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Thread: SWGEmu Publish 9 - "Secrets of the Force, Redux" loading screen competition

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  1. #1
    Junior Member ultragigatank's Avatar
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    I just wanted to verify before I submit, this is a loading screen within the client? Are we talking about the loading screen with the message of the day? Is it the character selection screen? The double load screens before the character selection screen? Also will these be displayed in the default grid size 1024x1024?
    Without Modthegalaxy we wouldn't be doing this.

  2. #2
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    People seem to be missing the "Loading" portion of the title. While some of these are pretty nice, many aren't sized properly for an in-game loading screen.
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    Quote Originally Posted by Miztah View Post
    People seem to be missing the "Loading" portion of the title. While some of these are pretty nice, many aren't sized properly for an in-game loading screen.
    Provide me with an accurate dimension and i'll give you the .dds file sized. This is why I work on a larger pixel ratio, because you usually have to adjust the size :P

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    The Vlada Vlada's Avatar
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    There is also lore part missing in some/most.

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    Quote Originally Posted by Vlada View Post
    There is also lore part missing in some/most.
    Was mine ok? Lore-wise. :P will re-do my entire thing if i have time.

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    is after publish 9 a serverwipe?

  7. #7
    Retired SWGEmu Staff Mistress Aerea's Avatar
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    Quote Originally Posted by ramis666 View Post
    is after publish 9 a serverwipe?
    Not on Basilisk.
    Guild Matriarch
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    Soon™

  8. #8
    Dedicated drake groth's Avatar
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    They going to have to hold back on pub 9 till we come up with a good load screen and lore text. Tsk tsk

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    Looks like the dds ratio is 256x256, but it seems they also do some sort of craziness with pink and an overlay. No idea, images arent my thing.



    EDIT: Looks like it can go bigger to 512x512, though. This is the biggest one I see:

    Last edited by Miztah; 04-21-2017 at 03:51 AM.
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  10. #10
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    Quote Originally Posted by Miztah View Post
    Looks like the dds ratio is 256x256, but it seems they also do some sort of craziness with pink and an overlay. No idea, images arent my thing.



    EDIT: Looks like it can go bigger to 512x512, though. This is the biggest one I see:

    Aren't those the game scene switch screens rather than start scene? I assumed the contest was for the latter.

    EDIT: This is what the game scene load screen texture looks like currently for vanilla SWGEmu:


    So yeah, you're gonna need to have the borders around the main background, unless you want to completely revamp the loadscreen ui (which I don't think is in the contest's scope...)
    Last edited by Valkyra; 04-21-2017 at 04:14 AM.

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    Quote Originally Posted by Valkyra View Post
    Aren't those the game scene switch screens rather than start scene? I assumed the contest was for the latter.

    EDIT: This is what the game scene load screen texture looks like currently for vanilla SWGEmu:


    So yeah, you're gonna need to have the borders around the main background, unless you want to completely revamp the loadscreen ui (which I don't think is in the contest's scope...)
    I am now confused... I did my design intended for the main loading screen when you first login to SWG, not the planetary/city/softlog loading screens. I can redesign and resize my dds for either style, I just need to know which one.

    Quote Originally Posted by Miztah View Post
    Looks like the dds ratio is 256x256, but it seems they also do some sort of craziness with pink and an overlay. No idea, images arent my thing.



    EDIT: Looks like it can go bigger to 512x512, though. This is the biggest one I see:

    The pink craziness is the transparency used for a clear or see-through map ingame. Could even be a layer mask or an alpha. Notice how the image blends into the texture and makes it look more bevelled?
    Last edited by Lolindir; 04-21-2017 at 08:58 AM. Reason: Double post

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    Junior Member Thrax989's Avatar
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    Last edited by Thrax989; 04-27-2017 at 05:38 AM.

  13. #13
    Newbie Darkra's Avatar
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    So, once this comes out, and it's all said and done. Then what? What is the next step after publish 9? There can't be much left to do... Right?
    How close are we to an official live server?

  14. #14
    SWGEmu Admin Lolindir's Avatar
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    We are far from done. We are in alpha testing. When everything for the ground game has been implemented, we will move over to beta testing. Thats when we will start to see coding towards space and all the work with tweaking what we currently have, since we still arent at 14.1 on many things.
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  15. #15
    Newbie Darkra's Avatar
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    I see. Would that be far from done until we reach beta, or far from done until jump to light speed and the tweaking is implemented? The game feels very complete right now. The work by all the developers is appreciated by many, myself included.
    However, If we are far from done until we reach the beta stages of the project, then I must say that is disappointing. Especially with over a decade of development. (Pushing 15 years?)

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