Great patch, but when will you fix the /tend so that ENTs can still be healed.
Currently you can only heal for 2pts of damage, just like what was happening with wounds before.
Great patch, but when will you fix the /tend so that ENTs can still be healed.
Currently you can only heal for 2pts of damage, just like what was happening with wounds before.
This worked OK on Nova
I only heal 1 point ^^
all or most mobs are red so one-shot
cannot put my house on tatoo
missions I get destroyed
cannot delete one toon
town areas are full of afk/macro mobs killers including 2 accounts (same name but the sirxxxxxxx differs with same combat macro)
Mind you great work - I am just informing not complaining (or just a little )
Crying Swamp Stalker - Kauri
Awesome patch! Cant wait to get online.
sir I have some question and I'm new in the forum... where can I look to see the version of the server? is it already 1.0 and jedi are implemented?
No on our Assemble timeline, no, no.
anyone know if factional destroy mishes are bugged?i tried pick em being imp combatant i was unable to attack rebel npcs at mish waypoint,though i was able to atack base ...wchich caused they attacked me ,but i was'nt able to shoot back even when they shoot at me ...kinda weird
yay,good job guys. This is amazing work here!!
Good work Devs
Each publish is bringing me closer to getting my JTL back which i cant wait for!
re: Fixed some issues with creatures showing as non-enemies instead of enemies.
could you also do the same with the Imperial missions from Theed! The criminals cant be attacked!
Or maybe the Rebs have hacked the terms?
this patch rustled my jimmies (srs)
Just curious, but why was weapons adjusting creature con changed? This was in 14.1, the CU destroyed it. It made getting more xp with a lower lvl pet better when the weapon would sink the xp you would get from creatures. (con has an affect on creature xp)
Some may say that I am mad as a hatter, or madder then a March hare. But, that could be my split personality talking.
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