Closed Thread
Page 1 of 9 1 2 3 4 5 ... LastLast
Results 1 to 15 of 137

Thread: Preparations for Publish 3

Hybrid View

  1. #1
    SWGEmu Admin Lolindir's Avatar
    Join Date
    Jul 2011
    Location
    Norway
    Posts
    12,578
    Play Stats
    Inactive

    Preparations for Publish 3

    Preparations for Publish 3

    06/11/2013
    The SWGEmu Staff


    We all knew the time would come. Liking the changes that needs to be done, is a different story. Everyone wanted an announcement about Publish 3. Well, I have the first to hand out.

    NBZ (No Build Zone) & POI are the zones that will not be allowed to have any structures built on them. Anyone that has a structure at ANY of these locations needs to have them redeeded and moved immediately. Here is what will happen if they remain when Publish 3 merges with Basilisk:
    • Any structure left will be destroyed.
    • Any structure destroyed will not have a deed to claim.
    • Any items inside the structure will be destroyed.


    There will be no notice given by a staff member when the structure is destroyed. You have been given the opportunity to remove it and it is your choice if it remains and action is taken. Here is our NBZ list with exact coordinates, radius and names pulled directly from the code (Thank you Ivojedi): No Build Zones


    Quote Originally Posted by Bertlast View Post
    A lot of NBZs were missing on tatooine so they were added last night via http://76.73.75.106:8080/#/c/302/. Be sure to double check quickly as time is running out. Basically if you are near something you aren't supposed to be, and it wasn't listed, then report it here and we'll get it fixed.
    Quote Originally Posted by Niffer1976 View Post
    Since this thread has made it quite a few pages I will post my info again. If anyone has any questions about their cities or the structures in them please send me your information. You can email me or forum pm me. I will come look at your city and tell you what has to be moved. I have a list already going of cities I have checked so when the merge comes I know they are safe. That does not mean that I will not check them again to be sure nothing has been placed where I have told them not to. Here is my contact information and what information I will need you to give me.

    niffer@swgemu.com

    I need:
    Your account name: (in case I need to contact you)
    What times you will be playing:
    What the waypoint is to the city or structure you want checked:
    What planet it is on:
    ~ The SWGEmu Staff
    Last edited by Lolindir; 06-29-2013 at 11:37 AM.
    Lolindir
    SWGEmu Admin

    SWGEmu is a non-profit, open source community project.
    How to report bugs | Mantis (Bug Tracker) | Live Support
    Install SWGEmu | Fix SWGEmu | Submit a ticket

  2. #2
    Junior Member
    Join Date
    May 2013
    Posts
    113
    Play Stats
    Inactive
    Guessing those shops and the bar in the middle of the Krayt GY are going bye bye!

  3. #3
    Veteran
    Join Date
    Aug 2008
    Location
    Boston
    Posts
    5,618
    Play Stats
    Inactive
    Quote Originally Posted by TheOneWag View Post
    Guessing those shops and the bar in the middle of the Krayt GY are going bye bye!
    Having viewed the list the krayt graveyard's datapad POI is like 500m from where all the structures are atm and I don't see the area behind the POI it in the NBZ list.

    My bar might be safe
    [img]https://i.imgur.com/jNsOu1T.png[/img]

  4. #4
    Retired SWGEmu Staff Bertlast's Avatar
    Join Date
    Sep 2008
    Posts
    830
    Play Stats
    Inactive
    Quote Originally Posted by Livy2K View Post
    Having viewed the list the krayt graveyard's datapad POI is like 500m from where all the structures are atm and I don't see the area behind the POI it in the NBZ list.

    My bar might be safe
    There are two 500m radius in the graveyard. One at 7508, 4535 and the other at 6717, 4290.
    Bert Last
    Retired SWGEmu Staff


    bertlast@swgemu.com
    SWGEmu is a non-profit, open source community project.
    How to report bugs | Live Support | Mantis (Bug Tracker)

  5. #5
    Veteran
    Join Date
    Aug 2008
    Location
    Boston
    Posts
    5,618
    Play Stats
    Inactive
    Quote Originally Posted by Bertlast View Post
    There are two 500m radius in the graveyard. One at 7508, 4535 and the other at 6717, 4290.
    Ty must have been reading the table wrong.
    [img]https://i.imgur.com/jNsOu1T.png[/img]

  6. #6
    Dedicated Cherish's Avatar
    Join Date
    Oct 2012
    Location
    USA
    Posts
    507
    Play Stats
    Inactive
    Whats the no build zone radius around these structures. I know of several cities that have built around some of more unique sculptures and garden features.

  7. #7
    Addicted
    Join Date
    May 2008
    Posts
    3,901
    Play Stats
    6h last 30d
    Quote Originally Posted by Cherish View Post
    Whats the no build zone radius around these structures. I know of several cities that have built around some of more unique sculptures and garden features.
    You can find the waypoints in Lolindir's link, I'm fairly sure the radii for each waypoint is different.

  8. #8
    Newbie
    Join Date
    Jun 2013
    Location
    Iowa
    Posts
    1
    Play Stats
    Inactive
    Cherish, The NBZ radius is going to be 500m from what I have read about it. .. .. hope that none of your cities are within that 500M radius... If they are. I might suggest moving them to about 10M outside of that range..

  9. #9
    Dedicated Cherish's Avatar
    Join Date
    Oct 2012
    Location
    USA
    Posts
    507
    Play Stats
    Inactive
    Quote Originally Posted by Tedraic View Post
    Cherish, The NBZ radius is going to be 500m from what I have read about it. .. .. hope that none of your cities are within that 500M radius... If they are. I might suggest moving them to about 10M outside of that range..
    All of my guild's cities are safe, it was just a little house by the river near a fountain (30m radius), the data terminal was at 31ms from the waypoint listed. It has been picked up and moved so that the steps now are next to the old data terminal waypoint.

  10. #10
    Dedicated Bwill's Avatar
    Join Date
    Jan 2011
    Posts
    720
    Play Stats
    37h last 30d
    this is great news.
    IGN- Wilba
    -4300 2880
    1300m south of theed

  11. #11
    SWGEmu Admin Lolindir's Avatar
    Join Date
    Jul 2011
    Location
    Norway
    Posts
    12,578
    Play Stats
    Inactive
    One step closer
    Lolindir
    SWGEmu Admin

    SWGEmu is a non-profit, open source community project.
    How to report bugs | Mantis (Bug Tracker) | Live Support
    Install SWGEmu | Fix SWGEmu | Submit a ticket

  12. #12
    SWGEmu Admin
    Join Date
    Feb 2012
    Location
    Arkansas, USA
    Posts
    2,245
    Play Stats
    Inactive
    Valkyra is correct the radius for each is placed in the link that I have had Lolindir post for you. Some there is no radius needed as they can not be built on anyway. So be sure you check them if you have structures of any kind around or near any of the zones.


    SWGEmu is a non-profit, open source community project.
    niffer@swgemu.com / Discord: Niffer#1797/ Discord
    Submit a ticket

  13. #13
    Dedicated Cherish's Avatar
    Join Date
    Oct 2012
    Location
    USA
    Posts
    507
    Play Stats
    Inactive
    The Poi's have a radius zone listed, but the small NBZ checklist does not. I'm checking all my guilds RP houses and one is next to a fountain on the list.....

  14. #14
    Retired SWGEmu Staff Bertlast's Avatar
    Join Date
    Sep 2008
    Posts
    830
    Play Stats
    Inactive
    Quote Originally Posted by Cherish View Post
    The Poi's have a radius zone listed, but the small NBZ checklist does not. I'm checking all my guilds RP houses and one is next to a fountain on the list.....
    Most of them are in the 30-50 range. If you give me a wp in pm, I can tell you the radius.
    Bert Last
    Retired SWGEmu Staff


    bertlast@swgemu.com
    SWGEmu is a non-profit, open source community project.
    How to report bugs | Live Support | Mantis (Bug Tracker)

  15. #15
    Dedicated Cherish's Avatar
    Join Date
    Oct 2012
    Location
    USA
    Posts
    507
    Play Stats
    Inactive
    Quote Originally Posted by Cherish View Post
    The Poi's have a radius zone listed, but the small NBZ checklist does not. I'm checking all my guilds RP houses and one is next to a fountain on the list.....
    So I checked the house out, it isnt blocking the entance to the walled fountain garden, just on the side of it. Unfortuantly using the poi's waypoint (which isn't centered btw on the actual poi) the front steps are 11ms away, the houses teminal is 31ms. Looks like it will have to be moved a bit. I'd test on Nova but, my toon is bugged.

Closed Thread

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

     

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts