+ Reply to Thread
Results 1 to 4 of 4

Thread: TC-Prime now tracks Finalizer

  1. #1
    Developer
    Join Date
    Sep 2011
    Location
    New York, NY
    Posts
    1,334
    Play Stats
    21h last 30d

    TC-Prime now tracks Finalizer

    Now that we have the bulk of our players on Finalizer we will use TC-Prime as yet another testing step for code changes destined for Finalizer.

    This server will be a clone of all Finalizer data on a regular basis (weekly or sooner if needed for testing) and it will run the code we plan to release on the next Tuesday patch.

    When you login to this server you will see a notice like the following:



    We may change the message if there are specific items we're looking for people to test.

    With this launch we will push the bulk of new code as follows:
    1. Local Dev Test
    2. https://review.swgemu.com/
    3. TC-Nova at the bottom of each hour (XX:30 am/pm), and it reboots automatically.
    4. TC-Prime as needed but generally as we prepare for Tuesday's push.
    5. Finalizer each weekly on patch day (currently Tuesday, but we are debating on moving the day to have more dev support)

    Please feel free to hop on TC-Prime, let us know if you find bugs or things that seem a bit off.

    Thank You for your testing, and patience!
    LordKator
    Developer

    lordkator@swgemu.com | www.swgemu.com
    SWGEmu is a non-profit, open source community project.
    SWGEmu FAQ | Install SWGEmu | Report Bugs

  2. #2
    Dedicated
    Join Date
    Jul 2017
    Posts
    646
    Play Stats
    Inactive
    This will again cause people to exploit server for testing which crystals/pearls to get before buying them on finalizer. Almost nobody used it for anything else when it was basilisk copy, why do it?
    Vendor - Kaadara /way 5013 6272 Naboo

  3. #3
    Junior Member
    Join Date
    Oct 2018
    Posts
    93
    Play Stats
    110h last 30d
    Quote Originally Posted by Surrena View Post
    This will again cause people to exploit server for testing which crystals/pearls to get before buying them on finalizer. Almost nobody used it for anything else when it was basilisk copy, why do it?
    Perhaps the pearl stats should be generated when tuned and not when looted?
    Finalizer:
    IGN: Tritonius
    Tri's Bazaar: Corellia, South Of Coronet -254, -5677
    12 Point Architect / 135 Assembly

  4. #4
    Developer
    Join Date
    Sep 2011
    Location
    New York, NY
    Posts
    1,334
    Play Stats
    21h last 30d
    Quote Originally Posted by Surrena View Post
    This will again cause people to exploit server for testing which crystals/pearls to get before buying them on finalizer. Almost nobody used it for anything else when it was basilisk copy, why do it?
    Did you read the message?

    Code:
    Results of loot and other actions are randomized to preserve Finalizer game play.
    And it's not true to say it wasn't used for other things, we've had plenty of people login and test various things when there were bugs, QA uses it, devs use it etc.
    LordKator
    Developer

    lordkator@swgemu.com | www.swgemu.com
    SWGEmu is a non-profit, open source community project.
    SWGEmu FAQ | Install SWGEmu | Report Bugs

+ Reply to Thread

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

     

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts