What about things that aren't items or "things"? I rambled off a slew of ideas in discord yesterday:
- If we make our monthly goal (IWMOMG), then the next month for one week there will be a super-silly TC Prime event. A topsy turvy server for one week. Some of my random ideas:
I think they'd all be simple changes, no mechanics would be different. It'd just be some models/constants changed. It's probably more work than that, it's always more work than the naive laymen (me) knows.
- all meatlumps drop mando armor
- exceptional/legendary drop rate is set to 50% and 10%
- looted credits are 1,000,000 times higher
- static mobs like acklay/dragons/elders respawn in a minute
- SG82 rifles and vibro axes now have 100x the damage
- buff schematics have 50x the stats to keep up with the freshly looted/crafted uber weapons and dots.
- change the scale on creatures to make them 10x bigger
- change some models around, like make shuttles into huge scaled up peko peko albatrosses
- IWMOMG, next month we'll have a npc named Vlada that you can murder all you want in Coronet. No loot or xp, but it has a 5 second respawn timer and says custom salty things when it dies!
- IWMOMG, we'll have a huge battle and the winner (winning group) will have a unique statue placed in their town / GH until the next tournament
- IWMOMG, we'll have a nightsister dance party where everyone at the party will be turned into a random nightsister model for the duration
- IWMOMG, donors will get a special badge on their in-game profiles (We already do this on the forums with the donor gold bars)
- IWMOMG, donors will be entered to win a chance to have a npc named after them. The model/location of the NPC will be chosen by the donator. It won't do anything, it'll just be deco.
- IWMOMG, There could be a building (theater maybe?) or location somewhere called "Donor's Hall" where npcs are generated with the names of the previous month's donors. No npc customization like the last idea, just a script to change the names to match.
Of course I had other ideas for "things". Like an exclusive donor-only painting (non tradeable, i.e. no benefit other than deco). Donor "capes". We could probably use the vet reward mechanics to make a donors-only reward system. It could be based on dollar amount, but I like the idea of it tracking months donated instead. I think lots of smaller consistent donations is smarter than intermittent large donations. (unless the large donations are crazy large I guess.)
Anyway, just my two cents at the moment. The current outpouring of support is fantastic, but I think it's important to try and find ways to keep the enthusiasm going.