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Thread: Publish 10: The Rise of Galaxies

  1. #16
    SWGEmu Admin Farelli's Avatar
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    Quote Originally Posted by Getoc View Post
    Hello,

    on Mantis 0006748 there is several evidence from live that force choke from powers completly ignores PSG's , on the initial damage and on the ticks. Also there is several evidence that damage done by choke to a TKM/BH using a PSG is around 150-300 standing and up to
    600 per tick while KD'ed. Screenshots there also show an equipped PSG and in the combat log its ignored , there is no reduction at all.
    All was fine on Prime until it was taken down 2 hours before bas was taken down. After Prime was up again force choke suffered not only full psg reduction on the inital hit but also on all ticks making it pretty much useless in pvp vs a psg. We now talk ticks of 50 damage against a standing
    target / 5 pulses makes 250 damage while the attack costs 400 force . So the force costs is now higher then the damage dealt.
    In all the evidence to force choke in mantis there is not a single screenshot showing as low ticks as are now the norm.
    Then there is Mantis 0008036 which just states that the ticks are not reduced by resitances, but no evidence at all is there that says its should. But a patch is pushed trough really fast.
    This last minute patch made force choke pretty much useless in pvp now while it was the way to go on live vs PSG users.
    Now force choke is the only dot in the game that suffers full reduction from psg's/armor.
    Also choke along with other force attacks was affected by force shield while normal saber strikes and attacks from casual weapons were not , so why should a PSG block any of these ?

    Please dont get me wrong, i really appreciate all the hard work you put into this and i would like to thank you for it .
    This is not the place for that discussion.
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  2. #17
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    Quote Originally Posted by Lolindir View Post
    Publish 10: The Rise of Galaxies

    4/27/2019
    The SWGEmu Development Division


    Publish 10: The Rise of Galaxies



    [*]Fixed Armor Condition Decay Rate to better reflect live

    wuttt

  3. #18
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    Quote Originally Posted by inimical View Post
    wuttt
    Publish 9 was 10%
    Publish 10 is 20%

  4. #19
    Senior Member Omens's Avatar
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    Thanks !!
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  5. #20
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    Quote Originally Posted by Fastburn View Post
    Publish 9 was 10%
    Publish 10 is 20%
    so you are saying its going to decay 20% faster?

  6. #21
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    Quote Originally Posted by inimical View Post
    so you are saying its going to decay 20% faster?
    That's the decay rate as it is in the Publishes, another way to look at it is that armor was decaying half as fast in last publish than this one.

  7. #22
    Dedicated Mobyus1's Avatar
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    Quote Originally Posted by inimical View Post
    so you are saying its going to decay 20% faster?
    Going from 10% to 20% means it will decay 100% faster.

  8. #23
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    Quote Originally Posted by Mobyus1 View Post
    Going from 10% to 20% means it will decay 100% faster.

  9. #24
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    Finallllly! 😛 Gj !

  10. #25
    Member oojzero's Avatar
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    Quote Originally Posted by Poobacca View Post
    I do not see the search feature in the Bazar. I exited the launched and relaunched it, and checked for updates. Is there something I missed or should I report a bug?
    Is this already on Nova? I figured it would be since it's in this publish, so when I saw this in the patch notes I logged out, launched the pad, and did a full scan. I still don't see it on Nova tho.

  11. #26
    SWGEmu Admin Lolindir's Avatar
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    It will have to be made a change in the client to be able to get it. A change will be sent to the launcher. That means, if you go in to the game without the launcher, you will not get this update
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  12. #27
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    "Jedi now gain visibility when entering combat with a lightsaber"

    Can someone explain this please? Does that mean any combat
    ?

  13. #28
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    Quote Originally Posted by Serrabell View Post
    "Jedi now gain visibility when entering combat with a lightsaber"

    Can someone explain this please? Does that mean any combat
    ?
    This was one of the changes merged to Bas post pub9 (December 2017), so it being in these patch notes is a mistake. Nothing with it changed in pub10.
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  14. #29
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    Quote Originally Posted by Miztah View Post
    This was one of the changes merged to Bas post pub9 (December 2017), so it being in these patch notes is a mistake. Nothing with it changed in pub10.
    Cool, thank you for the response

  15. #30
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    Quote Originally Posted by oojzero View Post
    Is this already on Nova? I figured it would be since it's in this publish, so when I saw this in the patch notes I logged out, launched the pad, and did a full scan. I still don't see it on Nova tho.
    As said earlier in this post, it requires a update that is not yet loaded to be deployed on launch pad. It will be done before Basilisk is up.

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