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Thread: Q & A New server, The Finalizer

  1. #16
    Retired SWGEmu Staff
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    Quote Originally Posted by Thrax989 View Post
    Any chance of a discord chat bot that will pull live chat into the discord and vise versa ?
    Live chat?
    Glenac Smodre .:[Smd]:.
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  2. #17
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    Like the changes would of liked xp increase by 2x and no penalty for grouping like during cu.
    I think it makes no sense to encourage solo play in a mmo. I honestly have no idea what soe were thinking at that time.
    Really liked the xp changes on deda intended server we played on awhile back. Progressed at a more enjoyably rate.
    Pass from me. Enjoy the new server. Great job staff.
    Last edited by avimeso; 12-12-2021 at 10:41 AM.

  3. #18
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    note those names that are all hyped. 6 months from now, be calling for another wipe.

  4. #19
    Dedicated Monoxxide's Avatar
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    Quote Originally Posted by Fissile View Post
    note those names that are all hyped. 6 months from now, be calling for another wipe.
    Not sure I agree. I mean, they've stated they want to keep making changes down the line. A lot of things are fixed with just these few changes. I could only see a wipe happening unless they made a change that requires a wipe OR 1.0/1.0+

  5. #20
    Newbie Taxed's Avatar
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    Regarding character slots please consider a time base unlock for more. I am assuming by account would be tough so wide unlocks would be easier(?), but if every 3 months you added a character slot up to 5 or w/e it would have a good balance.

  6. #21
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    Quote Originally Posted by Fissile View Post
    note those names that are all hyped. 6 months from now, be calling for another wipe.
    Not betting against you but I guess we will have to wait and see
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  7. #22
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    Quote Originally Posted by Taxed View Post
    Regarding character slots please consider a time base unlock for more. I am assuming by account would be tough so wide unlocks would be easier(?), but if every 3 months you added a character slot up to 5 or w/e it would have a good balance.
    What's the point? Making a remake of basilisk with everyone being self sufficient and killing the community & the economy again?
    Clearly, 2 characters is more than enough. Most of us played with only 1 char back on live. At least at start, and for the first months (years for some, most of my friends back then had only one account and one toon).
    Glenac Smodre .:[Smd]:.
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  8. #23
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    Thank you to the swgemu team for the great engagement with the community. This is great news and I love the changes they decided to go with.

  9. #24
    Member dsrules's Avatar
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    is there a chance the track could bend?

  10. #25
    Junior Member eallend7's Avatar
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    I dig it, I like that you went with the idea of surveying the community, it seems to have worked well!

    IGN: Wimplo / Tweece

  11. #26
    SWGEmu Admin Lolindir's Avatar
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    Quote Originally Posted by dsrules View Post
    is there a chance the track could bend?
    This server is also for us to experiment. No one can say what will happen down the line, but I can say that we will make changes.
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  12. #27
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    So, what about dancer and doctor buff bots? Is anyone going to sacrifice their one character online to provide buff services? You overcame this on live by simply buying another account.

  13. #28
    Junior Member Katsa's Avatar
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    Looks like it's going to be Jedi Wars Galaxies with the removal of ADK's.

    I get that PVP was never really balanced, but I fail to see how anyone can argue that LS damage being massively overpowered was largely responsible for this back on live. I for one think that the removal of ADK's will only create more issues than it will solve, especially given that provided they are account locked this negates the risk of account farming and exploitation/significant advantage being given to people owning multiple ADK's.

    Personally I'd like to see a poll created for the addition/removal of ADK's (and the Resource Deed and Self Powered Harvester Deed too for that matter) rather than simply bending to the vocal majority on the forums/discord.

    Had I been armed with the knowledge that Jedi would be OP once again, I for one would have voted differently - and this is coming from someone who has had zero interest in PVP all the time I've played on Basilisk.

    I understand that this isn't a thread for discussion of ADK's (a debate I've never really engaged in up until now), but I foresee a server largely populated by Jedi which will do as much, if not more damage to the community than the presence of ADK's alone.

    /flame away.
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  14. #29
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    Quote Originally Posted by Katsa View Post
    Looks like it's going to be Jedi Wars Galaxies with the removal of ADK's.

    I get that PVP was never really balanced, but I fail to see how anyone can argue that LS damage being massively overpowered was largely responsible for this back on live. I for one think that the removal of ADK's will only create more issues than it will solve, especially given that provided they are account locked this negates the risk of account farming and exploitation/significant advantage being given to people owning multiple ADK's.

    Personally I'd like to see a poll created for the addition/removal of ADK's (and the Resource Deed and Self Powered Harvester Deed too for that matter) rather than simply bending to the vocal majority on the forums/discord.

    Had I been armed with the knowledge that Jedi would be OP once again, I for one would have voted differently - and this is coming from someone who has had zero interest in PVP all the time I've played on Basilisk.

    I understand that this isn't a thread for discussion of ADK's (a debate I've never really engaged in up until now), but I foresee a server largely populated by Jedi which will do as much, if not more damage to the community than the presence of ADK's alone.

    /flame away.
    umm... PSG's still have lightsaber resistance. you dont lose anything by removing ADK's you just need to be better with your inventory management

  15. #30
    Senior Member makednoce's Avatar
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    Imagine all those players that had 50 or 100 toons on Basilisk. I feel sorry for them

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