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Thread: Clone Wars, The Exploit... Continuation

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  1. #1
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    Quote Originally Posted by dedaskalion View Post

    But everyone knows how biased against ADKs I am at this point.
    you've never mentioned it before

  2. #2
    Junior Member Woha's Avatar
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    Oh boy this says everything! Good job!

    What I misss in the list the Create of free Resource Deed. I guess this would be the top 1 if I would think like a criminal.

    Reg. ADK in a TS someone told he was able to claim more then one ADK after a patch if I got it right the counter did't work right. Guess this was more then two years ago I missed everything name, where he was from...
    Last edited by Woha; 08-04-2020 at 03:25 PM.

  3. #3
    Senior Member Tyrson's Avatar
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    Quote Originally Posted by lordkator View Post
    We will be dealing with server instability and very strange behaviors. As an example some of the weapons they cloned had ADK on it and if they made 5 dupes there would only be one single ADK, as soon as someone deleted the weapon they would get the ADK deed and the other weapons would be in an invalid state. It’s not safe to keep these invalid items on the server.
    I mean, these objects have been around for years. This is nothing new. The server seems pretty stable from a player's perspective.

    What are the consequences of an item being in an "invalid state"? Would it break for the player? Get deleted? Not take a new ADK? I only had a couple flagged items, nothing of consequence, but from the perspective of a someone who might be losing their "end game" weapon I'm sure they'd rather have a chance of their weapon becoming "unstable" then having it deleted.

    I guess I'm struggling to see how it's "not safe to keep these invalid items on the server" if they have been here for years and years.

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  4. #4
    Member Jackleware's Avatar
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    Ever work with a database that has tables with a messed up seed in the auto-generated primary key field? You see some really weird stuff and after any amount of time, you get issues with things that should be unique that are no longer unique.
    Also, just because we have had a level of player-accepted stability or instability for years does not mean we will never reach a point where it becomes unacceptable and a hindrance to further development of the project.

    Edit for clarification - I'm not suggesting that there is a primary key issue in the database. I was using that scenario as an example of how when records are supposed to be unique, but then they are no longer unique, you can get some big issues in the database.
    Last edited by Jackleware; 08-04-2020 at 07:47 PM.
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  5. #5
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    Guys, guys...I'm obviously the smartest person here right now. I'm in Mensa. Do you people even know what that is?

    I can say all this because it's the Internet. And I'm smart enough to capitalize the "I" in "Internet," because that's just how smart I am, clearly.

  6. #6
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    Quote Originally Posted by lordkator View Post
    Contact support if you think it's wrong, give them OID's. But are you sure every single resource you used was clean? Because they duped everything including resource crates and wall modules. Its crazy.

    I appreciate you're upset, many people are, but saying the system doesn't do what it's supposed to do when you don't know the entire extent of what happened is not helpful.

    I've been "polishing" this for months using TC-Prime, you all thought it was down but instead, I built code that allowed me to keep it up for testing and later just for staff.

    I've done 100's of spot checks, even since the marking I've had outreach and thus far not found any item that should not have been tagged. I have however found net-new ones that should be. The program that does the audit is fairly conservative, I know it doesn't feel that way to you but they duped an incredible amount of items, I have another log I'm looking through where I found even more ADK's they duped but because of the way they did it the audit did not find them.

    I don't know how to help you with your intuition that its not working, when all the data we look at with CSR's and others shows it actually is working as intended.
    Well I know they duped my crafted components like advanced rifle barrels, because one of the names on the banned list asked me for a set of WS comps a while ago. It is reasonable to assume that a lot of my weapons all over the server are being flagged because they were made with comps from the same factory run.
    Vendor: -3027, -4562 (Gorath, Tatooine)

  7. #7
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    So far I have just one low value item marked as duped which was self made using, I thought, self harvested or hunted resources and self manufactured components. However, it's possible I did purchase one of the resources but I've no way of knowing which.

    Although none of my resources are currently marked as duped I'm concerned that I may have bought and used some that were. I'm wondering if it's possible that with a further round of checks resources could be marked as duped some time in the future?

    And re the possible deletion of placed structures, can we be sure that we'll receive an email if any are duped and would that show on the structure's status?

  8. #8
    Member Jackleware's Avatar
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    As to letting the cheaters back in to discover more exploits would not work with this group. Please consider the points below.
    1) These cheaters have known these exploits for possibly years and never said anything to the dev team. They would make terrible testers. What good is a tester that never reports findings?
    2) The SWGEmu development team is all volunteer and do not have time to monitor cheaters.
    3) But if they do monitor (a.k.a. babysit) cheaters, it is at the cost of spending time on the existing items on the development punch list.

    Look, the users that were caught using an exploit to duplicate items actually set the project back in dev time due to not reporting their findings. They have been more of a hindrance than a help. I don't want them back for that reason alone.
    Argus | OldShavey

  9. #9
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    Quote Originally Posted by Jackleware View Post
    As to letting the cheaters back in to discover more exploits would not work with this group. Please consider the points below.
    1) These cheaters have known these exploits for possibly years and never said anything to the dev team. They would make terrible testers. What good is a tester that never reports findings?
    2) The SWGEmu development team is all volunteer and do not have time to monitor cheaters.
    3) But if they do monitor (a.k.a. babysit) cheaters, it is at the cost of spending time on the existing items on the development punch list.

    Look, the users that were caught using an exploit to duplicate items actually set the project back in dev time due to not reporting their findings. They have been more of a hindrance than a help. I don't want them back for that reason alone.

    Agreed. And If there was a way to ban them from ever playing 1.0 they deserve it

  10. #10
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    I bought a LS crafting kit from LIVE to Rebel on corellia, just logged in to find my LS is no trade. The pearls are fine must have been the resources to make the saber that has been duped - if you have a jedi check your saber especially if you bought a LS kit.

  11. #11
    Senior Member Tyrson's Avatar
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    Quote Originally Posted by Wulfang View Post
    I bought a LS crafting kit from LIVE to Rebel on corellia, just logged in to find my LS is no trade. The pearls are fine must have been the resources to make the saber that has been duped - if you have a jedi check your saber especially if you bought a LS kit.
    No trade (in yellow) doesn't mean it was duped. I don't have a jedi but I imagine it's no trade either because LS have always been no trade and it just says it now, or you have an ADK on it making it no trade.

    It's not duped* unless it's red text and says it's duped.

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  12. #12
    Member divlas's Avatar
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    You know reading this threads, it is a torture for the community.

    @WalkingCarpet
    A company registered in hungary doesn't not at all need to comply with the American definition of business. And even if it was an American registered project, there is a strong jurisprudence that would prevent this type of non-profitable community project to be a business.
    I'm answering you because... If you weren't able to convince the "customer" and put an halt to his complaint, I'm going to fail too. Its on you :P

    But now is not the time of dispute. We really must pull all our effort into preserving the community we loved. I understand that the dev had no choice, but the revelation of this clone war is the greater danged we have encountered since the project begun.

    Changing subject:
    The problem with cheaters is that you assume that they will stay and help the devs while from what I understand they were making/ spending real life money with this game. I don't know, but I feel like they don't have the culture to help a charity.
    You know, our developpers are unpaid.. Some of the cheaters who started this however, they were in the practice of converting exploit for both real life money and getting a good reputation on the game for their friends..

    @Wulfang: Thanks for the warning ! I'll go check if our guild Jedi crafting room is in the clear or not. My LS are good though, I crafted most of them 2 years ago using our room.
    Last edited by divlas; 08-06-2020 at 12:10 PM.
    Enmor Solusar \ Hatchi Rejan on Finalizer Former toons on bas: Enmor/ Hatchi Atlante/ Wenmor/ Endore/ Shaamus/ Metroid.

  13. #13
    Member divlas's Avatar
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    We need to move on.

    Old guilds are strong, and if the devs can't help us recover, I'm sure that many communities can help. (within reason)
    If you think you are going to lose an item, screenshot it, and may be some people in your guild will ask you extensive question on how and why you get it and provide you with minimal relief.
    This is the best way to go down. As long as we can ensure that's such project isn't abused by greedy players.

    But I'm really concern that we are going to lose many players over that, regardless of our capacity to provide a minimum relief. Players who got screwed tend to get pissed off, give up, and may be come back a year later. At this point it will be too late for any type of compensation.
    And its not easy to grow our population. I sometime try to recruit player on SWTOR... Its not easy. We are playing an old game, in order to play you need to know about the game and have the discs.
    In 5-10 years, if computers all switch to Windows ARM, Linux ARM, less and less new players will be able to play. (Unless Windows ARM does a hell of job at emulating Intel-based computer. But I do know virtual machine and emulation, and when you need to emulate a certain hardware in order to virtualize one OS, it never looks good. However SWG is an old game. )

    We need to move on, the Clone War doesn't change the "legality" of the project. The devs took measure to prevent it. Even so I don't understand the points some are trying to make.

    What we need now: good news... Is JtL back on track? I was lurking on another thread :P
    With atmospheric landing like in the last month of SWG NGE? <3. (I know its asking a lot lol)
    Last edited by divlas; 08-07-2020 at 11:43 AM.
    Enmor Solusar \ Hatchi Rejan on Finalizer Former toons on bas: Enmor/ Hatchi Atlante/ Wenmor/ Endore/ Shaamus/ Metroid.

  14. #14
    SWGEmu Admin Lolindir's Avatar
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    JTL is not back on track. What have been seen is about as far as Reoze had come on his coding, some time ago. Thats what was meant with "JTL has seen some code" in our announcement.

    We are ready to make a new announcement about this exploit soon
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  15. #15
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    I am unsure if this was intentional, I haven't been able to find anything about, but after the restart this morning 2/5 items I had that were flagged with red text no longer have the red text. They still have the yellow "no trade" but the other text is gone.
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