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Thread: Publish 8: A Galaxy Divided

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  1. #1
    Dedicated CmdrPwn's Avatar
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    Quote Originally Posted by macwheeler View Post
    I take it all back, if I don't /peace and then let critters hit on me, they do receive reflected damage from counterattack. My bad
    That's interesting, I thought it only worked like dodge and block.

    https://www.swgemu.com/archive/scrapb...0070126192845/

    "Whenever I counterattacked, I also fired an attack at the exact same timestamp just about every time. With dodge, my buddy "lost" an attack round every time he dodged."
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  2. #2
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    Quote Originally Posted by CmdrPwn View Post
    That's interesting, I thought it only worked like dodge and block.

    https://www.swgemu.com/archive/scrapb...0070126192845/

    "Whenever I counterattacked, I also fired an attack at the exact same timestamp just about every time. With dodge, my buddy "lost" an attack round every time he dodged."
    There was a common misconception stemming way back to the original carbineer correspondent that counterattack when it triggered, made your next attack unstoppable (never missed) but that was put to bed years ago, it's simply the same as block (stops the incoming attack), but with a damage return as well when it fires. No idea on the math behind how much damage though, it's not a lot.

    The attack you would have been seeing is the outgoing damage return, we don't get to see that here, it's not in the combat log.
    Last edited by macwheeler; 06-05-2016 at 08:32 PM.

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