Edited in to the OP with the newest changes made to prime:
CombatGCW
- Fixed a possible issue that could allow creatures to remain in combat with a player after the creatures die
- Fixed a issue that allowed players to avoiding TEF using befriended pet
- Fixed a issue that allowed DoTs to not expire in some situations
Items
- Added hacked and destruct alarms to GCW player bases, but are disabled for now
Professions
- Added ingredient hopper to crafting stations, both old and new
- Fixed a issue with item transfer ranged checks
DoctorEntertainer
- Fixed a issue that did not allow mods/food to work for enhance or wound queue delays, the hard cap is now 3 seconds
Jedi
- Fixed a issue that allowed dead or incapacitated player to could receive entertainer buffs
- Fixed a issue with stopDance showing music animation when changing the players posture
- Fixed a issue with startDance and startMusic setting players posture twice
- Fixed a issue with music notes persisting on player after they have stopped playing music
- Fixed force absorbs to be based of damage instead of ability cost
- Fixed force absorbs to absorbs force from Force Drain attacks