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Thread: Publish 8: A Galaxy Divided

  1. #136
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    Quote Originally Posted by macwheeler View Post
    Counterattack has not worked for a long time. It's been working like block, and not returning any damage on the attacker. Last I checked the bug tracker, a fix was tried, but it was putting the counterattack outgoing damage in to the combat queue.

    So I figured the new auto attack functionality might have solved the counterattack issue.

    Just tried it though, and still no damage being turned back on the attacker, it's still working exactly like block.
    Counter attack for my carbineer has been working fine for a very long time.
    Mobs hit me and they take damage.

  2. #137
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    Quote Originally Posted by Smokewood View Post
    Counter attack for my carbineer has been working fine for a very long time.
    Mobs hit me and they take damage.
    I just stood in front of a pack of mobs, and let them hit on me for a few minutes. Not once did counterattack return any damage. Although thinking about it, that might have been because I was /peace on them, perhaps that stopped the counterattack damage. I shall try again!

  3. #138
    Quote Originally Posted by Smokewood View Post
    Im going to assume this for now.

    Group with the ent and at-st, get missions, drop group, run mission, rinse and repeat.
    Tried, it didnt work, made about 10-13k from 25k. I think it matters who is in the group and what range they are when you accept the mission, not after you drop it.
    Last edited by malice; 06-05-2016 at 07:34 PM.

  4. #139
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    Quote Originally Posted by macwheeler View Post
    Counterattack has not worked for a long time.

    Just tried it though, and still no damage being turned back on the attacker, it's still working exactly like block.
    Then you need to collect Pre-cu evidence and file a NEW Mantis bug report (with ss's , details, intel , etc. etc. )

    I'll *link* the old report with yours, whenever you file it.

  5. #140
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    Quote Originally Posted by nee2earth View Post
    Then you need to collect Pre-cu evidence and file a NEW Mantis bug report (with ss's , details, intel , etc. etc. )

    I'll *link* the old report with yours, whenever you file it.
    Sorry, you need pre-CU evidence that counterattack is a damage reflect and not a straight copy of block?

    Quote Originally Posted by macwheeler View Post
    Sorry, you need pre-CU evidence that counterattack is a damage reflect and not a straight copy of block?
    I take it all back, if I don't /peace and then let critters hit on me, they do receive reflected damage from counterattack. My bad
    Last edited by Lolindir; 06-05-2016 at 07:44 PM. Reason: Double post

  6. #141
    Junior Member Veryn's Avatar
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    Quote Originally Posted by Smokewood View Post
    Counter attack for my carbineer has been working fine for a very long time.
    Mobs hit me and they take damage.
    ditto. On my swordsman too. for as long as I can remember.
    -MCarbs/BH32xx/Pistoleerxx4x/Medic2x4x-
    -MPike/BH3xxx/Medic2x4x-
    -MRifleman/Fencerx44x/Swordsmanx444/Medicx14x-
    -MWeaponsmith 25/25/MMerchant-

  7. #142
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    Quote Originally Posted by macwheeler View Post
    I take it all back, if I don't /peace and then let critters hit on me, they do receive reflected damage from counterattack. My bad
    That's interesting, I thought it only worked like dodge and block.

    https://www.swgemu.com/archive/scrapb...0070126192845/

    "Whenever I counterattacked, I also fired an attack at the exact same timestamp just about every time. With dodge, my buddy "lost" an attack round every time he dodged."
    Shadowfire: Malign Pernicious <E-ISF>/<shogn>
    TC: Ofavee Okev

    SOE Company Slogan: "If it's broke, don't fix it. If it ain't broke, break it."

  8. #143
    Quote Originally Posted by Smokewood View Post
    Im going to assume this for now.

    Group with the ent and at-st, get missions, drop group, run mission, rinse and repeat.
    I've just tried this, My ent has an at-st, we grouped, I pulled 2 missions each for approx 20K payout, dropped group, ran the missions, was paid about 10K per mission.

  9. #144
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    Quote Originally Posted by CmdrPwn View Post
    That's interesting, I thought it only worked like dodge and block.

    https://www.swgemu.com/archive/scrapb...0070126192845/

    "Whenever I counterattacked, I also fired an attack at the exact same timestamp just about every time. With dodge, my buddy "lost" an attack round every time he dodged."
    There was a common misconception stemming way back to the original carbineer correspondent that counterattack when it triggered, made your next attack unstoppable (never missed) but that was put to bed years ago, it's simply the same as block (stops the incoming attack), but with a damage return as well when it fires. No idea on the math behind how much damage though, it's not a lot.

    The attack you would have been seeing is the outgoing damage return, we don't get to see that here, it's not in the combat log.
    Last edited by macwheeler; 06-05-2016 at 08:32 PM.

  10. #145
    Patch notes are the best

  11. #146
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    Quote Originally Posted by kamchakk1952 View Post
    I've just tried this, My ent has an at-st, we grouped, I pulled 2 missions each for approx 20K payout, dropped group, ran the missions, was paid about 10K per mission.
    Than it's working correctly.
    You should only get full payout if there was no other player in group when you accepted the mission.
    Spacely's Sprockets
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  12. #147
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    So if you pull pets with no second toon and keep them at terminal? What is payout?
    Community Relations

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  13. #148
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    Quote Originally Posted by bigevil View Post
    So if you pull pets with no second toon and keep them at terminal? What is payout?
    Grouped with only pets, then you should receive the full payout.
    Spacely's Sprockets
    Dropoff: 5498, 6164 500m S of Kaadara, Naboo

  14. #149
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    Quote Originally Posted by novak64 View Post
    Grouped with only pets, then you should receive the full payout.
    Noted. Max critters on solo toon. Gracies.
    Community Relations

    SWGEmu is a non-profit, open source community project.
    Is what I am doing in the game wrong? How do I know? If in doubt, contact Staff.

    SWGEmu Guides and Helpful Links / complaint@swgemu.com for violations or complaints / LIVE Support

  15. #150
    here is a gallery I made explaining the payouts on Dant.

    http://imgur.com/a/lSAwi

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