virus - Combat / Viral - Trader


  4. #34
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    /standing ovation

    Well done folks awesome job

  5. #35
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    you have to be smuggler I believe

  6. #36
    Junior Member Dasme's Avatar
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    Quote Originally Posted by Szzlstk View Post
    Very sweet updates!

    Can anyone remind me how to donate faction to another player? I tried all the commands that I could recall. Being combatant and being SF. None worked.

    /delegatefaction <Target name> <Amount>

    would recommend being colonel. lower faction penalty for delegation

  7. #37
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    Quote Originally Posted by Sumane View Post
    lol ofcourse!

    with the amount of unofficial servers running jedi code, im suprised they havnt included the village in this publish lol
    If 'they' had, i'd hope it wasn't listed in the Public Patch Notes (or at most, listed how they did today, re: "Jedi business here", etc. )

    Mystery & Mystique are crucial for Jedi's 'success'....imho.

    --------

    Aside from that, i'd just like to say: WONDERFUL WONDERFUL!!!! It will be a day long remembered...It has seen the end of Publish 2, and will 'soon' see the beginning of Publish 3.

    Thank-you EMU dev team, QA team, and Community one & all.

    ./pep-talk Server hamsters

  8. #38
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    Quote Originally Posted by spud-o View Post
    err while we wait does anyone know of a guide where to start all these quests?
    Same here. I enjoyed seeking odd ball quests during my SWG time but some of these i've never heard of.

  9. #39
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    Thanks guys, group loot, janta missions, borgle cave dumpster diving, no more force choke, and more krayts. This should help alot to shake up the boys club cartel of high end loots. This is a win for the 99%!
    Mayalla - Weaponsmith \ Chef
    Forestry - Master smuggler. Drop off vendor West Eisley \ Mos Eisley /way 2520 -4690
    Underground DoJo Shop

  10. #40
    Addicted Bonowhemm Oplo's Avatar
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    Quote Originally Posted by Naik0i View Post
    Because that's how it was during 14.1
    Why? /10


  11. #41
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    quite the list, cool, thanks!
    Korrban Dallas
    A NEBula fellow

  12. #42
    The Vlada Vlada's Avatar
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    Quote Originally Posted by Bonowhemm Oplo View Post
    Why? /10
    Ask SOE.

  13. #43
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    Because changing armour colour is awesome and having to wear bog standard black/red/blue is boring.

    Also, awesome work to the devs /clap
    Gluedo : Chef HQ food + Drinks @ West Eisley Mall 2205 -4580

  14. #44
    Dedicated Saxabrah's Avatar
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    Re. comp colorization: Anyone remember what kind of palette we get to play with? (Same as MasterAS or...)

    Roleplayer | Azure Vale, Dantooine | http://azurevale.enjin.com/forum

  15. #45
    Addicted Bonowhemm Oplo's Avatar
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    Quote Originally Posted by Vlada View Post
    Ask SOE.

    Just seems odd that they would only allow people to do it with comp armour.


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