Page 3 of 3 FirstFirst 1 2 3
Results 31 to 39 of 39

Thread: Staff Meeting Summary for November 5, 2011

  1. #31
    Junior Member
    Join Date
    Jun 2011
    Posts
    134
    Play Stats
    Inactive
    Quote Originally Posted by TAfirehawk View Post
    I certainly don't see the need for an "after disaster report"....we had RAID fail and didn't have a separate backup for the character/user account table but everything else on Liberator was safe.
    No, you had a process failure.

  2. #32
    Newbie
    Join Date
    Dec 2006
    Posts
    12
    Play Stats
    Inactive
    Quote Originally Posted by navaho View Post
    No, you had a process failure.
    That surely was a process failure. Luckily no data has been lost but some kind of hardware failure could occure again and should be adressed so that it will not happen on production servers. And there should be a report with the failure, the consequences and taken actions.
    The fact is this is an open source project and industrial processed can not be applied as it was a company run project. People are spending their spare time on this project and can not apply all the rigorous processes that are used in the industry. And dev software experimented people will agree with me that even in compagnies, heavy process can be a total failure if they are not correctly applied and managed by process specialists.
    I m not telling you that open source projects are low quality softwares but that quality is reached through other ways (swgemu has far a better software architecture than the official one, just wait for its power to be unleashed). Just my two cents.

  3. #33
    Newbie DarksideTarq's Avatar
    Join Date
    Sep 2011
    Posts
    28
    Play Stats
    Inactive
    This is excellent news. Kudos to everyone involved. Thanks for all the hard work!

  4. #34
    Senior Member
    Join Date
    May 2008
    Posts
    1,746
    Play Stats
    Inactive
    TAF you quoted me wrong in the OP (second one) so it makes no sense lol/

    SWGEmu Needs Better QA Staff
    http://bit.ly/t637l9

  5. #35
    Retired SWGEmu Staff Revanis's Avatar
    Join Date
    Feb 2007
    Location
    San Francisco, California
    Posts
    1,707
    Play Stats
    Inactive
    Quote Originally Posted by Uli View Post
    TAF you quoted me wrong in the OP (second one) so it makes no sense lol/
    Correeeected.
    Revanis
    Retired SWGEmu Staff
    Active Nobody

  6. #36
    Retired SWGEmu Staff
    Join Date
    Mar 2008
    Location
    Texas
    Posts
    1,749
    Play Stats
    Inactive
    Sorry Uli.....I need to review my copy/paste better

  7. #37
    Retired SWGEmu Staff Kamara's Avatar
    Join Date
    May 2010
    Location
    U.S. Midwest
    Posts
    638
    Play Stats
    Inactive
    Quote Originally Posted by Jaddynnstarr View Post
    I have a question.... So does this mean they are setting up a lib server for the community to play with and a community dev team to work on bugs on it? Or have i misread this? If so, does that mean the current lib will be transfered there, andbe active for quite a while?
    I understand part of Jaddynn's concern here. CyTec's (our guild) leadership is partly pulled between Nova and Lib. While we want to remain in touch with the community of players there are many of us that also want to help push this project further along by remaining available for testing if "needed". So in a nutshell how would this divide affect those that want to be apart of both?

  8. #38
    The Vlada Vlada's Avatar
    Join Date
    Mar 2007
    Location
    The Vlada
    Posts
    33,034
    Play Stats
    Inactive
    Quote Originally Posted by Kamara View Post
    I understand part of Jaddynn's concern here. CyTec's (our guild) leadership is partly pulled between Nova and Lib. While we want to remain in touch with the community of players there are many of us that also want to help push this project further along by remaining available for testing if "needed". So in a nutshell how would this divide affect those that want to be apart of both?
    It should have very little to no effect, anyone will be able to post on devs forums or help test on TC: Nova. Point was to separate play server (Liberator) talk from development (TC: Nova) talk.

  9. #39
    Retired SWGEmu Staff Kamara's Avatar
    Join Date
    May 2010
    Location
    U.S. Midwest
    Posts
    638
    Play Stats
    Inactive
    Quote Originally Posted by Vlada View Post
    It should have very little to no effect, anyone will be able to post on devs forums or help test on TC: Nova. Point was to separate play server (Liberator) talk from development (TC: Nova) talk.
    Ah good to hear! Thank you Vlada

Thread Information

Users Browsing this Thread

There are currently 2 users browsing this thread. (0 members and 2 guests)

     

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts