Closed Thread
Page 14 of 16 FirstFirst ... 4 10 11 12 13 14 15 16 LastLast
Results 196 to 210 of 236

Thread: Publish 3: GCW, Base Busting, Screenplays and Quest

  1. #196
    Junior Member LaDouche's Avatar
    Join Date
    Feb 2013
    Posts
    72
    Quote Originally Posted by Vlada View Post
    Alrighty then...
    Yeah that what I thought you would say.

  2. #197
    Dedicated Newsound's Avatar
    Join Date
    Dec 2006
    Location
    Valley of the sun
    Posts
    745
    Quote Originally Posted by Yiddo2012 View Post
    Sorry if this has been bought up, when tapping a lair on a terminal mission it seems that the number of creatures spawning is a lot higher than I recall from pre-cu. Getting sometimes up to about 6 or 7 in 1 go and most times I am incap'd. I know I can run off then go back and pick them off but not the same, am ranger/smuggler-to-be trying to level unarmed.

    Working as planned or intermediate change?
    I have been wondering about tapping lairs from from missions myself. I am a 4xx4 marksman. When doing these I kill off the original spawn, then hit the lair once and then peace. Hit it a second time and another wave appears. Kill off that wave hit the lair again once then peace. Hit it a second time then peace. Hit it a third and another wave appears but this time the entire spawn is aggressive and they all attack.

    My issue is with that third wave. Is that how it is suppose to be? I don't remember it being that way but heck it has been almost 10 years and not sure if it is my memory playing tricks on me. Was thinking of writing a ticket but didn't want to waste anyones time with a non issue.
    Azaree Noise
    Beggars Canyon
    Kettemoor
    Member of <TAI>

  3. #198
    Junior Member
    Join Date
    Jul 2012
    Posts
    78
    Quote Originally Posted by Vlada View Post
    Quote Originally Posted by Yiddo2012
    Sorry if this has been bought up, when tapping a lair on a terminal mission it seems that the number of creatures spawning is a lot higher than I recall from pre-cu. Getting sometimes up to about 6 or 7 in 1 go and most times I am incap'd. I know I can run off then go back and pick them off but not the same, am ranger/smuggler-to-be trying to level unarmed.
    Working as planned or intermediate change?I'm not sure any changes were made to that part of the game in Pub3, i could be wrong.
    Pretty sure changes have been made. Have been doing missions from Theed and Lok (trying to level for novice smuggler) and before publish 3 I would tap-and-kill no worries but now am incap'd regularily after being swamped.
    Buttercup: We'll never survive.
    Westley: Nonsense. You're only saying that because no one ever has.


  4. #199
    The Vlada Vlada's Avatar
    Join Date
    Mar 2007
    Location
    The Vlada
    Posts
    33,041
    Quote Originally Posted by Yiddo2012 View Post
    Pretty sure changes have been made. Have been doing missions from Theed and Lok (trying to level for novice smuggler) and before publish 3 I would tap-and-kill no worries but now am incap'd regularily after being swamped.
    If you are sure its a bug, report it.

  5. #200
    Junior Member
    Join Date
    Jul 2013
    Posts
    72
    Biggest bug with this patch is combat. Even when peaced, the character autofires on lairs or last target. Then theres the issue with mobs staying in combat with you for the full length of the map, PLUS they continuously incap you.

  6. #201
    command is /delegate faction

  7. #202
    Junior Member
    Join Date
    Jul 2012
    Posts
    78
    Quote Originally Posted by Vlada View Post
    If you are sure its a bug, report it.
    I dont think its a bug but more a change, just cant remember if thats how pre-cu was.
    Buttercup: We'll never survive.
    Westley: Nonsense. You're only saying that because no one ever has.


  8. #203
    Junior Member
    Join Date
    Jul 2013
    Posts
    72
    The bug is where the mobs still sit there and camp you after each incap. That wasnt in Precu. They either DB'd you, or they ran off back to their lair.

  9. #204
    The Vlada Vlada's Avatar
    Join Date
    Mar 2007
    Location
    The Vlada
    Posts
    33,041
    Quote Originally Posted by Renegadeimp View Post
    The bug is where the mobs still sit there and camp you after each incap. That wasnt in Precu. They either DB'd you, or they ran off back to their lair.
    That's part of the creature AI and its not working as intended, new one is in the works.

  10. #205
    Junior Member
    Join Date
    Jul 2013
    Posts
    72
    Quote Originally Posted by Vlada View Post
    That's part of the creature AI and its not working as intended, new one is in the works.
    Best news all week. Thanks.

  11. #206
    The Vlada Vlada's Avatar
    Join Date
    Mar 2007
    Location
    The Vlada
    Posts
    33,041
    Quote Originally Posted by Renegadeimp View Post
    Best news all week. Thanks.
    Would you still consider it as good news if i told you that work on new creature AI started months ago?

  12. #207
    Junior Member
    Join Date
    Jun 2013
    Posts
    148
    I think any news is good news if it means fixes and things are moving forward

  13. #208
    Junior Member
    Join Date
    Jul 2013
    Posts
    72
    Quote Originally Posted by Vlada View Post
    Would you still consider it as good news if i told you that work on new creature AI started months ago?
    <3 Out of all the current bugs on bask, that alone is the single most frustrating one.

  14. #209
    Sorry if I missed the post, but is the Imperial Theme Park supposed to be in?

  15. #210
    Retired SWGEmu Staff Bertlast's Avatar
    Join Date
    Sep 2008
    Posts
    830
    Quote Originally Posted by Abesinay View Post
    Sorry if I missed the post, but is the Imperial Theme Park supposed to be in?
    No. It is to be merged to nova after bas swaps over to stable. Then it will need to be tested and whatnot and could be included in pub4.
    Bert Last
    Retired SWGEmu Staff


    bertlast@swgemu.com
    SWGEmu is a non-profit, open source community project.
    How to report bugs | Live Support | Mantis (Bug Tracker)

Closed Thread

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

     

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts